Dungeon Sprint DCSS version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 17342676623782046929 4 That1Guy the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Sept 10, 2024. Slain by a phantom (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:05 (58 turns). That1Guy the Magician (Djinni Conjurer) Turns: 58, Time: 00:01:05 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: flying, very slightly contaminated, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door to the Dungeon here. Things that are here: a +0 club; a rat corpse; a ball python corpse You start resting. HP restored. You reach down and open the door. A hound, a quokka, a scorpion, a jelly and a phantom come into view. You aren't experienced enough to cast this spell. Unknown command. You aren't experienced enough to cast this spell. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - phantom Aim: a phantom (100% to hit) The magic dart hits the phantom. The phantom is lightly damaged. The phantom misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - phantom Aim: a phantom (lightly damaged, 100% to hit) The magic dart hits the phantom. The phantom is lightly damaged. The phantom hits you. You feel much better. The jelly quivers. The phantom barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound barks! The phantom closely misses you. The magic dart hits the phantom. The phantom is moderately damaged. The phantom hits you. The magic dart hits the phantom. The phantom is moderately damaged. The phantom hits you. You are too injured to fight recklessly! You feel better. The phantom hits you. You feel yourself speed up. The phantom hits you. You die... ▓+▓ ▓.▓ ▓h▓ ▓r▓ ▓s▓ ▓J▓ ▓W▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a phantom, a scorpion, a hound, a jelly and a quokka. Vanquished Creatures 2 ball pythons (D) A goblin (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | That1Guy the Djinni Conjurer began the quest for the Orb. 0 | D | That1Guy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D | Noticed a hound 50 | D | Noticed a scorpion 50 | D | Noticed a jelly 50 | D | Noticed a phantom 58 | D | Slain by a phantom Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 10 Use: Potion || 3 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 32 | 0 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 32 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 58 daAuts