TheBeav Level 1 of the Dungeon (6, -4, D:1) a +0 dagger (7, -33, D:1) a +0 club (28, -10, D:1) a +0 helmet Level 2 of the Dungeon (6, -25, D:2) 7 stones (12, -23, D:2) a +0 club (13, -14, D:2) 9 stones (31, 1, D:2) a +0 club (33, -3, D:2) 5 stones (35, -30, D:2) a +0 chain mail (36, -27, D:2) a +0 short sword 2 stones (37, 16, D:2) 5 stones (39, 0, D:2) a +0 short sword (40, -13, D:2) a +0 dagger (42, -4, D:2) a +0 scale mail (44, -12, D:2) a +0 dagger (45, -35, D:2) a fortress talisman (55, 19, D:2) a +0 dagger Level 3 of the Dungeon (2, -7, D:3) a +0 club (3, -5, D:3) 7 stones (21, 36, D:3) a +0 leather armour (36, 19, D:3) a +2 dagger of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 2 stones (0, 2, D:4) a +0 halberd (4, 3, D:4) a +0 club (5, 2, D:4) a +0 spear (8, -27, D:4) a +0 leather armour (8, -7, D:4) a +0 hammer (9, -10, D:4) a +2 quarterstaff of chaos a +0 cloak (13, -47, D:4) a +0 mace (14, 12, D:4) a +0 dagger (18, 10, D:4) a +0 club (19, 10, D:4) a +0 club (23, -44, D:4) 4 stones (29, -6, D:4) 8 stones (51, -28, D:4) a +0 club (63, -41, D:4) 6 stones (66, -15, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Eseodaod's Weapon Shoppe the +10 mace of Qutir {freeze, *Noise rC- rN+++ Int+4} (975 gold) *Noise: It may make a loud noise when swung. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int+4: It affects your intelligence (+4). the +6 hand cannon of Classification {chaos, ^Drain rF+ Int+3 Stlth+} (1153 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 great mace (120 gold) 9 stones (10 gold) a +0 dagger (24 gold) 9 stones (10 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) (22, 10, D:5) 3 stones (29, -34, D:5) a +0 giant spiked club (29, -4, D:5) a +0 hand axe (30, 1, D:5) a +0 hand axe a +0 falchion a +0 leather armour (31, 1, D:5) a +0 whip a +2 falchion of distortion (32, -42, D:5) a +0 dagger a +0 robe (33, -42, D:5) a +0 club (33, -41, D:5) a +0 leather armour (34, -42, D:5) a +0 hand axe a +0 ring mail (45, -15, D:5) a +0 sling (47, -27, D:5) a +0 ring mail Level 6 of the Dungeon (0, 32, D:6) a +0 dagger (1, 6, D:6) a +0 spear (3, 10, D:6) a +0 trident (4, 8, D:6) a +0 dagger (5, 8, D:6) a +0 dagger a +0 dagger 2 stones (6, 8, D:6) a +0 hand axe a +0 short sword 3 stones a +0 short sword (6, 9, D:6) a +0 dagger (8, 4, D:6) a stone (8, 8, D:6) a +0 mace (9, 9, D:6) a +0 short sword a +0 leather armour a +0 club a +0 mace a +0 leather armour an orc skeleton (10, 9, D:6) a +0 trident a +0 plate armour an orc skeleton (15, 7, D:6) an electric eel skeleton (15, 8, D:6) an adder skeleton (15, 9, D:6) an electric eel skeleton (15, 10, D:6) an adder skeleton (28, 34, D:6) a +0 ring mail (33, 24, D:6) a +0 ring mail (40, -7, D:6) a +0 whip a stone (40, -6, D:6) a +0 whip 4 stones (42, -7, D:6) a +0 short sword of venom (42, -6, D:6) a +0 dagger a +0 dagger (42, -5, D:6) a +0 short sword (43, -7, D:6) a +0 short sword 3 stones a +0 short sword (47, 10, D:6) a +0 robe (51, -2, D:6) 5 stones (52, -12, D:6) a +0 dagger a +0 robe (52, -11, D:6) a +0 dagger a +0 robe (52, -10, D:6) a +0 robe (52, -9, D:6) 3 stones Level 7 of the Dungeon (2, -24, D:7) a +0 halberd (2, -23, D:7) a +0 flail a +0 whip (3, -24, D:7) a +0 flail a +0 ring mail a +1 dagger of venom a gnoll skeleton (4, -24, D:7) a +0 club (6, -16, D:7) a +0 ring mail (8, -19, D:7) a +0 falchion (9, -20, D:7) a +0 scale mail a +0 club (9, -19, D:7) a +0 hand axe a +0 flail of holy wrath (9, -1, D:7) a +0 orcbow (10, -20, D:7) a +0 short sword (12, 15, D:7) 4 stones (14, -24, D:7) a +0 quarterstaff (15, -18, D:7) a +0 whip (21, 14, D:7) a +0 dagger (21, 15, D:7) a +0 whip a +0 club (22, -19, D:7) a +0 robe (23, 15, D:7) a +0 dagger (27, -12, D:7) a +1 flail of venom a +0 pair of boots a +0 cloak 4 scrolls of noise a +1 long sword of electrocution a scroll of vulnerability (27, -11, D:7) a +0 ring mail (31, -4, D:7) a +0 robe (35, -12, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a potion of heal wounds (8, -6, D:8) 7 stones (10, -16, D:8) a maw talisman (14, -18, D:8) a quill talisman (22, -16, D:8) a +0 club (24, -26, D:8) a +0 flail a +0 whip a +0 robe (25, -29, D:8) a +1 spear (25, -25, D:8) a +0 spear (26, -25, D:8) a +0 flail (28, -14, D:8) a +0 club (31, -14, D:8) the quill talisman of the Yeti {Harm rN+ Dex+3} [quill talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (36, -7, D:8) a +0 chain mail (36, 8, D:8) a +0 glaive a +0 plate armour (37, -6, D:8) the +3 dagger "Migor" {freeze, Int+2} Int+2: It affects your intelligence (+2). (37, 6, D:8) a +0 orcbow (38, -6, D:8) a +1 dagger of venom a +0 robe a +0 shortbow (38, 7, D:8) a +0 hand axe a +0 robe (40, -3, D:8) 7 stones (47, 5, D:8) a +0 dire flail a +0 plate armour (47, 6, D:8) a +0 spear a +0 scale mail a +0 dagger a +0 robe (50, 7, D:8) a +0 dagger (51, -3, D:8) a +0 mace a +0 robe a +0 dagger a +0 robe (53, -4, D:8) a +0 whip (54, 8, D:8) a +0 ring mail (55, 2, D:8) a +0 spear (55, 3, D:8) a +0 club a +0 robe (56, -7, D:8) a +0 halberd a +0 plate armour 5 stones (56, 1, D:8) a +0 halberd of holy wrath 6 boomerangs (56, 2, D:8) a +0 club (56, 3, D:8) a +0 flail (56, 8, D:8) a +0 whip a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (7, 44, D:9) a poisoned dart (8, 41, D:9) a poisoned dart (8, 43, D:9) a poisoned dart (9, 40, D:9) a poisoned dart (13, 31, D:9) a +0 giant club a +0 giant spiked club (13, 41, D:9) a medusa talisman (14, 25, D:9) a +0 giant club a +0 giant spiked club (14, 31, D:9) a +0 club a +0 shortbow (28, 29, D:9) a +0 long sword (37, 1, D:9) a +0 ring mail (38, 4, D:9) a +0 robe a +0 mace a +0 robe (39, 4, D:9) a +0 robe the Ecumenical Temple