TheLuddite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 8, D:1) 2 flux baubles (11, -15, D:1) a hobgoblin skeleton (11, -8, D:1) a +0 club 4 stones (11, -5, D:1) a +0 robe (12, -3, D:1) a +0 robe (12, 8, D:1) a +0 sling (13, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 4, D:1) a +0 dagger a rat corpse (skeletalised by now) (21, -4, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, 30, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 19, D:1) a jackal corpse (skeletalised by now) (36, -4, D:1) a +0 dagger (36, -1, D:1) a quill talisman (37, -9, D:1) a ball python corpse (skeletalised by now) (44, 12, D:1) a +0 helmet (51, -9, D:1) 6 stones (54, 10, D:1) a +0 dagger (60, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (0, 11, D:2) a +0 mace (3, 9, D:2) a +0 club a kobold skeleton (9, -3, D:2) the +1 cloak of Mysticism {Harm rC+ Dex+3} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (10, 5, D:2) a +0 flail a +0 ring mail (12, 19, D:2) 7 stones (15, 8, D:2) a +0 club a +0 leather armour an orc skeleton (15, 9, D:2) a +0 club an orc skeleton (18, 33, D:2) the inkwell talisman "Uluem" {rF+ rC- Dex+4 Stlth+} [inkwell talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (19, -22, D:2) a +0 pair of gloves (19, 24, D:2) a ball python skeleton (20, 23, D:2) an adder skeleton (29, 11, D:2) a ball python skeleton (31, -4, D:2) a +0 spear (32, -5, D:2) a +0 dagger 3 stones (35, -20, D:2) 6 stones (36, 31, D:2) a +0 sling (38, -6, D:2) a bat skeleton (39, -5, D:2) a frilled lizard skeleton (53, 8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (2, -38, D:3) a +0 battleaxe (6, -11, D:3) a +0 mace a +0 animal skin a +0 helmet (8, -19, D:3) a hobgoblin skeleton (10, -10, D:3) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (13, -22, D:3) a hobgoblin skeleton (17, -24, D:3) a +0 club (18, -49, D:3) an adder skeleton (20, -9, D:3) a +0 sling (27, -24, D:3) a +0 dagger a +0 club a ball python skeleton (27, -23, D:3) a +0 club a +0 sling (28, -28, D:3) a +0 dagger a goblin skeleton (33, -25, D:3) a bat skeleton (35, -27, D:3) an adder skeleton (36, -27, D:3) a +0 club (38, -49, D:3) a +0 dagger a goblin corpse (skeletalised by now) (40, -36, D:3) a hobgoblin corpse (skeletalised by now) (40, -35, D:3) a +0 club a goblin corpse (skeletalised by now) (40, -33, D:3) a hobgoblin corpse (skeletalised by now) (41, -21, D:3) an adder skeleton (41, -19, D:3) an adder skeleton (42, -49, D:3) a +0 short sword (44, -5, D:3) a hobgoblin corpse (skeletalised by now) (45, -34, D:3) the +1 halberd "Iceekoc" {protect, rPois rN++ MP-9 Int+3} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP-9: It affects your magic capacity (-9). Int+3: It affects your intelligence (+3). a bat corpse (skeletalised by now) (48, -46, D:3) a bat corpse (skeletalised by now) (48, -22, D:3) a +0 whip (48, -3, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -41, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (49, -3, D:3) a hobgoblin corpse (skeletalised by now) (52, -30, D:3) a +0 club a +0 sling (53, -26, D:3) a +0 dagger a +0 ring mail an orc skeleton (56, -32, D:3) a +0 short sword an orc corpse (skeletalised by now) (56, -30, D:3) a jackal skeleton (61, -38, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 falchion a +0 ring mail an orc skeleton (1, 2, D:4) a +0 dagger a +0 ring mail an orc skeleton (7, -2, D:4) a +0 club a gnoll corpse (skeletalised by now) (7, -1, D:4) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (20, 7, D:4) a hound skeleton (23, -5, D:4) a +0 ring mail (25, 10, D:4) the felid skeleton of Natasha (28, 21, D:4) a +0 ring mail (29, 10, D:4) a quokka skeleton (36, 0, D:4) 10 gold pieces (36, 26, D:4) a +0 scale mail (41, 17, D:4) a +0 whip a gnoll corpse (skeletalised by now) (43, -5, D:4) 7 stones (43, 26, D:4) a +0 long sword (44, 3, D:4) an adder corpse (skeletalised by now) (44, 9, D:4) a +0 dagger (45, 2, D:4) a +0 halberd (46, 2, D:4) a +0 flail (48, 10, D:4) a +0 dagger (49, 19, D:4) a +0 club a kobold corpse (skeletalised by now) (50, 8, D:4) a +0 helmet Level 5 of the Dungeon (14, 9, D:5) a ring of see invisible (15, -13, D:5) a +0 buckler (18, -26, D:5) 7 stones (31, -15, D:5) a +0 dagger (33, -18, D:5) a +0 whip a +0 club a +0 quarterstaff an orc corpse (skeletalised by now) (35, -19, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -22, D:5) a +0 ring mail (36, -19, D:5) a +0 dagger (45, 22, D:5) an orb of light Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, -9, D:6) a potion of might (2, -1, D:6) 3 poisoned darts (3, -1, D:6) a +0 flail (6, -6, D:6) a +4 long sword (still there?) a +0 robe (still there?) (13, -7, D:6) a book of Touch (16, -4, D:6) a +0 trident (23, -2, D:6) a +0 hand axe an orc corpse (24, -1, D:6) a +0 flail a +0 scale mail (27, 1, D:6) a +0 hand axe an orc corpse (skeletalised by now)