TheGrandWizardMan Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 10, D:1) a +0 spear (11, 10, D:1) a +0 club (19, 26, D:1) a +0 ring mail (27, 22, D:1) a jackal skeleton (27, 23, D:1) a jackal skeleton (28, 0, D:1) a +0 whip (28, 11, D:1) a +0 dagger a kobold skeleton (28, 22, D:1) a +0 dagger 3 stones (29, 13, D:1) a +0 whip 3 stones a kobold skeleton (29, 29, D:1) a +0 club (30, 48, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (32, 34, D:1) a +0 ring mail (34, 6, D:1) a jackal skeleton (38, 6, D:1) a jackal skeleton (38, 7, D:1) a jackal skeleton (39, 12, D:1) a rat skeleton (44, 32, D:1) a +0 mace (48, 33, D:1) a frilled lizard skeleton (50, 33, D:1) a quokka skeleton (53, 6, D:1) a +0 ring mail (53, 20, D:1) a ball python skeleton (53, 22, D:1) a bat skeleton (54, 20, D:1) a +0 whip a kobold skeleton (55, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 2, D:2) a jackal corpse (4, 4, D:2) a +0 mace (7, 9, D:2) a +0 spear a gnoll corpse