Dungeon Sprint DCSS version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 12028025939474200632 0 Thefreeman201314 the Grave Robber (level 1, -2/10 HPs) Began as a Kobold Necromancer on May 28, 2025. Slain by a weeping skull (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:59 (16 turns). Thefreeman201314 the Grave Robber (KoNe) Turns: 16, Time: 00:01:00 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 16 God: Gold: 243 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: mesmerised A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! You break out of your daze! There is an open door here. You see here 243 gold pieces. The merfolk siren barely misses you. There is an open door here. The merfolk siren chants a haunting song. You resist. You see here 243 gold pieces. You now have 243 gold pieces. The ribbon worm bites you. Ouch! That really hurt! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The ribbon worm misses you. The merfolk siren chants its luring song. There is an open door here. The merfolk siren chants its luring song. The merfolk siren chants its luring song. There is a staircase leading out of the dungeon here. The merfolk siren chants its luring song. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x4 The merfolk siren chants its luring song. You cannot move away from the merfolk siren! You hit the ribbon worm. The ribbon worm is lightly wounded. The merfolk siren chants its luring song. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm misses you. The merfolk siren chants its luring song. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you! Ouch! That really hurt! You die... The weeping skull crumbles to pieces from sheer guilt. # #○ #+# °○z##☼#### #z@ww'.# ☼zz##m##...# #° #'###.## # .$. ## ..#.. ##. .## You could see a merfolk siren (mesmerising), 4 weeping skulls and 2 ribbon worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Thefreeman201314 the Kobold Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed a merfolk siren 14 | D | Noticed a weeping skull 14 | D | Noticed a weeping skull 14 | D | Noticed a weeping skull 14 | D | Noticed a weeping skull 16 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 2 Armour: Robe || 2 Dodge: Dodged || 3