Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 16283746277129031749 67 TenguHangover the Grave Robber (level 3, -4/27 HPs) Began as a Revenant Necromancer on Aug 11, 2026. Slain by Terence ... wielding a +2 hand axe of electrocution (7 damage) ... on level 3 of the Dungeon. The game lasted 00:24:03 (2594 turns). TenguHangover the Grave Robber (ReNe) Turns: 2594, Time: 00:24:04 Health: -4/27 AC: 2 Str: 11 XL: 3 Next: 98% Magic: 2/6 EV: 11 Int: 16 God: Gold: 130 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of dexterity Scrolls x - a scroll of amnesia i - 3 scrolls of identify V - a scroll of vulnerability Potions g - a potion of magic r - a potion of resistance f - a potion of moonshine Skills: + Level 0.5 Fighting + Level 0.6 Short Blades + Level 1.9 Dodging + Level 2.9 Stealth + Level 2.6 Spellcasting + Level 4.6 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 c - Foxfire Conj/Fire 8% 2x1d4 19% 1 d - Vampiric Draining Necr 16% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 19% 1 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of electrocution and wearing a +0 scale mail (blind, chance to affect: 56%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence closely misses your soul wisp. Your soul wisp barely misses Terence. Terence hits your soul wisp with a +2 hand axe of electrocution. Your soul wisp barely misses Terence. Terence is no longer blind. Terence hits your soul wisp with a +2 hand axe of electrocution. Lightning courses through your soul wisp! Your soul wisp returns to where it belongs. Terence is no longer weakened. Throw: dart (atropa) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 hand axe of electrocution and wearing a +0 scale mail (purple smoke, 52% to hit, chance to blind on hit: 100%) You throw a dart. The dart hits Terence. Terence appears confused. Terence seems less confused. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +2 hand axe of electrocution and wearing a +0 scale mail (blind) You unleash the spiteful dead! The jagged bones skewer Terence. Terence is moderately wounded. Terence is pinned in place! The last of your harvested death is exhausted. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence is no longer blind. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +2 hand axe of electrocution! You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +2 hand axe of electrocution! You die... Terence says, "Finally, peace and quiet." ########## ..((.(...# ########@####### #.@.....# #.......# #.......# ####.......# #..........# #....##...## #....##...# ###....##...#### #...##..[.[)...# ###### #...#####...##.# #....# #...# #...##.# #....# You could see Terence. Vanquished Creatures 2 dart slugs 2 ribbon worms (D:2) 4 orcs (D:3) 3 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 endoplasms A frilled lizard (D:3) A goblin (D:2) A kobold (D:1) 2 rats 27 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs A ribbon worm (D:2) An endoplasm (D:2) 2 hobgoblins A jackal (D:2) 4 quokkas 2 ball pythons 2 bats (D:1) 4 frilled lizards 3 goblins 2 kobolds 2 rats 26 creatures vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TenguHangover the Revenant Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1097 | D:1 | Learned a level 2 spell: Grave Claw 1323 | D:2 | Learned a level 1 spell: Foxfire 1323 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1323 | D:2 | Reached XP level 3. HP: 26/27 MP: 1/6 2278 | D:3 | Learned a level 3 spell: Vampiric Draining 2570 | D:3 | Encountered Terence 2594 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_ring, kennysheep_generic_room_8, glass_columns_b, minivault_27 D:3: layout_basic, serial_shops, shop, uniq_pargi, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Attack: Normal || 141 Spellclaws || 3 Melee: Dagger || 144 Throw: Dart || 7 Cast: Soul Splinter || 60 Grave Claw || 7 Vampiric Draining || 1 Read: Identify || 4 Stab: Sleeping || 1 Armour: Robe || 67 Dodge: Dodged || 100