Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1426801502799683324 48 TheShiningOne the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on July 9, 2026. Killed from afar by Ijyb (4 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:12:50 (1717 turns). TheShiningOne the Magician (Djinni Conjurer) Turns: 1717, Time: 00:12:50 Health: 0/31 AC: 4 Str: 6 XL: 4 Next: 0% Gold: 103 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 2 datura-tipped darts (quivered) Armour a - a +0 robe (worn) b - a +2 hat (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions d - 2 potions of berserk rage {unknown} f - 2 potions of curing {unknown} j - a potion of moonshine {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 e - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour of fire resistance and carrying a wand of flame (heavily wounded, ally target, 100% to hit) The magic dart hits Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 dagger. Your fulminant prism explodes! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour of fire resistance and carrying a wand of flame (almost dead, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. You resist. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour of fire resistance and carrying a wand of flame (almost dead, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. You resist. You die... Ijyb screams, "Time for next experiment!" ...# #.......#... ....# #.#.#.#.##.# #.#.# #.#.#.#..... ##.#####.#.####.#.#.#....# #......#.#......#.#......# #.....g#.#.#<†...........# #.....g#.#.######.###..#.# #......#.#...............# #......#.@.#####.##.##.### #......#g.## #.##.##.### #......).## #.##.#..... #......#># #.##.###### #......### #.##.# #...... #.##.#### ####### #.##....# #[#####.# #.#####.# You could see Ijyb. Vanquished Creatures 2 dart slugs (D:2) A ribbon worm (D:2) 4 endoplasms 2 hobgoblins 2 jackals (D:1) 6 quokkas 6 ball pythons 4 bats (D:1) 3 frilled lizards 6 goblins 5 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TheShiningOne the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | TheShiningOne set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 554 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 554 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1150 | D:2 | Found a bloodstained altar of Trog. 1700 | D:3 | Encountered Ijyb 1709 | D:3 | Reached XP level 4. HP: 22/31 MP: 0/0 1717 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, serial_bayou_pond_c D:2: layout_rooms, basic_altar, serial_curves, eino_curves_01, eino_curves_02, eino_curves_02, eino_curves_04 D:3: cheibrodos_old_hovel, layout_basic, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 3 || 9 Melee: Dagger | 5 | 3 || 8 Unarmed | 1 | || 1 Cast: Magic Dart | 15 | 3 || 18 Searing Ray | 39 | || 39 Kinetic Grapnel | 3 | || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 8 | 2 || 10