Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9944433354711795089 100 Temporary1 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 3, 2024. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 3 of the Dungeon on Oct 4, 2024. The game lasted 00:09:10 (1588 turns). Temporary1 the Conjurer (Deep Elf Conjurer) Turns: 1588, Time: 00:09:11 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 47% Magic: 1/11 EV: 12 Int: 29 God: Gold: 67 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of regeneration Stlth ++ e - +6 ring of intelligence HPRegen 1.04/turn l - ring of protection from fire MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (left hand) l - a ring of protection from fire (right hand) o - an amulet of regeneration (around neck) Scrolls f - a scroll of poison {unknown} g - a scroll of fear {unknown} i - a scroll of identify {unknown} k - a scroll of torment {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} h - a potion of degeneration {unknown} j - a potion of curing {unknown} n - a potion of invisibility {unknown} Skills: * Level 3.2 Dodging + Level 2.6 Stealth * Level 3.3 Spellcasting * Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin hits you with a +0 club. A hobgoblin comes into view. Your Conjurations skill increases to level 6! The searing ray misses the goblin. The searing ray misses the hobgoblin. The searing ray hits the goblin! You kill the goblin! The goblin hits you with a +0 club. x2 The searing ray hits the goblin! You kill the goblin! The searing ray misses the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! You finish channelling your searing ray. A goblin comes into view. It is wielding a +0 club. The goblin completely misses you. The goblin hits you with a +0 club. The hobgoblin completely misses you. The goblin completely misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin hits you with a +0 club. The hobgoblin misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The hobgoblin hits you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (strong, 81% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 76% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 club. You die... ## .# <# # #.## #.#.###b..#### #.)g))@....... #..###†g..#### #)#.## #.#.# #.#.# ### #.#.# ### ......####.#.# #.. .............# #.# #.########.### You could see 2 goblins and a bat. Vanquished Creatures Jessica (D:2) Robin (D:3) An adder (D:2) A ribbon worm (D:2) 5 bats 5 endoplasms 12 goblins 5 hobgoblins 4 quokkas 3 ball pythons 2 frilled lizards (D:2) 6 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Temporary1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 389 | D:1 | Learned a level 2 spell: Searing Ray 647 | D:1 | Reached skill level 5 in Conjurations 806 | D:2 | Noticed Jessica 811 | D:2 | Killed Jessica 812 | D:2 | Reached XP level 3. HP: 13/19 MP: 3/9 1120 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/10 1577 | D:3 | Noticed Robin 1580 | D:3 | Killed Robin 1581 | D:3 | Reached skill level 6 in Conjurations 1587 | D:3 | HP: 1/24 [goblin/+0 club[Robin] (6)] 1588 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_loops_cross, st_stairs_6, minmay_surrounded, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_loops_ring, shapermc_ecumenical_altar_totnotflames, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | 3 | 3.2 Stealth | | 2.6 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 9 | || 9 Cast: Magic Dart | 14 | || 14 Searing Ray | 24 | 14 || 38 Stab: Sleeping | 1 | || 1 Armour: Robe | 15 | 12 || 27 Dodge: Dodged | 13 | 9 || 22