That1Guy the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 8, D) a +5 war axe of distortion (61, 10, D) a jumping spider corpse (62, 0, D) the staff of the Bursted God {rF+ rN+ Fire Ice} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 8, D) a +2 ring mail of poison resistance (62, 10, D) a tarantella corpse a scorpion corpse (68, 0, D) a +1 falchion of electrocution (68, 2, D) a +0 short sword a +0 robe a spriggan corpse (69, 0, D) a +1 antimagic orcbow (70, 8, D) a +1 executioner's axe of electrocution (70, 10, D) a +0 giant club (70, 11, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (71, 8, D) the +5 war axe "Amun" {venom, rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (71, 10, D) a +0 giant spiked club a +0 giant club a +0 troll leather armour a two-headed ogre corpse a troll corpse (71, 16, D) a +0 morningstar of holy wrath (unseen) (71, 17, D) a book of Annihilations (72, 10, D) a +0 giant club a +0 giant club a two-headed ogre corpse (72, 16, D) a staff of fire (unseen) (72, 17, D) a +3 spectral quarterstaff (unseen) (73, 2, D) a +0 short sword (73, 16, D) the +5 morningstar of the Sky {drain, Fly rPois rCorr SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (73, 17, D) a +2 pair of boots of stealth (74, 2, D) a +0 short sword a +0 leather armour an elf corpse