Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10509978351754640602 56 TheNether1 the Magician (level 4, -6/33 HPs) Began as a Djinni Conjurer on Jan 17, 2025. Mangled by a troll (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (784 turns). TheNether1 the Magician (Djinni Conjurer) Turns: 784, Time: 00:02:16 Health: -6/33 AC: 2 Str: 6 XL: 4 Next: 17% Gold: 31 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-7 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon Potions d - a potion of might {unknown} Skills: * Level 2.1 Fighting + Level 2.8 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 c - Fulminant Prism Conj/Alch 15% 3d11 22% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 22% 4 e - Summon Small Mammal Summ 100% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel agile. Unknown command. Okay, then. Okay, then. As you read the scroll labelled PUSITIKKILE, it crumbles to dust. It is a scroll of identify. b - a scroll of enchant weapon The bat hits you. Your quokka bites the gnoll but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. There's something in the way. The bat closely misses you. The bat closely misses you. The bat barely misses you. x2 Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The bat hits you but does no damage. Okay, then. The bat hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (79% to hit) You feel a surge of power! The searing ray misses the troll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The bat hits you but does no damage. The troll bites you! The troll claws you! * * * LOW HITPOINT WARNING * * * The troll claws you! You die... ...#......#..#.#.###..###...### ....##......##.##..###.##.#...# ........##..#.##.#...#.##.#...## ..##.##..#...#b######.###...>..# ...#...#...#T.#gT.#.#######....## ..g..#.#.....#.###g#.#.# #...... #r...##r...#...#.#g##g.# #...... ..#...g#....##.#bT##..## #...... ..#.......#...##@#.g#.<# ####.## ######################## #.# #.# #.# #.# #.# #.# #.# #.# You could see a troll, 2 gnolls and a bat. Vanquished Creatures A gnoll (D:1) A ball python (D:1) 4 endoplasms (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A goblin (D:1) 6 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNether1 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | TheNether1 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 113 | D:1 | Found a large runed translucent door. 113 | D:1 | Found a large runed translucent door. 114 | D:1 | Noticed a troll 172 | D:1 | Reached skill level 1 in Fighting 386 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 386 | D:1 | Learned a level 1 spell: Summon Small Mammal 768 | D:1 | Reached XP level 4. HP: 22/33 MP: 0/0 784 | D:1 | Mangled by a troll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, nicolae_kite_square_tiling_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 32 | || 32 Searing Ray | 7 | 1 || 8 Summon Small Mamm | 10 | || 10 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 9 | 4 || 13