Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4988581803124924716 207 TheLastArgument the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on Feb 17, 2026. Slain by an orc priest ... wielding a +0 club (3 damage) ... on level 4 of the Dungeon. The game lasted 00:26:12 (2505 turns). TheLastArgument the Conjurer (Deep Elf Conjurer) Turns: 2505, Time: 00:26:12 Health: -1/29 AC: 2 Str: 6 XL: 5 Next: 54% Magic: 7/13 EV: 11 Int: 29 God: Gold: 197 SH: 0 Dex: 13 Spells: 5/12 levels left rFire + . . (50%) b - +1 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Missiles d - 4 silver javelins e - 4 large rocks Armour a - a +0 robe c - a +0 robe (worn) g - a scarf of resistance (worn) Jewellery h - a +6 ring of intelligence (worn) Talismans f - a maw talisman Wands b - a wand of acid (13) Scrolls N - a scroll of noise i - 2 scrolls of identify Potions g - a potion of magic m - 2 potions of might A - a potion of attraction d - a potion of enlightenment {unknown} Skills: * Level 1.4 Fighting * Level 1.1 Short Blades * Level 1.0 Armour + Level 2.5 Dodging - Level 2.6 Stealth + Level 4.3 Spellcasting + Level 6.0 Conjurations * Level 0.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 12% 2d3 11% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Martyr's Knell Necr/Summ 6% N/A 56% 4 Haunt Necr/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder closely misses you. The searing ray hits the adder. You kill the adder! You stop channelling your searing ray. h - a +6 ring of intelligence You feel clever. h - a +6 ring of intelligence (worn) The orc priest shouts! The orc priest looks satisfied for a moment. You encounter an orc wizard. It is wielding a +0 dagger and wearing a +1 robe of fire resistance. The orc priest closely misses you. The orc priest hits you with a +0 club. The orc priest misses you. The orc wizard shouts! The orc shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc priest attacks as it pursues you! The orc priest hits you with a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (84% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc priest hits you with a +0 club. You die... ####... #.# .......# #.....# #.# #.##......# #.<###.# ##.#.. ... #.###..##.###....##.# ...............##...# .....#..#[#....#..# ####..#.#.##.....### ##.#...##.##....# #.....##.###@#.S.... ###....†.# #o###.... #.....†## #o# ... ........... #.# .. ##...##.#.#...# . #o).##.#...... ...####.#.o..... ... ..........# .. ..#.......# You could see an orc priest and an orc wizard. Vanquished Creatures An iguana (D:4) Ijyb (D:3) 11 adders 2 dart slugs 2 orcs 2 endoplasms 10 hobgoblins 5 quokkas 6 ball pythons 11 bats 6 frilled lizards 4 goblins 5 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheLastArgument the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 441 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 444 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Reached skill level 5 in Conjurations 1028 | D:2 | Reached XP level 3. HP: 16/19 MP: 4/9 1078 | D:2 | Found a faded altar of an unknown god. 1691 | D:3 | Encountered Ijyb 1699 | D:3 | Killed Ijyb 1700 | D:3 | Reached skill level 1 in Fighting 1700 | D:3 | Reached XP level 4. HP: 25/25 MP: 0/11 2132 | D:3 | Reached XP level 5. HP: 29/29 MP: 9/13 2238 | D:3 | Learned a level 4 spell: Fulminant Prism 2410 | D:4 | Reached skill level 1 in Armour 2418 | D:4 | Reached skill level 6 in Conjurations 2454 | D:4 | Reached skill level 1 in Short Blades 2503 | D:4 | HP: 1/29 [orc priest/divine providence (10)] 2505 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic, hangedman_glass_teeth D:2: layout_rooms, basic_ecumenical_altar, minmay_lizard_pond D:3: layout_loops_cross, uniq_ijyb D:4: layout_rooms, nicolae_elyvilon_pacification_demonstration Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Fighting | 1 | 1.4 Spellcasting | 4 | 4.3 Armour | 1 | 1.0 Short Blades | 1 | 1.1 Dodging | | 2.5 Stealth | | 2.6 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 5 || 10 Melee: Dagger | 5 | 5 || 10 Cast: Magic Dart | 69 | 48 || 117 Searing Ray | 6 | 6 || 12 Read: Teleportation | 1 | || 1 Summoning | 1 | || 1 Enchant weapon | 1 | || 1 Revelation | 1 | || 1 Identify | 1 | 1 || 2 Noise | 1 | || 1 Poison | 1 | || 1 Silence | | 1 || 1 Armour: Robe | 8 | 11 || 19 Dodge: Dodged | 5 | 16 || 21