That1Guy the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a +0 hand axe of electrocution (19, 1, D) a staff of fire (20, 0, D) a +2 scale mail of willpower (20, 1, D) the +2 mace "Wumuh" {pain, rPois MP+8 Str-2 Dex+4} Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). (20, 16, D) a book of the Warp (20, 33, D) a staff of cold (unseen) (21, 1, D) the staff "Tynorph" {rF+ MP+6 Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (21, 16, D) a +0 scimitar of holy wrath (21, 17, D) a staff of death (21, 33, D) a granite talisman (21, 34, D) a +4 chain mail of fire resistance (unseen) (22, 0, D) a staff of death (22, 1, D) the +8 autumn katana {manifold assault} (22, 4, D) an ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (22, 16, D) a +0 ring mail of cold resistance (22, 17, D) a +0 heavy hand cannon (22, 33, D) a +0 war axe of freezing (unseen) (22, 34, D) a book of Necromancy (22, 39, D) +0 pearl dragon scales a pearl dragon corpse (22, 40, D) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) the ring of Pyestruja {Ice Will++ Stlth+} (still there?) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (23, 1, D) a +3 long sword of draining (23, 4, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (23, 5, D) a +2 executioner's axe a +2 executioner's axe of flaming a glowing shapeshifter corpse (skeletalised by now) (23, 6, D) a very ugly thing corpse (skeletalised by now) (23, 16, D) a +4 lajatang of venom (23, 17, D) the -1 helmet of Insecurity {Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (23, 18, D) a book of Vapours (23, 21, D) a ring of magical power 2 potions of brilliance (23, 22, D) a glowing shapeshifter corpse (23, 33, D) a +1 heavy flail (unseen) (23, 34, D) a staff of conjuration (unseen) (23, 39, D) an apis corpse (23, 40, D) a +2 heavy broad axe a +6 broad axe (24, 0, D) a +2 dagger of electrocution (24, 1, D) a +1 sling of draining (24, 4, D) a glowing shapeshifter corpse (skeletalised by now) (24, 5, D) a +6 ring of strength a +6 ring of strength a +0 pair of gloves of infusion (24, 15, D) the ring "Anudale" {rCorr AC+4 Int+2 Dex-3} [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. (24, 17, D) a book of Minor Magic (24, 18, D) a +0 heavy flail (24, 34, D) a book of Movement (24, 39, D) a +2 morningstar of holy wrath (still there?) a +0 robe (still there?) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (25, 0, D) a serpent talisman (25, 1, D) the +0 leather armour of Starshine {rElec} rElec: It insulates you from electricity. (25, 4, D) a shapeshifter corpse (skeletalised by now) (25, 5, D) a very ugly thing corpse (skeletalised by now) (25, 16, D) the staff of the Final Decision {^Drain rC+ Will+++ Dex-4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. Will+++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (25, 17, D) a staff of earth (25, 18, D) the +7 chain mail of Complete Protection {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (25, 22, D) a glowing shapeshifter corpse a glowing shapeshifter corpse a shapeshifter corpse (25, 23, D) a glowing shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse (25, 33, D) a +1 whip of holy wrath (unseen) (25, 34, D) a +6 mace of protection (unseen) (26, 0, D) a +2 quarterstaff of draining (26, 4, D) a shapeshifter corpse (skeletalised by now) (26, 5, D) a shapeshifter corpse (skeletalised by now) (26, 16, D) a +4 vampiric trident (26, 17, D) a book of Spontaneous Combustion (26, 22, D) a glowing shapeshifter corpse a glowing shapeshifter corpse a glowing shapeshifter corpse a shapeshifter corpse (26, 23, D) a +4 heavy broad axe a +2 heavy broad axe a +1 broad axe a +4 war axe (26, 33, D) a staff of cold (unseen) (26, 34, D) a +1 scale mail of cold resistance (unseen) (27, 1, D) a staff of air (27, 17, D) a +2 short sword of speed (27, 22, D) a shapeshifter corpse (27, 33, D) Beshrumen's Catalogue of Non-linear Fever Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Maxwell's Portable Piledriver Translocation 3 c - Ignite Poison