Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 4074865452451107618 2831 TheNether1 the Thaumaturge (level 9, 15/78 HPs) Began as a Deep Elf Conjurer on Jan 4, 2025. Was an Initiate of Vehumet. Quit the game on level 7 of the Dungeon. The game lasted 00:18:48 (6583 turns). TheNether1 the Thaumaturge (Deep Elf Conjurer) Turns: 6583, Time: 00:18:49 Health: 15/78 AC: 24 Str: 4 XL: 9 Next: 45% Magic: 1/25 EV: 2 Int: 28 God: Vehumet [......] Gold: 347 SH: 0 Dex: 19 Spells: 21/28 levels left rFire . . . k - +1 dagger rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . j - melded +0 cloak rCorr . o - melded +1 pair of gloves SInv . q - melded +0 pair of boots Will ..... (no amulet) Stlth +++ h - ring of wizardry HPRegen 0.33/turn v - +6 ring of dexterity MPRegen 0.38/turn %: wizardry (x1) @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration, (hooves 1), wild magic 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were a tree. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 347 gold pieces. Inventory: Hand Weapons k - a +1 dagger (weapon) Missiles e - 27 poisoned darts Armour a - a +0 robe (melded) j - a +0 cloak (melded) o - a +1 pair of gloves (melded) q - a +0 pair of boots (melded) Jewellery h - a ring of wizardry (left branch) v - a +6 ring of dexterity (right branch) Scrolls b - a scroll of revelation c - 3 scrolls of enchant weapon d - a scroll of enchant armour n - a scroll of fear p - a scroll of vulnerability u - 3 scrolls of fog Potions g - 3 potions of degeneration i - a potion of attraction l - a potion of lignification m - 2 potions of curing r - a potion of brilliance t - 2 potions of enlightenment Skills: + Level 4.0 Fighting + Level 6.7 Dodging - Level 3.0 Stealth * Level 10.3 Spellcasting * Level 9.5 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Iskenderun's Mystic Bla Conj/Tloc 52% 2d11 (+2d63% 4 Blink Tloc 36% N/A 4% 2 Ensorcelled Hibernation Hex/Ice 36% N/A 4% 2 Lesser Beckoning Tloc 36% N/A 4% 2 Fugue of the Fallen Necr 18% N/A 7% 3 Maxwell's Portable Pile Tloc 18% (3-9)d3 7% 3 Teleport Other Tloc 18% N/A 7% 3 Anguish Hex/Necr 9% N/A 21% 4 Starburst Conj/Fire 26% 6d8 38% 6 Plasma Beam Fire/Air 9% 2x1d19 94% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. ((You have large cloven feet.)) Your spells are a little harder to cast, but a little more powerful. Message History You hit the marrowcuda but do no damage. The marrowcuda is almost destroyed. The marrowcuda bites you but does no damage. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - marrowcuda Aim: a marrowcuda (almost destroyed, summoned, 81% to hit) The searing ray hits the marrowcuda. You destroy the marrowcuda! The marrowcuda disappears in a puff of smoke! The searing ray hits the marrowcuda! The marrowcuda is heavily damaged. (Press . to maintain the ray.) The marrowcuda bites you but does no damage. x2 The searing ray hits the marrowcuda! The marrowcuda is almost destroyed. The marrowcuda bites you but does no damage. x2 Without enough magic to sustain it, your searing ray dissipates. The marrowcuda bites you but does no damage. x2 You hit the marrowcuda. The marrowcuda is almost destroyed. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. x2 The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #F# #.## #F# #..# #.# ##.# #.# #.# #F# #.# #.# #.# #.# #F# #.# #F# #Y# #♣# #F# #F# #F# #F# ..F ... ..... ... ~~.~..~ SS... ≈P≈.~~~≈ ~≈~.. ≈≈≈≈≈~S~≈ ≈≈P~.