Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7347031078483564405 54 TheNether1 the Conjurer (level 3, -4/26 HPs) Began as a Demonspawn Conjurer on Mar 9, 2025. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (2180 turns). TheNether1 the Conjurer (Demonspawn Conjurer) Turns: 2180, Time: 00:02:57 Health: -4/26 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 5/7 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . i - +0 short sword (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons i - a +0 short sword of speed (weapon) Armour a - a +0 robe (worn) Jewellery j - a +6 ring of strength Scrolls c - a scroll of teleportation {unknown} d - 4 scrolls of identify {unknown} f - 2 scrolls of poison {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} Potions e - a potion of haste {unknown} k - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 1.7 Stealth * Level 2.7 Spellcasting * Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The searing ray hits the gnoll! You kill the gnoll! Things that are here: a +0 whip; a gnoll corpse You start resting. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the gnoll. The gnoll shouts! You barely miss the gnoll. You headbutt the gnoll, but do no damage. The gnoll hits you with a +0 spear! You hit the gnoll. You headbutt the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 spear! Magic courses through your body. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 spear! You die... ..####.#.............#........... ..#### #.............#........... ..... #.............#####+#..... ..)## #......................... ...### #......................... .....###......####............... #.##..........# #...........#### ...#..##.....#####...........# # ._.....#.####...@..........### ...#.#.#.##....g#########..# #.##.#.#.##.......#######..# .....#.#.##.....#.#....[...# .#..............#.#.#####.## .#####.#.##.....#.#.# #.# .......# #.....#.#g# #.# ......... #.....#'#.## #.# #.#########..........# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 ball pythons 3 bats (D:2) 4 endoplasms (D:2) A giant cockroach (D:1) 2 hobgoblins 2 jackals (D:1) 5 kobolds A quokka (D:2) 2 frilled lizards (D:2) 3 goblins 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheNether1 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 917 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 917 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1115 | D:2 | Found a faded altar of an unknown god. 1272 | D:2 | Learned a level 2 spell: Searing Ray 1751 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/6 2136 | D:2 | Reached skill level 1 in Fighting 2180 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, grunt_decor_resistance, serial_park_tiny_pond D:2: kennysheep_big_flooded_room, layout_basic, ebering_ecumenical_altar_box, wad_floor_pattern_2 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.0 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 14 Headbutt || 5 Short sword || 4 Throw: Dart || 6 Cast: Magic Dart || 30 Searing Ray || 18 Use: Potion || 1 Armour: Robe || 24 Dodge: Dodged || 17