Fire/Alchemy 4 d - Dimensional Bullseye Hexes/Translocation 4 Trog disapproves of the use of such an item. (unseen) (27, 34, D) a +4 long sword of protection (unseen) (28, 1, D) a +1 flail of protection (28, 16, D) a +3 leather armour of poison resistance (28, 17, D) a +3 morningstar of flaming (29, 1, D) a ring of magical power (29, 17, D) a +7 spectral lajatang (unseen) (29, 33, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (unseen) (34, 28, D) a +1 ring mail of poison resistance (35, 0, D) a ring of flight (35, 14, D) a book of Air (35, 28, D) a +2 robe of resistance (35, 29, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (35, 30, D) an amulet of magic regeneration an amulet of guardian spirit a ring of see invisible 4 scrolls of amnesia (36, 0, D) a staff of conjuration (36, 6, D) a wyvern corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (36, 7, D) the +2 war axe "Wasaosot" {heavy, Str-4 Dex+4} Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). a +3 antimagic war axe (36, 14, D) a staff of conjuration (36, 28, D) the +5 sling "Wuahel" {flame, rF+ rC+++ Dex+2 Stlth-} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Stlth-: It makes you less stealthy. (36, 29, D) a staff of death (unseen) (37, 0, D) a +2 war axe of flaming (37, 1, D) a +3 rapier of holy wrath (unseen) (37, 6, D) +0 ice dragon scales a rime drake corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (37, 7, D) a hydra corpse (skeletalised by now) (37, 8, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (37, 15, D) a ring of flight the +6 plate armour of Mezcal {rElec Will+ Str+3 Stlth-} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth-: It makes you less stealthy. a +0 leather armour a staff of fire (37, 18, D) an ice dragon corpse (skeletalised by now) a rime drake skeleton (37, 29, D) a +2 great mace of protection (38, 0, D) 4 scrolls of enchant weapon (38, 1, D) the +0 helmet "Aryreuss" {rC- Int+2 Dex+3 Stlth+} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (38, 14, D) a +0 club the dragon-blood talisman of Yczen {+Blink Str+3} [dragon-blood talisman] Str+3: It affects your strength (+3). +Blink: It lets you blink. (38, 18, D) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (38, 28, D) Sif Muna's Parchment of Beguiling Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Summon Mana Viper Hexes/Summoning 5 Trog disapproves of the use of such an item. (38, 29, D) a +2 heavy trident (39, 0, D) a +6 ring of dexterity (39, 1, D) a book of the Earth (39, 14, D) a book of Dreams (39, 15, D) the +4 golden dragon scales "Zaos" {rPois rF+ rC+ Str-4 Int+5} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. (39, 19, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) a rime drake skeleton (39, 20, D) a +6 broad axe a +2 battleaxe of flaming (39, 28, D) a +0 vampiric broad axe (39, 33, D) the +6 war axe of the Siren {heavy, rN+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (39, 34, D) a +4 heavy broad axe (40, 0, D) a +1 great sword of freezing (40, 14, D) the +0 mace of Ikoat {spect, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (40, 28, D) a staff of alchemy (41, 0, D) a +2 dagger of protection (41, 14, D) a book of Hexes (41, 28, D) a +0 antimagic scimitar (41, 29, D) a staff of alchemy (unseen) (42, 0, D) a book of Death (42, 1, D) a +1 morningstar of holy wrath (42, 14, D) a staff of conjuration (42, 15, D) a staff of fire (42, 29, D) a book of the Wilderness (43, 14, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of intelligence (43, 15, D) the +5 leather armour "Gamusidd" {rPois Will++ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (unseen) (43, 28, D) the Almanac of Unstable Bruises Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Ignite Poison Fire/Alchemy 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. (43, 29, D) Great Wizards, Vol. II (44, 28, D) a book of Cantrips (49, 1, D) the +0 ring mail of the Morning Star {Str+3 Int-4} Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (49, 24, D) a +4 scale mail of fire resistance (49, 36, D) a +0 falchion of holy wrath (49, 37, D) a +2 chain mail of cold resistance (50, 0, D) a book of Ice (50, 1, D) a +1 long sword of draining (50, 4, D) the +8 war axe "Thing" {flame, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (50, 5, D) a +0 long sword (still there?) a +3 leather armour of positive energy (still there?) (50, 12, D) a +2 plate armour of fire resistance (50, 13, D) a book of Dangerous Friends (50, 17, D) a storm dragon corpse (skeletalised by now) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (50, 18, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (50, 36, D) a staff of cold (50, 37, D) a staff of fire (50, 40, D) a +0 dire flail an iron giant corpse (skeletalised by now) (50, 41, D) a +2 heavy great mace (51, 1, D) a ring of poison resistance (51, 12, D) a book of Air (51, 13, D) a +4 battleaxe of freezing (51, 17, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (51, 18, D) a +6 antimagic battleaxe a +3 war axe a +0 robe (51, 25, D) a staff of conjuration (51, 36, D) a serpent talisman (51, 37, D) a staff of alchemy (51, 40, D) a +0 great mace a +0 chain mail (51, 41, D) a +5 executioner's axe of flaming a +6 executioner's axe of flaming (51, 42, D) a +0 great mace a +0 chain mail (52, 0, D) a +0 robe (52, 1, D) a +0 spear of venom (unseen) (52, 5, D) a +3 trident (52, 6, D) a +5 broad axe (52, 13, D) the Thoughts on Electric Adjuration Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Martyr's Knell Necromancy/Summoning 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Summon Mana Viper Hexes/Summoning 5 Trog disapproves of the use of such an item. (52, 17, D) a titan corpse (skeletalised by now) (52, 18, D) a +0 robe a storm dragon corpse (skeletalised by now) (52, 19, D) a storm dragon corpse (skeletalised by now) (52, 24, D) a +2 robe of cold resistance (52, 30, D) a +7 broad axe (52, 36, D) a +1 spear of venom (52, 37, D) a +3 leather armour of willpower (52, 40, D) a +5 dire flail of draining (52, 41, D) a +1 great sword a +0 chain mail (52, 42, D) a +0 great mace (53, 1, D) a staff of air (53, 12, D) a staff of fire (53, 13, D) a staff of air (unseen) (53, 29, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (53, 37, D) a +0 flail of holy wrath (54, 0, D) a staff of death (54, 1, D) a +2 morningstar of holy wrath (54, 12, D) the Compilation of the Illusory Manifold Spells Type Level a - Summon Small Mammal Summoning 1 b - Momentum Strike Conjuration/Translocation 2 c - Lesser Beckoning Translocation 2 d - Volatile Blastmotes Fire/Translocation 3 e - Teleport Other Translocation 3 Trog disapproves of the use of such an item. (54, 13, D) a staff of cold (54, 25, D) the +1 ring mail of Eteoges {rF+++ Will+ Str-5 Int+2} Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rF+++: It renders you almost immune to fire. Will+: It increases your willpower. (unseen) (54, 29, D) a polar bear corpse (skeletalised by now) (54, 36, D) a +2 scimitar of protection (55, 0, D) a +1 cloak of willpower (unseen) (55, 12, D) a scarf of harm (unseen) (55, 24, D) Haiwenopn's Exposition on Dense Invitation Spells Type Level a - Call Imp Summoning 2 b - Summon Lightning Spire Summoning/Air 4 c - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (59, 36, D) a ring of flight (61, 0, D) the +3 executioner's axe of Thoughtfulness {protect, rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (61, 8, D) a +1 vampiric great sword (61, 16, D) the +3 spear "Tunlux" {venom, *Noise rPois rC++ rN+} rC++: It greatly protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (unseen) (61, 18, D) a +0 flail (61, 36, D) a staff of death (61, 42, D) a +2 battleaxe of freezing (62, 0, D) the +1 scale mail of Cuphekhutre {rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. (62, 9, D) a +3 spear of flaming (62, 17, D) the +7 chain mail of Fortification {rElec rF+ Will+} rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (62, 18, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (62, 26, D) a