~. ~~~~~~~≈~≈ You could see 4 marrowcudas and 2 electric eels. Vanquished Creatures Menkaure (D:4) Edmund (D:4) A water moccasin (D:7) 2 orc warriors (D:6) An ice beast (D:5) A crocodile (Sewer) A black bear (D:5) An ogre (D:6) A phantom (D:5) 2 kobold brigands (Sewer) 7 scorpions 2 bullfrogs (D:6) 5 killer bees (D:7) An electric eel (D:7) 4 hounds 2 orc priests (D:3) A gnoll bouda (D:6) 4 jellies Crazy Yiuf (D:4) 4 iguanas 2 sleepcaps (D:6) 3 orc wizards 14 adders 2 river rats (Sewer) A shadow imp (D:6) A white imp (D:6) 4 ufetubi 4 ribbon worms 4 dart slugs 18 orcs 13 ball pythons 8 bats 6 endoplasms 3 giant cockroaches 13 goblins 8 hobgoblins 2 jackals (D:4) 15 kobolds 4 quokkas 5 frilled lizards 14 rats 187 creatures vanquished. Vanquished Creatures (others) 69 fulminant prisms 69 creatures vanquished. Grand Total: 256 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNether1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 255 | D:1 | Learned a level 2 spell: Searing Ray 495 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 515 | D:1 | Found Dyul's Antique Weapon Shoppe. 1211 | D:2 | Reached skill level 4 in Spellcasting 1211 | D:2 | Reached skill level 5 in Conjurations 1217 | D:2 | Reached XP level 4. HP: 16/24 MP: 1/12 2005 | D:3 | Reached skill level 1 in Fighting 2057 | D:3 | Found a faded altar of an unknown god. 2104 | D:3 | Reached XP level 5. HP: 29/29 MP: 10/13 2519 | D:3 | Reached skill level 5 in Spellcasting 2919 | D:3 | Reached XP level 6. HP: 16/34 MP: 8/16 3164 | D:4 | Noticed Edmund 3172 | D:3 | Learned a level 4 spell: Fulminant Prism 3184 | D:4 | Killed Edmund 3196 | D:4 | Noticed Menkaure 3207 | D:4 | Killed Menkaure 3208 | D:4 | Reached skill level 6 in Spellcasting 3208 | D:4 | Reached XP level 7. HP: 13/40 MP: 7/18 3933 | D:4 | Found a runed translucent door. 3934 | D:4 | Noticed Crazy Yiuf 3976 | D:4 | Killed Crazy Yiuf 4032 | D:5 | Entered Level 5 of the Dungeon 4252 | D:5 | Reached skill level 7 in Spellcasting 4347 | D:5 | Reached skill level 5 in Dodging 4429 | D:5 | Reached XP level 8. HP: 45/45 MP: 14/21 4728 | D:6 | Reached skill level 8 in Spellcasting 4894 | D:6 | Found a glowing drain. 4945 | Sewer | Entered a sewer 4977 | Sewer | Reached skill level 9 in Spellcasting 5333 | Sewer | Reached XP level 9. HP: 48/51 MP: 17/24 5584 | Sewer | Gained mutation: You have large cloven feet. [potion of | mutation] 5584 | Sewer | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 5835 | D:6 | Found a staircase to the Ecumenical Temple. 5861 | Temple | Entered the Ecumenical Temple 5992 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5992 | D:6 | Found a radiant altar of Vehumet. 6005 | D:6 | Became a worshipper of Vehumet 6407 | D:7 | Reached skill level 10 in Spellcasting 6583 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_shops, shop, minmay_split_cup_large D:2: layout_loops_ring D:3: layout_loops_corners, nicolae_ecumenical_oubliette, minmay_misc_feat_columns, kennysheep_generic_room_10 D:4: layout_cave_pools, uniq_edmund, uniq_menkaure, uniq_crazy_yiuf_cottage D:5: layout_rooms D:6: layout_cave_pools, grunt_temple_overflow_open, minmay_temple_entry_stoned_glass, cheibrodos_sewer_entry_sluice, st_stairs_4, chequers_arboretum D:7: layout_loops_ring, ebering_ghost_rock_garden, chequers_big_river, uniq_pikel Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 5 6 | 6.7 Spellcasting | 4 5 6 7 9 10 | 10.3 Conjurations | 5 6 7 8 9 | 9.5 Fighting | 1 2 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | | 45 || 45 Cast: Magic Dart | 26 | 1 | 1 || 28 Searing Ray | 30 | 32 | 53 || 115 Fulminant Prism | | 7 | 62 || 69 Evoke: Wand | | | 1 || 1 Use: Scroll | | 8 | 8 || 16 Potion | | 3 | 10 || 13 Armour: Robe | 2 | 10 | 84 || 96 Skin | | 4 | 103 || 107 Dodge: Dodged | 8 | 9 | 113 || 130