Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10940357798317560436 35 TheNether1 the Conjurer (level 3, 19/20 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (974 turns). TheNether1 the Conjurer (Deep Elf Conjurer) Turns: 974, Time: 00:01:33 Health: 19/20 AC: 2 Str: 2 (4) XL: 3 Next: 17% Magic: 10/10 EV: 11 Int: 21 (24) God: Gold: 83 SH: 0 Dex: 12 (13) Spells: 6/9 levels left rFire . . . d - +1 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons d - a +1 dagger of flaming (weapon) Armour a - a +0 robe (worn) Jewellery e - an amulet of faith f - a ring of flight h - a ring of poison resistance Scrolls g - a scroll of teleportation l - a scroll of fear Potions b - a potion of magic Skills: + Level 0.6 Fighting + Level 2.8 Dodging - Level 2.4 Stealth * Level 3.8 Spellcasting * Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) m - a bubbling red potion Found a robe. You see here a +0 robe. You see here a +0 club. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. As you read the scroll labelled YVAMID POINA, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled FAITHR QONORGH, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. As you read the scroll labelled QOGALI WOUFUR, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled HOSADA CARY, it crumbles to dust. It is a scroll of identify. l - a scroll of fear Okay, then. It was a potion of curing. You feel better. Your surroundings suddenly seem different. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........##.####......##### #.........##.# #......##### #.........##.####........... #.........##......##........ #.........#####.#........##. ######....#####.########.##' #....#........÷.....#.. #....#.............÷#.. #....#@.............#.. #....#..............#.. #....#....[.........#.. #....#..............#.. ######..............#.. #.............##.. #.............##.. ###........#####.. #........# #.. There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 6 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNether1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 392 | D:1 | Reached XP level 3. HP: 18/20 MP: 5/10 644 | D:1 | Learned a level 2 spell: Searing Ray 974 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, minmay_small_reverse_x Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 4 Use: Scroll || 4 Potion || 2 Armour: Robe || 3 Dodge: Dodged || 4