Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7389221908000789508 2503 TheChaosKIng the Reanimator (level 9, -12/57 HPs) Began as a Demonspawn Necromancer on Mar 24, 2025. Was a Follower of Sif Muna. Mangled by an orc warlord ... wielding a +9 broad axe (33 damage) ... in a bailey. The game lasted 01:07:39 (7428 turns). TheChaosKIng the Reanimator (DsNe) Turns: 7428, Time: 01:07:43 Health: -12/57 AC: 17 Str: 12 XL: 9 Next: 28% Magic: 0/19 EV: 12 Int: 20 God: Sif Muna [*.....] Gold: 433 SH: 0 Dex: 16 Spells: 10/22 levels left rFire . . . y - +3 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . k - +2 leather armour of Ileg {Dex+2} rPois . o - +2 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... w - amulet of guardian spirit Stlth ++ l - +6 ring of strength HPRegen 0.29/turn B - ring "Rack" {+Blink rElec Wiz} MPRegen 0.16/turn %: guardian spirit, wizardry (x1) @: sanguine armoured A: demonic guardian 2, ignite blood 1, sanguine armour 2, talons 1, weak 1, sturdy frame 1 a: Renounce Religion, Evoke Blink, Channel Magic You were in a bailey. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 433 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +0 dagger of freezing f - a +0 dagger of electrocution n - a +2 dagger of venom q - a +0 hand axe of electrocution y - a +3 quarterstaff of chaos (weapon) z - a +0 hammer of holy wrath E - a +3 battleaxe F - a +3 mace G - a +1 falchion of flaming Missiles D - 2 throwing nets Armour b - a +1 robe h - an orb of mayhem k - the +2 leather armour of Ileg (worn) {Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). o - a +2 helmet (worn) Jewellery l - a +6 ring of strength (left hand) p - a ring of fire w - an amulet of guardian spirit (around neck) B - the ring "Rack" (right hand) {+Blink rElec Wiz} (You acquired it in a bailey) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. +Blink: It lets you blink. Wiz: It increases the success rate of your magical spells. Talismans t - a blade talisman Wands c - a wand of iceblast (6) r - a wand of paralysis (6) s - a wand of mindburst (13) Scrolls g - a scroll of enchant weapon m - 2 scrolls of immolation x - a scroll of amnesia C - a scroll of identify Potions d - a potion of brilliance i - a potion of haste u - a potion of resistance v - 2 potions of might {unknown} A - a potion of curing {unknown} Skills: - Level 0.1 Fighting - Level 0.2 Short Blades + Level 0.9 Staves + Level 2.0 Armour + Level 3.5 Dodging + Level 2.6 Stealth + Level 7.2 Spellcasting + Level 8.4 Necromancy * Level 2.4 Translocations * Level 4.1 Fire Magic + Level 0.1 Invocations + Level 0.5 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 82% 2d12 1% 2 c - Vampiric Draining Necr 41% 2d8 1% 3 d - Animate Dead Necr 41% N/A 1% 4 e - Blink Tloc 34% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 34% N/A 2% 2 Momentum Strike Conj/Tloc 24% 3d8 3% 2 Curse of Agony Necr 41% N/A 3% 5 Jinxbite Hex 14% N/A 6% 2 Martyr's Knell Necr/Summ 24% N/A 7% 4 Ignite Poison Fire/Alch 15% N/A 16% 4 Sticky Flame Fire/Alch 15% 2d5 16% 4 Animate Armour Summ/Erth 14% N/A 34% 4 Leda's Liquefaction Alch/Erth 3% N/A 34% 4 Petrify Alch/Erth 7% N/A 34% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 69% 5 Metabolic Englaciation Hex/Ice 3% N/A 69% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 69% 5 Enfeeble Hex 3% N/A 100% 7 Magnavolt Erth/Air 3% 4d9 100% 7 Ignition Fire 11% 3d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Bailey (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms thick armour. (AC +9) You have sharp toenails. You are weak. (Str -2) Your movements are slightly less encumbered by armour. (ER -2) Message History Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warlord Aim: an orc warlord, wielding a +9 broad axe and wearing a +0 plate armour (moderately wounded) You draw life force from the orc warlord! You feel life coursing into your body! The orc warlord hits you with a +9 broad axe. The orc hits you with a +0 hand axe. