Seeded DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3363483740038507332 (custom seed) 20172 The5thBishop the Fighter (level 12, 0/100 HPs) Began as a Coglin Fighter on Nov 15, 2025. Was a High Priest of Uskayaw. Succumbed to barbed spike wounds ... on level 12 of the Dungeon. The game lasted 00:22:21 (11179 turns). The5thBishop the Fighter (Coglin Fighter) Turns: 11179, Time: 00:22:22 Health: 0/100 AC: 33 Str: 20 XL: 12 Next: 76% Magic: 13/17 EV: 5 Int: 11 God: Uskayaw [*****.] Gold: 3349 SH: 0 Dex: 19 Spells: 11/11 levels left rFire . . . h - +3 demon whip (venom) {Londisizwe} rCold . . . l - +4 eveningstar (protect) {Mettia} rNeg . . . e - +2 plate armour rPois . A - +1 helmet rElec . y - +2 cloak rCorr . (no gloves) SInv . t - +2 pair of boots "Virapaw" {Int+4 Dex+3} Will +.... (no gizmo) Stlth HPRegen 0.36/turn MPRegen 0.15/turn %: no passive effects @: spiked, under a protective aura, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 12 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 1 branch of the dungeon, and saw 12 of its levels. You visited the chambers of the Necropolis 1 time. You collected 4534 gold pieces. You spent 1185 gold pieces at shops. Inventory: Hand Weapons a - the +7 long sword of Naaveem {drain, Str+5 Int+5} (You found it in the Necropolis) Str+5: It affects your strength (+5). Int+5: It affects your intelligence (+5). b - the +1 hand axe of Greed {pain, Will+ Str+3 Dex-4} (You found it in the Necropolis) Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). h - a +3 demon whip of venom (weapon) {Londisizwe} l - a +4 eveningstar of protection (offhand) {Mettia} Missiles M - a throwing net (quivered) Armour e - a +2 plate armour (worn) t - the +2 pair of boots "Virapaw" (worn) {Int+4 Dex+3} (You acquired it in the Necropolis) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). y - a +2 cloak (worn) A - a +1 helmet (worn) E - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it on level 7 of the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). G - the -1 pair of boots of Snakes and Ladders {+Blink rC+} (You acquired it in the Necropolis) +Blink: It lets you blink. rC+: It protects you from cold. Wands z - a wand of warping (6) C - a wand of polymorph (8) F - a wand of flame (20) K - a wand of light (2) L - a wand of paralysis (7) Scrolls f - 6 scrolls of vulnerability i - a scroll of fear m - 5 scrolls of revelation o - 11 scrolls of teleportation r - 3 scrolls of poison x - 2 scrolls of amnesia Potions c - a potion of berserk rage d - a potion of might g - 6 potions of cancellation j - 3 potions of curing k - a potion of invisibility {unknown} n - 2 potions of lignification {unknown} q - a potion of enlightenment {unknown} s - a potion of brilliance {unknown} u - 2 potions of attraction v - 3 potions of moonshine w - 4 potions of mutation B - 3 potions of resistance D - 3 potions of haste I - a potion of ambrosia {unknown} J - a potion of magic {unknown} Skills: * Level 11.5 Fighting * Level 10.3 Maces & Flails * Level 10.6 Armour - Level 2.4 Shields * Level 7.0 Invocations You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 99% 1 Soul Splinter Necr 0% N/A 99% 1 Grave Claw Necr 0% 2d7 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:4 Lair (0/5) D:8 Orc (0/2) D:10 Altars: Ashenzari Elyvilon Fedhas Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:2 [(?? D:7 [ D:10 [ D:11 ? Portals: Ice Cave: D:12 Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. You feel much better. The manticore flicks its tail. The volley of spikes skewers you but does no damage. The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * The gargoyle hurls a stone arrow at you. The stone arrow hits you but does no damage. The manticore bites you but does no damage. The manticore claws you but does no damage. x2 Items here: $ )) ††. You closely miss the manticore with your +3 demon whip of venom. The manticore is moderately wounded. You barely miss the manticore with your +4 eveningstar of protection. You whack the manticore with your +3 demon whip of venom! The manticore is heavily wounded. You bludgeon the manticore with your +4 eveningstar of protection!! You kill the manticore! The gargoyle is no longer sharing its pain. The gargoyle hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You can now merge with and destroy a victim. Your Invocations skill increases to level 7! You hit the gargoyle but do no damage. The gargoyle is almost destroyed. You hit the gargoyle with your +4 eveningstar of protection. You destroy the gargoyle! The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger; a +0 robe; a howler monkey corpse The barbed spikes dig painfully into your body as you move. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 short sword; an orc corpse Okay, then. The barbed spikes dig painfully into your body as you move. You die... 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