TheGrandWizardMan Level 1 of the Dungeon [Shop] Veecas's Assorted Antiques a lightning rod (4/4) (960 gold) a potion of curing (72 gold) the +8 plate armour "Makob" {Ponderous, Harm +Blink Int+3} (1279 gold) Harm: It increases damage dealt and taken. +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a lightning rod (4/4) (960 gold) a potion of curing (72 gold) a wand of acid (5) (504 gold) a +0 flail (84 gold) the ring "Yghuboc" {rPois Will+ rCorr MP-5 Int+6} (933 gold) [ring of resist corrosion] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP-5: It affects your magic capacity (-5). Int+6: It affects your intelligence (+6). a scroll of immolation (96 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, 15, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, 7, D:1) a frilled lizard corpse (skeletalised by now) (9, 20, D:1) a ball python corpse (skeletalised by now) (17, 12, D:1) 6 javelins (22, -23, D:1) a bat corpse (skeletalised by now) (23, 29, D:1) a +0 dagger (30, 8, D:1) a +0 club (31, 8, D:1) a bat skeleton (36, -8, D:1) a frilled lizard corpse (skeletalised by now) (41, -2, D:1) a +0 spear (54, 9, D:1) a frilled lizard corpse (skeletalised by now) (54, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 4, D:2) a rat corpse (6, -12, D:2) a +0 sling (6, -4, D:2) a ball python corpse (7, -6, D:2) a +0 dagger 4 stones a kobold corpse a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -20, D:2) a book of Displacement (13, 2, D:2) a +0 spear (14, -16, D:2) a potion of enlightenment (16, -22, D:2) a +0 club (17, -22, D:2) 4 poisoned darts (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (17, -21, D:2) a rat corpse (18, -22, D:2) a hobgoblin corpse (21, 1, D:2) a +0 dagger (25, -2, D:2) a +0 scale mail (25, 0, D:2) a +0 war axe