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warlord Aim: an orc warlord, wielding a +9 broad axe and wearing a +0 plate armour (moderately wounded) You draw life force from the orc warlord! You feel life coursing into your body. The orc warlord hits you with a +9 broad axe. The orc hits you with a +0 hand axe. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warlord Aim: an orc warlord, wielding a +9 broad axe and wearing a +0 plate armour (heavily wounded) You draw life force from the orc warlord. You feel life coursing into your body. The orc warlord hits you with a +9 broad axe! The orc closely misses you. You hit the orc warlord. The orc warlord is poisoned. You claw the orc warlord, but do no damage. The orc warlord is heavily wounded. The orc warlord hits you with a +9 broad axe. A demonic guardian appears! The orc closely misses you. The orc warlord misses you. You hit the orc warlord but do no damage. Your kick misses the orc warlord. The orc warlord is heavily wounded. The orc hits you but does no damage. The orc warlord hits you with a +9 broad axe!! Ouch! That really hurt! You die... #.......#,,,,,,,,,*,,,,, ##.......##,,,,,,,**,,,,, #.........#,,,,,,,*,,,,,, ##.........##,,,,,**,,,,,, #.....⌠.....#######,,,,,⌠, ##.........##.....##,,,,,, #.......)4#.......#,,,,,, ##.....o)##.......##,,,,, #...).o@'.........+,,,,, ##.....##.........##,,,, #######.....⌠.....#**** ##....))...#* #....)....# ##.......## ♣♣♣#.......#♣♣♣ ♣♣♣##.....##♣♣♣ ♣♣♣♣##'''##♣♣♣♣ You could see an orc warlord (very poisoned), an orc (strong, ally target) and a friendly rust devil (summoned). Vanquished Creatures A water moccasin (D:6) 4 orc warriors (Bailey) A black bear (D:4) An ogre (D:4) A bullfrog (D:6) 2 scorpions (D:6) 3 wights (D:7) A howler monkey (D:6) A bombardier beetle (D:4) 4 hounds 2 jellies Crazy Yiuf (D:6) A gnoll bouda (D:7) 2 sleepcaps 5 iguanas 4 orc wizards Ijyb (D:3) Robin (D:3) 13 gnolls 7 adders 2 shadow imps A ribbon worm (D:2) A dart slug (D:4) 18 orcs 4 endoplasms A giant cockroach (D:3) 9 goblins 10 hobgoblins 3 kobolds 3 quokkas 4 ball pythons 3 bats 3 frilled lizards 3 rats (D:1) 121 creatures vanquished. Vanquished Creatures (collateral kills) 3 orc warriors (Bailey) A wight (D:7) A jelly (D:5) A sleepcap (D:5) 2 orc wizards 3 gnolls 3 adders 3 dart slugs 2 ribbon worms 8 orcs 4 ball pythons 5 endoplasms 3 giant cockroaches 9 goblins 3 hobgoblins 2 quokkas 2 bats (D:1) 4 frilled lizards 6 kobolds 3 rats 68 creatures vanquished. Vanquished Creatures (others) A gnoll (D:4) A gnoll zombie (D:4) 2 creatures vanquished. Grand Total: 191 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheChaosKIng the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 9/19 MP: 3/5 396 | D:1 | Reached skill level 5 in Necromancy 434 | D:1 | You fall into a shaft and drop 1 floor! 