book of the Hunter (62, 27, D) a +0 arbalest of flaming (62, 28, D) a +0 giant club (62, 29, D) a +0 giant spiked club a +0 giant club (62, 36, D) the +4 orcbow of Ofewk {flame, rElec rF- Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (62, 37, D) a staff of alchemy (62, 42, D) a +0 war axe of flaming (63, 0, D) an orb of guile (63, 8, D) a +2 robe of willpower (63, 16, D) a staff of air (unseen) (63, 18, D) a +0 dagger a +0 robe a +0 flail (63, 19, D) a +0 war axe a +0 hand axe an orc corpse (skeletalised by now) (63, 26, D) the staff of Nobrap {+Blink rElec rN+ Str+3 Dex-2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (63, 27, D) the +6 spear of Sadih {elec, rCorr Str+2} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (unseen) (63, 29, D) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (63, 36, D) the death talisman of Summer {rF+ Int-5 Dex+3} [talisman of death] Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (63, 37, D) a book of Hexes (64, 17, D) a +2 heavy sling (64, 18, D) a +0 club (still there?) a +1 chain mail of poison resistance (still there?) (64, 26, D) a +3 heavy trident (64, 27, D) a +0 shortbow of draining (unseen) (64, 28, D) 3 large rocks a cyclops corpse (skeletalised by now) (64, 29, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (64, 30, D) a +5 heavy battleaxe (65, 28, D) 5 large rocks a cyclops corpse (skeletalised by now) (65, 29, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (67, 0, D) a staff of air (67, 2, D) a +3 scimitar a +0 robe (69, 0, D) the +1 spear of Kismet {freeze, rF+} rF+: It protects you from fire. (70, 36, D) the +1 battleaxe of Onuub {pain, Int+3} Int+3: It affects your intelligence (+3). (71, 10, D) an iguana corpse (skeletalised by now) (71, 16, D) the +3 dire flail of Gozag, Twisting {vamp, rN++ MP-6 Str+3 Stlth+} Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). Stlth+: It makes you more stealthy. (71, 17, D) a +2 heavy war axe (71, 20, D) a +0 battleaxe a +0 chain mail (71, 21, D) a +0 great mace a +0 ring mail (71, 22, D) a +0 dire flail a +0 animal skin (71, 26, D) a +2 rapier of venom (unseen) (71, 29, D) a +0 dagger an elf corpse (skeletalised by now) (71, 36, D) a +2 robe of willpower (71, 37, D) a +3 chain mail of poison resistance (71, 38, D) a +0 trident (71, 39, D) a +0 trident a draconian corpse (skeletalised by now) (72, 8, D) the +5 ring mail "Laerozot" {MP+4 Stlth+} MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. (72, 9, D) a +1 great sword of electrocution (unseen) (72, 10, D) a river rat corpse (skeletalised by now) (72, 16, D) a staff of air (72, 17, D) the +0 orcbow of Paper {speed, Fly rF- rC++ Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Fly: It grants you flight. (72, 20, D) a +0 falchion a +0 ring mail a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (72, 21, D) a +0 antimagic battleaxe (72, 26, D) a staff of fire (72, 27, D) a staff of cold (72, 29, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (72, 30, D) a +0 short sword (72, 31, D) a +2 scimitar of holy wrath a +2 long sword of holy wrath (72, 32, D) a +1 war axe of flaming (72, 37, D) a +4 quarterstaff of speed (unseen) (72, 38, D) a +4 antimagic executioner's axe (72, 39, D) a +0 dagger a +0 club a +0 dagger a draconian corpse (skeletalised by now) (72, 40, D) a +0 short sword a green draconian corpse (skeletalised by now) (73, 1, D) the +5 short sword of the Harvestman {venom, rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (73, 16, D) a +4 lajatang of pain (73, 17, D) a book of the Warp (73, 20, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 26, D) a book of Winter (73, 27, D) a +5 short sword of protection (unseen) (73, 36, D) a +2 heavy orcbow (unseen) (73, 38, D) a +0 hand axe a purple draconian corpse (skeletalised by now) (73, 39, D) a +0 glaive (73, 40, D) a +3 battleaxe of flaming (74, 39, D) a +0 dagger (75, 1, D) the +7 sling of Destiny {elec, MP+8 Int+3} Int+3: It affects your intelligence (+3). MP+8: It affects your magic capacity (+8).