Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 4474621487104648684 93 Theoretic the Poker (level 4, 0/37 HPs) Began as a Merfolk Reaver on Feb 12, 2026. Slain by a jelly (2 damage) ... on level 3 of the Dungeon. The game lasted 00:08:23 (2007 turns). Theoretic the Poker (Merfolk Reaver) Turns: 2007, Time: 00:08:24 Health: 0/37 AC: -5 Str: 20 XL: 4 Next: 62% Magic: 7/7 EV: 11 Int: 12 God: Gold: 104 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - ring of wizardry HPRegen 0.26/turn d - +6 ring of strength MPRegen 0.10/turn %: wizardry (x1) @: corroded (-8) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles e - 4 poisoned darts Armour b - a +0 leather armour (worn) Jewellery c - a ring of wizardry (worn) d - a +6 ring of strength (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of immolation {unknown} j - 2 scrolls of revelation {unknown} m - 3 scrolls of enchant weapon {unknown} Potions d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting + Level 6.2 Polearms - Level 2.6 Dodging - Level 2.0 Spellcasting - Level 2.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 16% 1d4 9% 1 Momentum Strike Conj/Tloc 8% 3d8 12% 2 Hailstorm Conj/Ice 4% 3d5 24% 3 Rending Blade Conj/Frge 4% 2d6 58% 4 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the endoplasm! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You puncture the endoplasm! You kill the endoplasm! You start resting. An endoplasm comes into view. The endoplasm leaves your sight. There is an open door here. You close the door. You start resting. You hear a distant slurping noise. A jelly comes into view. You hit the jelly. Your hands burn! The acid corrodes you! The jelly is lightly wounded. The jelly closely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is lightly wounded. The jelly closely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is heavily wounded. The jelly hits you. You die... .#####.#####.### #.# #.....# . #.# ##'''## .. #.# ##...## ...#####.###.....## .......#.##.......# .........##.......# ........###.......# #########.# #).@....# .....#####.# ####J...# ...........###......÷# ...........##J######## ...........###...J..## ...........# #######'# ...........# .P.P.P.J÷# ...........# J.JPJJ.J.# ..........## ...P..÷J.# You could see a jelly. Vanquished Creatures 2 jellies (D:3) A hobgoblin (D:1) 4 jackals (D:2) A quokka (D:1) 6 ball pythons 4 bats 6 endoplasms 3 frilled lizards 4 goblins 11 kobolds 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theoretic the Merfolk Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 282 | D:1 | Identified the inkwell talisman of Tortelloni {rElec} 473 | D:1 | Reached skill level 5 in Polearms 558 | D:1 | Found a faded altar of an unknown god. 1516 | D:3 | Encountered a scorpion 1589 | D:2 | Reached XP level 3. HP: 27/29 MP: 6/6 1965 | D:3 | Reached XP level 4. HP: 25/36 MP: 7/7 1973 | D:3 | Reached skill level 6 in Polearms 2007 | D:3 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_cross, hellmonk_ecumenical_altar_run_dry, minmay_indecisive_spiral D:2: layout_loops_ring, columned_hall_lemuel D:3: cheibrodos_fertilizer, layout_basic, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.2 Fighting | 3 | 3.9 Dodging | | 2.6 Spellcasting | | 2.0 Conjurations | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 139 | 17 || 156 Melee: Spear | 139 | 17 || 156 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 60 | 5 || 65 Dodge: Dodged | 75 | 5 || 80