Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 12008266317256264687 51 TenguHangover the Trooper (level 3, -6/33 HPs) Began as a Revenant Fighter on Aug 12, 2026. Mangled by a dancing +8 spectral club (11 damage) ... created by Jessica ... on level 2 of the Dungeon. The game lasted 00:04:25 (1426 turns). TenguHangover the Trooper (Revenant Fighter) Turns: 1426, Time: 00:04:26 Health: -6/33 AC: 6 Str: 21 XL: 3 Next: 57% Magic: 3/3 EV: 8 Int: 7 God: Gold: 68 SH: 8 Dex: 8 Spells: 1/2 levels left rFire . . . (100%) - Claws rCold + . . (50%) b - +0 buckler rNeg + + + (0%) a - +0 scale mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: reflection @: mighty A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +1 dagger of pain Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Jewellery e - an amulet of reflection (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of torment {unknown} h - a scroll of brand weapon {unknown} Potions m - a potion of might d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - a potion of moonshine {unknown} Skills: + Level 3.7 Fighting + Level 0.6 Short Blades + Level 3.1 Armour + Level 3.1 Shields + Level 2.5 Unarmed Combat + Level 0.6 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 0% 2x1d4 83% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 77% 1 Gloom Hex/Necr 0% N/A 99% 3 Martyr's Knell Necr/Summ 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History There is a large open door here. There is a large open door, spattered with blood here. You see here a +0 dagger. You encounter Jessica the Apprentice Sorceress. She is wielding a +8 spectral club. Jessica shouts! Casting: Foxfire (safe; 83% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jessica, wielding a +8 spectral club and wearing a +0 robe (50% to hit, can blink free) You throw a throwing net. The throwing net closely misses Jessica. Jessica gestures wildly while chanting. Jessica blinks! You block Jessica's attack. The dancing +8 spectral club hits you. You encounter a dancing +8 spectral club. You barely miss Jessica. Jessica points at you and mumbles some strange words. You resist with some effort. You scratch Jessica. Jessica is lightly wounded. The dancing +8 spectral club disappears. You block Jessica's attack. The dancing +8 spectral club hits you. You encounter a dancing +8 spectral club. You barely miss Jessica. Jessica is lightly wounded. You barely miss Jessica. Jessica is lightly wounded. Jessica hits you but does no damage. The dancing +8 spectral club hits you. You scratch Jessica. Jessica is heavily wounded. Jessica hits you with a +8 spectral club! The dancing +8 spectral club hits you. You feel very mighty all of a sudden. Jessica hits you with a +8 spectral club. * * * LOW HITPOINT WARNING * * * The dancing +8 spectral club hits you! You die... ........ .............+............ #######. #........#.###...........# ..... #.....####.# #...........# ..... #.....####.###....)......# ..... ##..........##...........# ..... #. #..........##...........# #### #.##..........##...........# ...# .............##...........# ...# #...........####...#######+####### ...# .###..#####....# #...###............ ...# ...##..####....####..........(@...(.. ...# .........##..................@....... ...# .......#..###.......###†)####.####### ...# #......................#~~..~~#..# ...# #..........#..###......#~....~#### .### #..........##.# ########~....~# .## #..........##.### #~....~# ..# #.....####+##...### #~....~# ..####............##...# #~†).~~# ..#...............####.### ###''#### ..#.##...................######.....# #.....#####.........................# #.....#####.............####.>......# You could see a dancing +8 spectral club (distracted) and Jessica. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins An orc (D:2) 3 quokkas 3 ball pythons (D:1) 8 bats 6 frilled lizards 7 goblins 6 kobolds 2 rats (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TenguHangover the Revenant Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 442 | D:1 | Found Yxzefope's Distillery. 927 | D:2 | Learned a level 1 spell: Foxfire 927 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 927 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1417 | D:2 | Encountered Jessica 1426 | D:2 | Mangled by a dancing +8 spectral club Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, nicolae_shop_crystal D:2: layout_basic, kennysheep_generic_room_12, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Armour | 3 | 3.1 Shields | 3 | 3.1 Fighting | | 3.7 Short Blades | | 0.6 Unarmed Combat | | 2.5 Necromancy | | 0.6 Action || total ---------------------------++------- Attack: Normal || 147 Melee: Unarmed || 78 Dagger || 69 Throw: Throwing net || 1 Drink: Might || 1 Read: Teleportation || 1 Armour: Scale mail || 104 Dodge: Dodged || 40 Block: Buckler || 24