Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5516566900648481907 0 TheShiningOne the Conjurer (level 1, -7/14 HPs) Began as a Draconian Conjurer on Apr 15, 2024. Mangled by Ijyb ... wielding a +9 club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:34 (23 turns). TheShiningOne the Conjurer (Draconian Conjurer) Turns: 23, Time: 00:01:35 Health: -7/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: confused A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, TheShiningOne the Draconian Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. You're too inexperienced to learn that spell! Okay, then. Okay, then. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +9 club and carrying a wand of charming. There is an open door here. Okay, then. Ijyb barely misses you. You hit Ijyb but do no damage. Your tail-slap misses Ijyb. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. Ijyb hits you with a +9 club! Ouch! That really hurt! Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb closely misses you. You barely miss Ijyb. Ijyb completely misses you. Ijyb zaps a wand. You resist with significant effort. You barely miss Ijyb. Ijyb hits you with a +9 club! Ouch! That really hurt! You die... ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TheShiningOne the Draconian Conjurer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 14 | D | Noticed Ijyb 23 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Armour: Skin || 2 Dodge: Dodged || 3