TheGrandWizardMan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -8, D:1) a +0 leather armour (12, 23, D:1) a +0 partisan (16, -8, D:1) a jackal skeleton (17, -9, D:1) a +0 dagger a bat skeleton a bat skeleton (18, -10, D:1) a jackal skeleton (18, -9, D:1) a +0 dagger a +0 short sword a stone a jackal skeleton (19, -9, D:1) a jackal skeleton (27, 3, D:1) a +0 short sword a kobold skeleton (30, 18, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) 6 boomerangs (0, 17, D:2) a +0 quarterstaff (5, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 11, D:2) a +0 leather armour (14, 8, D:2) a +0 robe (14, 13, D:2) a quokka skeleton (16, 12, D:2) a bat skeleton (19, -26, D:2) a rat skeleton (20, 5, D:2) a +0 leather armour (21, -22, D:2) a +0 club (22, -31, D:2) a rat corpse (skeletalised by now) (32, -18, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (6, -3, D:3) a +0 leather armour (19, 8, D:3) a ball python corpse (skeletalised by now) (27, 22, D:3) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (6, 6, D:5) a +0 club (7, -10, D:5) a bullfrog corpse (7, 2, D:5) 20 gold pieces