Theoretic Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 3, D:1) a ball python skeleton (9, 5, D:1) a rat skeleton (11, 18, D:1) a +0 club (15, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -14, D:1) a ball python corpse (skeletalised by now) (26, 16, D:1) a frilled lizard skeleton (30, -5, D:1) a +0 club a stone (32, -6, D:1) a bat corpse (skeletalised by now) (33, 4, D:1) a jackal skeleton (34, -13, D:1) a ball python corpse (skeletalised by now) (37, 4, D:1) a +0 dagger (41, 4, D:1) a stone a +0 club (43, 10, D:1) a rat corpse (skeletalised by now) (46, 26, D:1) a +0 robe (49, -19, D:1) a -2 club (55, 6, D:1) a +0 short sword 5 stones a kobold skeleton (60, 1, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, 36, D:2) a +0 mace (12, -2, D:2) an adder corpse (skeletalised by now) (12, 24, D:2) a bat corpse (skeletalised by now) (14, 9, D:2) a +0 whip (33, 51, D:2) a +0 mace (35, 33, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (4, -11, D:3) a hobgoblin corpse (skeletalised by now) (6, 15, D:3) a +0 dagger (24, 21, D:3) a hobgoblin corpse (skeletalised by now) (25, 17, D:3) a +0 robe (27, -4, D:3) a +0 leather armour (40, -2, D:3) a +0 short sword a +0 sling a +0 ring mail (41, 8, D:3) a bat corpse (skeletalised by now) (42, -4, D:3) a +0 short sword (49, -4, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon