Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6527233059864415282 115637 ThatsCrazy the Metamorph (level 16, -20/143 HPs) Began as a Merfolk Shapeshifter on May 7, 2024. Was the Champion of Jiyva. Killed from afar by Mara (63 damage) ... with a bolt of fire ... on level 3 of the Shoals. The game lasted 01:15:07 (20894 turns). ThatsCrazy the Metamorph (Merfolk Shapeshifter) Turns: 20894, Time: 01:15:07 Health: -20/143 AC: 7 Str: 27 XL: 16 Next: 33% Magic: 16/16 EV: 24 Int: 8 God: Jiyva [******] Gold: 2500 SH: 0 Dex: 14 Spells: 15/15 levels left rFire x . . - Unarmed rCold + + . (shield currently unavailable) rNeg . . . p - melded +0 chain mail rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv + f - +2 pair of boots Will +.... J - amulet of faith Stlth + z - +4 ring of protection HPRegen 4.43/turn a - ring of ice MPRegen 0.95/turn %: faith @: flux-form, glowing, studying Maces & Flails A: glow, contaminating, (nimble swimmer 2), mertail, beak, see invisible, cold resistance 1, regeneration 3, strong 2, pseudopods 2, translucent skin 1, tendrils, jelly sensing items, sturdy frame 1 }: 1/15 runes: slimy a: Begin Untransformation, Renounce Religion, Oozemancy, Slimify You were on level 3 of the Shoals. You worshipped Jiyva. Jiyva was exalted by your worship. You were something dangerously unstable. You visited 4 branches of the dungeon, and saw 28 of its levels. You also visited: Bailey. You collected 2705 gold pieces. You spent 205 gold pieces at shops. Inventory: Hand Weapons b - the +8 mace of Ash {freeze, rC+ rN+ rCorr Str+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. H - the +11 Singing Sword {sonic wave} (You found it on level 8 of the Dungeon) Missiles G - 9 javelins Armour f - a +2 pair of boots (worn) o - a +2 helmet p - a +0 chain mail (melded) Q - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it on level 5 of the Pits of Slime) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Jewellery a - a ring of ice (right hand) l - a +5 ring of evasion z - a +4 ring of protection (left hand) J - an amulet of faith (around neck) M - a ring of magical power Talismans c - a beast talisman d - a flux talisman (active) v - a serpent talisman Wands e - a wand of iceblast (9) g - a wand of paralysis (4) u - a wand of polymorph (24) E - a wand of mindburst (21) K - a wand of flame (9) (quivered) Scrolls i - 3 scrolls of enchant weapon j - 4 scrolls of poison k - a scroll of teleportation m - 3 scrolls of amnesia t - 2 scrolls of revelation {unknown} x - a scroll of butterflies {unknown} y - 2 scrolls of blinking {unknown} A - 3 scrolls of fog B - 3 scrolls of noise {unknown} D - 2 scrolls of immolation {unknown} I - 5 scrolls of fear {unknown} L - a scroll of brand weapon {unknown} P - a scroll of silence {unknown} Potions h - 3 potions of cancellation n - 3 potions of enlightenment q - 2 potions of magic r - 3 potions of might s - 2 potions of attraction w - 2 potions of berserk rage C - 2 potions of brilliance F - 8 potions of ambrosia N - a potion of mutation {unknown} O - a potion of invisibility {unknown} S - a potion of haste {unknown} Skills: * Level 17.7 Fighting + Level 15.6 Dodging + Level 13.4 Unarmed Combat * Level 20.4 Shapeshifting You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 54% 2 Scorch Fire 0% 2d5 54% 2 Sublimation of Blood Necr 0% N/A 54% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Silence Hex/Air 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Summon Hydra Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Chain Lightning Conj/Air 0% N/A 100% 9 Death's Door Necr 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:8 Shoals (3/4) Lair:2 Spider (0/4) Lair:2 Slime (5/5) Lair:5 Orc (0/2) D:11 Vaults (0/5) D:14 Depths (0/4) D:15 Bailey (visited) Altars: Elyvilon Fedhas Makhleb Okawaru Qazlal Uskayaw Xom Jiyva Shops: D:2 ( D:5 ! D:10 * Annotations: Shoals:2 Roxanne Shoals:3 Mara Slime:5 Royal Jelly Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a beak for a mouth. You have supernaturally acute eyesight. (SInv) Your flesh is cold resistant. (rC+) You regenerate. Your muscles are very strong. (Str +8, Int/Dex -2) Armour fits poorly on your large pseudopods. Your translucent skin slightly reduces your foes' accuracy. (Stealth+) You are covered in slimy tendrils that may disarm your opponents. You have a small jelly attached to you that senses nearby items. Your movements are slightly less encumbered by armour. (ER -2) Message History You feel very sick. ThatsCrazy's illusion completely misses you. Mara closely misses you. You closely miss Mara. Your tail-slap misses Mara. Mara is almost dead. You feel very sick. The merfolk javelineer barely misses you. Mara says, "Bound art thou by all the snares!" Mara hits you with a +2 demon whip of venom! You are more poisoned. ThatsCrazy's illusion barely misses you. Your +2 pair of boots unmelds from your body. You feel very sick. The merfolk javelineer barely misses you. Mara completely misses you. Your legs become a tail as you enter the water. Your +2 pair of boots melds into your body. You feel extremely sick. ThatsCrazy's illusion hits you but does no damage. Mara blinks! The merfolk javelineer hits you but does no damage. Mara hits you with a +2 demon whip of venom!! Your +2 pair of boots unmelds from your body. You feel very sick. ThatsCrazy's illusion completely misses you. Mara attacks as he pursues you! Mara hits you with a +2 demon whip of venom!! * * * LOW HITPOINT WARNING * * * Mara hits you with a +2 demon whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. There is a stone staircase leading down, spattered with blood here. You feel better. ThatsCrazy's illusion closely misses you. Mara blinks! The merfolk javelineer barely misses you. Mara blinks! Mara gestures at you. The bolt of fire hits you!!! The fire burns you terribly! You die... ~~~~...~~~~~~≈≈~~~ .~ .^....~~<~~~≈≈≈≈~ .~~ #.~~~~~~)~≈≈≈≈≈≈ ...##..~~~~~~~≈≈≈≈≈≈ ~......~~~~~~~~~≈≈≈≈ .....~R......~~~~..~~~≈≈≈ .....~...#..R.m~.##.~~~≈≈ .....~~.....§@~.## #.~~≈≈ .~~..~~~...~p~..R# #.~~≈ .~~~..~###.§>~...# .~~~ .~~~~~.###..~....## ~~~ .~~~~~..##........# ~~ .~~~~~.....)......... .~~...~............~~~ .~~~..#......####..~~~~ .~~~..##...