Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15241193972515684183 305 TheLastArgument the Magician (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on June 26, 2026. Slain by a water moccasin (1 damage) ... on level 6 of the Dungeon. The game lasted 00:21:30 (2465 turns). TheLastArgument the Magician (Deep Elf Conjurer) Turns: 2465, Time: 00:21:31 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 16% Magic: 9/16 EV: 12 Int: 25 God: Gold: 151 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) b - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons b - a +4 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery c - a ring of poison resistance (worn) Scrolls t - a scroll of teleportation g - a scroll of fog p - a scroll of poison r - a scroll of revelation Potions g - a potion of magic M - a potion of mutation d - a potion of moonshine {unknown} f - 2 potions of haste {unknown} l - a potion of attraction {unknown} Skills: + Level 4.0 Dodging - Level 2.5 Stealth * Level 5.9 Spellcasting + Level 5.3 Conjurations + Level 2.6 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 8% 1 Soul Splinter Necr 28% N/A 8% 1 Jinxbite Hex 14% 2d2 12% 2 Lesser Beckoning Tloc 14% N/A 12% 2 Sublimation of Blood Necr 7% N/A 12% 2 Fulminant Prism Conj/Alch 13% 3d9 14% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Olgreb's Toxic Radiance Alch 20% N/A 24% 4 Arcjolt Conj/Air 10% 1d20 56% 5 Forge Lightning Spire Air/Frge 7% 3d4 58% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 91% 5 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. You kill the ogre! Your Dodging skill increases to level 4! You have reached level 6! You start resting. You stop channelling your searing ray. You start resting. You encounter a water moccasin. You encounter a steam dragon. The water moccasin hisses angrily. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ...# ### # #.. ..# ##..###.####.### #.......)......# ..#####.#......# #.#......## #.#.......# #.#...S.#..... #.#...@.# .... #.#.....# D.. ##.###+### #......# #..###### #........ #.####### #....######### #.##.......... You could see a water moccasin. Vanquished Creatures An ogre (D:6) A phantom (D:4) A jelly (D:4) 7 adders 2 ufetubi (D:4) 2 dart slugs A ribbon worm (D:3) 5 endoplasms 2 hobgoblins 5 orcs (D:3) 3 quokkas 3 ball pythons (D:2) A bat (D:1) 6 goblins 5 kobolds 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheLastArgument the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 389 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 392 | D:1 | Learned a level 2 spell: Searing Ray 973 | D:2 | Reached skill level 1 in Alchemy 973 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1643 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1775 | D:3 | Found a faded altar of an unknown god. 2250 | D:4 | Encountered a phantom 2259 | D:4 | Killed a phantom 2260 | D:4 | Reached skill level 5 in Spellcasting 2260 | D:4 | Reached skill level 5 in Conjurations 2260 | D:4 | Reached XP level 5. HP: 17/28 MP: 3/14 2430 | D:4 | You fall into a shaft and drop 2 floors! 2447 | D:6 | Encountered an ogre 2458 | D:6 | Killed an ogre 2459 | D:6 | Reached XP level 6. HP: 4/32 MP: 7/16 2460 | D:6 | Encountered a water moccasin 2461 | D:6 | Encountered a steam dragon 2465 | D:6 | HP: 1/32 [water moccasin (4)] 2465 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_basic, minmay_misc_feat_x, minmay_hedge_maze D:3: layout_rooms, basic_ecumenical_altar, minmay_crystal_room D:4: layout_cave_pools, uniq_grinder D:6: layout_basic, nicolae_gozag_cash_rules_everything_around_me, minmay_temple_entry_glass, nicolae_ossuary_entry_giza, serial_shops, nicolae_shop_swords_in_saltire, darby_fish_out_of_rock Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 | 2.6 Dodging | 3 4 | 4.0 Spellcasting | 4 5 | 5.9 Conjurations | 5 | 5.3 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 40 || 86 Searing Ray | 4 | 9 || 13 Read: Identify | 1 | || 1 Noise | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Revelation | 1 | || 1 Amnesia | 1 | || 1 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Fog | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 3 | 4 || 7