Thamoo Level 1 of the Dungeon (8, -34, D:1) a +0 hat (9, -44, D:1) 5 stones (12, -9, D:1) a +0 short sword (12, -1, D:1) a +0 hand axe (14, -35, D:1) a +0 short sword 4 stones (15, -37, D:1) a +0 sling (15, -29, D:1) a +0 long sword (19, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -26, D:1) a bat skeleton (23, -28, D:1) a frilled lizard skeleton (27, -39, D:1) a +0 club (34, 0, D:1) a quokka skeleton (44, -21, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (46, -20, D:1) a hobgoblin corpse (skeletalised by now) (61, 10, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 5, D:2) a +0 whip (3, 6, D:2) a +0 spear (6, 6, D:2) a +0 robe (12, 3, D:2) a hobgoblin skeleton (18, -26, D:2) a rat corpse (skeletalised by now) (20, -4, D:2) a +0 club (30, -30, D:2) a +0 dagger (34, -1, D:2) a bat skeleton (36, 14, D:2) a +0 club (42, -11, D:2) a rat corpse (skeletalised by now) (46, -3, D:2) a +0 falchion Level 3 of the Dungeon (14, -33, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, -36, D:3) a +0 leather armour (28, 2, D:3) a +4 short sword (35, 1, D:3) a +0 club a stone (37, 5, D:3) a +0 club (39, -38, D:3) a +0 leather armour (39, -32, D:3) an adder skeleton (45, -38, D:3) a +0 dagger a +0 robe (45, -28, D:3) a +0 dagger a +0 ring mail a +0 short sword a +0 chain mail a +0 flail an orc corpse (skeletalised by now) (46, -29, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (3, -13, D:4) a scroll of identify (9, 20, D:4) 5 boomerangs (9, 21, D:4) 5 stones (11, -23, D:4) a stone (13, -27, D:4) the +0 leather armour of the Farrier {rElec Str-3 Dex+4} rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). (14, 22, D:4) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, 23, D:4) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (15, 23, D:4) a rat corpse (skeletalised by now) (16, -7, D:4) a +0 hand axe (22, -17, D:4) a +0 flail a gnoll corpse (skeletalised by now) (23, -18, D:4) a +0 spear (23, -17, D:4) a +0 whip (46, -5, D:4) a +0 scale mail the Necropolis (2, -4, Necropolis) a +0 ring mail (10, -8, Necropolis) a +0 leather armour (10, -3, Necropolis) the +9 dagger of Moral Flaws {vamp, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (12, -2, Necropolis) a wolf skeleton (13, -7, Necropolis) 6 atropa-tipped darts (32, -36, Necropolis) 5 stones (32, -35, Necropolis) a +0 dagger (32, -34, Necropolis) 2 poisoned darts (32, -33, Necropolis) 14 gold pieces (33, -37, Necropolis) 10 gold pieces (33, -36, Necropolis) 13 gold pieces (33, -33, Necropolis) 4 gold pieces (33, -32, Necropolis) 17 gold pieces (33, -4, Necropolis) a +1 dagger of draining (still there?) a +0 dagger (still there?) the +4 whip "Orb Guardian's Bane" {pain, ^Drain Fly Int+3} (still there?) ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Int+3: It affects your intelligence (+3). 2 curare-tipped darts (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (34, -5, Necropolis) a +2 rapier of chaos (unseen) (36, -34, Necropolis) 2 potions of berserk rage (36, -12, Necropolis) 10 gold pieces (37, -12, Necropolis) a ring of protection from cold (38, -12, Necropolis) 9 gold pieces