Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12824260028198067651 37 Thebeing the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Jan 2, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (716 turns). Thebeing the Conjurer (Deep Elf Conjurer) Turns: 716, Time: 00:02:07 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 1/10 EV: 11 Int: 24 God: Gold: 23 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of ice Scrolls e - 2 scrolls of amnesia {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} d - a potion of curing {unknown} h - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.8 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll barely misses you. The gnoll misses you. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You die... #####.#.##.###.## #.# #.#.##.###.## #.# #.#†##.##...### #.# #.............###.# ###.##............# #.##.#..>...#.#.# #.##.##....(#.#.########### #.##.##..)..#............). #.##.####.@##.....########. #.##.)...g.........# #. ##.##.####...#......# #. #...#÷####...##...#.# #. ######..........#.###.##.# ## ............###.#.###.##.### # ##########..##.#......##...# # ##.###.#.########.# # ##........#### #.# # You could see a gnoll. Vanquished Creatures 2 gnolls An endoplasm (D:1) A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 3 quokkas (D:1) A frilled lizard (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thebeing the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 673 | D:1 | Reached skill level 5 in Conjurations 714 | D:1 | Reached XP level 3. HP: 14/19 MP: 1/10 716 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, nicolae_kite_square_tiling_tiny, corner_web_ring D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, basic_altar, serial_park_tiny_pond, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 34 Armour: Robe || 5 Dodge: Dodged || 5