Thamoo Level 1 of the Dungeon [Shop] Hoamuh's Antique Armour Boutique the +3 pair of mountain boots {steadfast, rC+} (871 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +2 pair of boots of rampaging (559 gold) the +0 ring mail "Ataubir" {Will+ Int+2} (540 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). a +3 plate armour of poison resistance (962 gold) the +0 pair of boots of the Maze {*Corrode Str+6 Int+3} (644 gold) *Corrode: It may corrode you when you take damage. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). a +0 robe (23 gold) a +2 pair of gloves (429 gold) a +0 scale mail (104 gold) (2, 18, D:1) a rat corpse (skeletalised by now) (4, -2, D:1) a +0 leather armour (4, 14, D:1) a +0 dagger a kobold skeleton (4, 16, D:1) a +0 whip 2 stones (7, -3, D:1) a +0 club a goblin skeleton (9, -3, D:1) a +0 club a goblin skeleton (10, -6, D:1) a +0 dagger (11, -3, D:1) a frilled lizard skeleton (15, -14, D:1) a bat corpse (skeletalised by now) (15, 25, D:1) a +0 ring mail (17, -15, D:1) a +0 club 3 stones (23, 10, D:1) a +0 club (24, 27, D:1) a ball python skeleton (27, -8, D:1) 6 stones (34, -10, D:1) a ball python skeleton (36, 2, D:1) 3 poisoned darts (40, -7, D:1) a ball python skeleton (40, 10, D:1) a hobgoblin corpse (skeletalised by now) (43, -10, D:1) a +0 club (43, -6, D:1) a quokka skeleton (43, 5, D:1) a +0 pair of boots (47, -8, D:1) a +0 whip (47, 6, D:1) 8 stones Level 2 of the Dungeon (6, -5, D:2) a +0 dagger a goblin skeleton (14, -4, D:2) a +0 club (15, 4, D:2) a bat skeleton (15, 7, D:2) a frilled lizard skeleton (17, -8, D:2) a +0 dagger (17, -6, D:2) a +0 whip (24, -11, D:2) a ball python skeleton (25, -11, D:2) an adder skeleton (30, 8, D:2) a ball python skeleton (33, -17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, 8, D:2) a +0 ring mail (36, -9, D:2) a +0 club 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -18, D:3) a +0 leather armour (16, -7, D:3) a +0 short sword of protection (17, -6, D:3) a +0 dagger (31, 26, D:3) a +0 dagger (32, -4, D:3) 4 stones (32, 18, D:3) a quokka corpse (skeletalised by now) (35, -2, D:3) a ball python corpse (skeletalised by now) (42, 1, D:3) a serpent talisman (42, 21, D:3) a +0 dagger (45, 3, D:3) a ball python skeleton (48, -15, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (6, 12, D:4) 6 stones (7, -35, D:4) 8 stones (28, -4, D:4) a +0 dagger the Necropolis (0, 0, Necropolis) a dart slug corpse (16, 8, Necropolis) a beast talisman (16, 12, Necropolis) a scroll of revelation (16, 13, Necropolis) 5 gold pieces (18, 6, Necropolis) a +0 ring mail (18, 15, Necropolis) 3 potions of might (38, 0, Necropolis) a scroll of fear (39, 0, Necropolis) a book of Conjurations (40, 2, Necropolis) a scroll of immolation