TheGrandWizardMan Level 1 of the Dungeon (3, -4, D:1) a +0 robe (6, -7, D:1) a rat skeleton (13, -21, D:1) a rat corpse (skeletalised by now) (13, 12, D:1) a +0 ring mail (23, -30, D:1) a +0 hand axe (27, -27, D:1) a +0 club (42, 2, D:1) a quokka corpse (skeletalised by now) (46, 7, D:1) a ball python skeleton Level 2 of the Dungeon (16, 6, D:2) a +0 whip (18, 5, D:2) a hobgoblin skeleton (35, 4, D:2) a +0 ring mail (37, 6, D:2) a +0 leather armour (37, 16, D:2) an adder corpse (skeletalised by now) (38, -5, D:2) a +0 club 2 stones a rat skeleton (38, 15, D:2) 2 poisoned darts (39, 1, D:2) a bat skeleton (39, 5, D:2) a bat skeleton (41, 3, D:2) a +0 dagger (41, 16, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (45, 26, D:2) a frilled lizard corpse (skeletalised by now) (45, 34, D:2) a +0 helmet (47, 33, D:2) a +0 robe (49, 3, D:2) a +0 robe (49, 27, D:2) a +0 short sword (58, 6, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a goblin skeleton (1, 10, D:3) a +0 spear (20, -4, D:3) a parchment of Forge Blazeheart Golem (21, -3, D:3) a +0 sling (21, 20, D:3) a jackal skeleton a jackal skeleton (22, 8, D:3) a +0 short sword a +0 whip a +0 leather armour a +0 dagger (22, 9, D:3) a +0 short sword 5 stones a kobold skeleton (36, -3, D:3) a hobgoblin corpse (skeletalised by now) (36, 9, D:3) a +0 great mace of holy wrath (37, -3, D:3) an adder corpse (skeletalised by now) (37, 10, D:3) a +0 club Level 4 of the Dungeon [Shop] Xoosiosm's Antique Armour Shop a +1 ring mail of fire resistance (400 gold) a +4 plate armour of willpower (1125 gold) a +0 robe (22 gold) the +5 swamp dragon scales "Hegule" {Rampage rPois} (1925 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It cannot be enchanted further. an orb of stardust (650 gold) a +0 robe (22 gold) the +6 plate armour of Howling Wind {Rampage rN+ rCorr} (1620 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (22 gold) a +2 robe of resistance (947 gold) a +0 kite shield (175 gold) the +3 swamp dragon scales "Cisoh" {Fly rElec rPois rF+ Int+4} (2287 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (0, 0, D:4) a +0 ring mail (0, 9, D:4) an adder corpse (skeletalised by now) (2, 0, D:4) a +0 robe (3, -10, D:4) an iguana corpse (skeletalised by now) (13, -10, D:4) a +0 ring mail (14, 24, D:4) a hound corpse (skeletalised by now) (20, -23, D:4) a +0 scale mail (27, -4, D:4) a +0 robe (44, -2, D:4) a +0 trident an orc skeleton (45, -2, D:4) a +0 falchion an orc skeleton (45, -1, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a potion of moonshine (0, 11, D:5) a book of Displacement (6, 10, D:5) a +0 quarterstaff (8, 6, D:5) an iguana corpse (skeletalised by now) (18, 13, D:5) a ribbon worm corpse (18, 15, D:5) an iguana corpse (19, 16, D:5) a +0 short sword a +0 leather armour an orc corpse (23, 19, D:5) 14 gold pieces the Ecumenical Temple