Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 18076928801593721514 (custom seed) 30 The5thBishop the Tinkerer (level 3, -6/24 HPs) Began as a Coglin Forgewright on Nov 14, 2025. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1782 turns). The5thBishop the Tinkerer (Coglin Forgewright) Turns: 1782, Time: 00:03:27 Health: -6/24 AC: 3 Str: 12 XL: 3 Next: 18% Magic: 0/6 EV: 11 Int: 14 God: Gold: 74 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . m - +0 spear {Karolin} rCold . . . k - +0 mace {Narong} rNeg . . . b - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Francisca} d - a +0 dagger {Agam} k - a +0 mace (offhand) {Narong} m - a +0 spear (weapon) {Karolin} Armour b - a +0 robe (worn) o - a +0 helmet (worn) Scrolls e - 2 scrolls of torment {unknown} h - a scroll of blinking {unknown} i - a scroll of poison {unknown} j - 2 scrolls of identify {unknown} Potions c - a potion of magic f - a potion of lignification {unknown} g - 2 potions of attraction {unknown} l - a potion of moonshine {unknown} n - 2 potions of curing {unknown} Skills: + Level 0.1 Polearms + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.1 Spellcasting * Level 5.1 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 2% 1 b - Construct Spike Laun Frge 30% 2d4 4% 2 c - Launch Clockwork Bee Frge 15% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Hit: k) +0 mace {Narong} Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (lightly wounded, ally target, 50% to hit) You reach to attack! You closely miss Ijyb with your +0 spear. Ijyb is lightly wounded. Your clockwork bee stings Ijyb. Your clockwork bee closely misses Ijyb. Ijyb hits your clockwork bee but does no damage. Hit: k) +0 mace {Narong} Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (moderately wounded, ally target, 50% to hit) You reach to attack! You closely miss Ijyb with your +0 spear. Ijyb is moderately wounded. Your clockwork bee closely misses Ijyb. The ogre misses your clockwork bee. Ijyb hits your clockwork bee with a +0 dagger. Your clockwork bee stings Ijyb! Hit: k) +0 mace {Narong} Press: ? - help, Dir - move target Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (heavily wounded, ally target, 50% to hit) You could not reach far enough! Your clockwork bee stings Ijyb! Your clockwork bee winds down and falls to the ground. Ijyb hits your dormant clockwork bee with a +0 dagger. The ogre hits your dormant clockwork bee with a +0 giant club!! Your dormant clockwork bee is destroyed! Your magical contamination has completely faded away. Casting: Construct Spike Launcher (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Ijyb zaps a wand. You resist with some effort. You don't have enough magic to cast this spell. You sock the ogre with your +0 mace! The ogre is moderately wounded. You hit the ogre with your +0 spear. The rocky spike skewers the ogre. The ogre is severely wounded. The rocky spike skewers the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... ...## ##### .....##.<.## ...........## ............# ............# ............# ...........## ......#@..## ..#...#O### #.# #g# # ... ..... ....... #........ #......... ########### You could see an ogre and Ijyb. Vanquished Creatures 3 endoplasms 5 hobgoblins 2 quokkas (D:1) 3 ball pythons 5 bats 5 frilled lizards (D:1) 4 goblins A kobold (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | The5thBishop the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/4 218 | D:1 | Learned a level 2 spell: Construct Spike Launcher 299 | D:1 | Reached skill level 5 in Forgecraft 949 | D:2 | Reached XP level 3. HP: 18/24 MP: 6/6 953 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1370 | D:2 | Found Reuxtupy's General Store. 1611 | D:2 | Noticed Crazy Yiuf 1769 | D:3 | Noticed Ijyb 1769 | D:3 | Noticed an ogre 1782 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minivault_4 D:2: layout_loops_corners, serial_shops, shop, serial_park_tiny_pond, uniq_crazy_yiuf_cottage D:3: layout_rooms, uniq_ijyb, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Forgecraft | 5 | 5.1 Spellcasting | 2 | 2.1 Stealth | 2 | 2.1 Polearms | | 0.1 Action || total ---------------------------++------- Melee: Mace || 60 Dagger || 22 Spear || 12 Cast: Kinetic Grapnel || 22 Launch Clockwork || 1 Construct Spike L || 1 Stab: Sleeping || 2 Armour: Robe || 28 Dodge: Dodged || 43