879 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1826 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1826 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2051 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 2051 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2051 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 2244 | D:3 | Noticed Ijyb 2260 | D:3 | Learned a level 2 spell: Grave Claw 2271 | D:3 | Killed Ijyb 2276 | D:3 | Reached skill level 1 in Fire Magic 2276 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 2276 | D:3 | Reached XP level 5. HP: 24/35 MP: 2/8 2423 | D:3 | Noticed Robin 2429 | D:3 | Killed Robin 2493 | D:3 | Reached XP level 6. HP: 21/41 MP: 1/10 2659 | D:3 | Identified the +2 leather armour of Ileg {Dex+2} 2707 | D:3 | Learned a level 3 spell: Vampiric Draining 2712 | D:3 | Learned a level 4 spell: Animate Dead 3415 | D:4 | Reached skill level 6 in Necromancy 3418 | D:4 | Reached skill level 1 in Armour 3418 | D:4 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 3418 | D:4 | Reached XP level 7. HP: 38/46 MP: 0/12 3877 | D:4 | Found a staircase to the Ecumenical Temple. 3913 | Temple | Found a transporter. 3913 | Temple | Found a transporter. 3913 | Temple | Found a transporter. 3913 | Temple | Found a transporter. 3913 | Temple | Entered the Ecumenical Temple 4052 | Temple | Became a worshipper of Sif Muna the Loreminder 4100 | D:4 | Reached skill level 5 in Spellcasting 4243 | D:5 | Entered Level 5 of the Dungeon 4373 | D:5 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 4373 | D:5 | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 4373 | D:5 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 4373 | D:5 | Gained mutation: You have sharp toenails. [potion of | mutation] 4373 | D:5 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 4373 | D:5 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 4496 | D:5 | Identified the +10 flail of Offence {flame, Str+6 Dex+2} 4699 | D:5 | Learned a level 2 spell: Blink 5254 | D:6 | Reached skill level 7 in Necromancy 5266 | D:6 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 5266 | D:6 | Reached XP level 8. HP: 52/52 MP: 1/16 5292 | D:6 | Reached skill level 1 in Translocations 5652 | D:6 | Found a runed translucent door. 5653 | D:6 | Noticed Crazy Yiuf 5658 | D:6 | Killed Crazy Yiuf 5658 | D:6 | Reached * piety under Sif Muna 6835 | D:7 | Reached skill level 8 in Necromancy 7044 | D:7 | Found a flagged portal. 7063 | D:7 | Identified a scroll of acquirement 7065 | Bailey | Entered a bailey 7069 | Bailey | Acquired the ring "Rack" {+Blink rElec Wiz} 7179 | Bailey | Reached XP level 9. HP: 10/57 MP: 2/19 7379 | Bailey | Noticed an orc warlord 7428 | Bailey | Mangled by an orc warlord Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, minmay_close_crescents D:2: layout_loops_cross, kennysheep_flooded_box, minmay_fractal_squares_gapless_5 D:3: layout_basic, uniq_robin, uniq_ijyb D:4: layout_rooms, minmay_temple_entry_stoned_glass, serial_curves, eino_curves_03, eino_curves_03 D:5: layout_loops_ring, kennysheep_generic_room_9 D:6: nicolae_cairo_tiling_large_dashed, layout_loops_ring, eino_tiny_chamber, abandoned_shop, grunt_ministairs_10, uniq_crazy_yiuf_cottage D:7: layout_basic, enter_bailey_6 Temple: hellmonk_temple_divided_pantheon Bailey: bailey_axe_minmay_hex_keep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Necromancy | 5 6 7 8 | 8.4 Dodging | 2 3 | 3.5 Stealth | 2 | 2.6 Spellcasting | 3 4 5 7 | 7.2 Fire Magic | 1 2 3 4 | 4.1 Armour | 1 2 | 2.0 Translocations | 1 2 | 2.4 Fighting | | 0.1 Short Blades | | 0.2 Staves | | 0.9 Invocations | | 0.1 Evocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 102 | 100 | 132 || 334 Kick | | | 36 || 36 Quarterstaff | | | 16 || 16 Cast: Soul Splinter | 42 | 46 | 59 || 147 Grave Claw | | 10 | 11 || 21 Vampiric Draining | | 6 | 26 || 32 Animate Dead | | | 1 || 1 Blink | | | 1 || 1 Invoke: Channel Magic | | | 1 || 1 Evoke: Wand | | 3 | 10 || 13 Use: Scroll | | 9 | 12 || 21 Potion | | 9 | 3 || 12 Armour: Robe | 61 | 51 | || 112 Leather armour | | 26 | 137 || 163 Dodge: Dodged | 74 | 69 | 115 || 258