Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12931000000743502152 2636 Theunsmart the Thaumaturge (level 9, -5/60 HPs) Began as a Djinni Conjurer on Jan 29, 2026. Was a Priest of Makhleb. Killed by an exploding fulminant prism (44 damage) ... created by the player character ... on level 9 of the Dungeon. The game lasted 00:13:53 (4139 turns). Theunsmart the Thaumaturge (Djinni Conjurer) Turns: 4139, Time: 00:13:54 Health: -5/60 AC: 2 Str: 6 XL: 9 Next: 92% Gold: 345 EV: 11 Int: 24 God: Makhleb [***...] SH: 0 Dex: 12 rFire + + . g - staff of conjuration rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will ..... h - ring of Rephycink {rN+ SInv} Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 345 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery h - the ring of Rephycink (worn) {rN+ SInv} (You found it on level 6 of the Dungeon) [ring of positive energy] rN+: It protects you from negative energy. SInv: It lets you see invisible. Wands e - a wand of digging (2) Scrolls b - a scroll of fog d - a scroll of summoning f - a scroll of blinking k - a scroll of brand weapon o - a scroll of vulnerability {unknown} q - a scroll of immolation {unknown} s - a scroll of identify Potions i - a potion of curing {unknown} j - a potion of haste l - a potion of lignification {unknown} m - a potion of heal wounds {unknown} n - a potion of mutation {unknown} p - a potion of brilliance {unknown} r - a potion of resistance {unknown} Skills: * Level 3.0 Fighting + Level 2.4 Dodging + Level 1.7 Stealth * Level 9.8 Spellcasting * Level 9.8 Conjurations * Level 9.8 Hexes * Level 9.8 Summonings * Level 9.8 Necromancy * Level 9.8 Translocations * Level 9.8 Forgecraft * Level 9.8 Fire Magic * Level 9.8 Ice Magic * Level 9.8 Air Magic * Level 9.8 Earth Magic * Level 9.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 36% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 73% 2d15 (+2d81% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Jinxbite Hex 100% N/A 1% 2 g - Dazzling Flash Hex/Fire 100% N/A 1% 3 h - Passwall Erth 56% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You now have 329 gold pieces (gained 10). s - a scroll of identify Things that are here: a +0 trident; a +0 flail; an orc corpse You now have 345 gold pieces (gained 16). Things that are here: a +0 flail; a +0 leather armour; an orc corpse Things that are here: a +0 dagger; an orc corpse You reach down and open the door. Found a stone staircase leading up. Okay, then. There is an open door here. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! Found a ring mail. The water moccasin hisses angrily. A water moccasin is nearby! The water moccasin bites you. x2 There is a stone staircase leading up here. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You feel a surge of power! You conjure a prism of explosive energy! You feel a surge of power! You erupt in a blast of force! The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the water moccasin! The water moccasin is severely wounded. The blast of energy engulfs you!!! Ouch! That really hurt! You die... #...... #.....# #.....# #.....# #. #[.S..# #..##.....# #........# #..@..# ###<### #..# ##.## ..# #..# #####.### ##.# #........ #####'### #........ #...).).# #........ +..)..))####........ You could see a water moccasin. Vanquished Creatures A steam dragon (D:7) 3 orc warriors An ice beast (D:8) A sky beast (D:8) A crocodile (Sewer) 2 centaurs (D:8) A kobold brigand (D:6) A brain worm (Sewer) 3 bullfrogs 3 scorpions A marrowcuda (D:7) 5 wights (D:8) 3 electric eels (D:7) 4 howler monkeys 2 hounds 5 orc priests A gnoll bouda (D:7) A sleepcap (D:6) 9 orc wizards Robin (D:2) 5 adders 8 gnolls A shadow imp (D:6) 43 orcs 2 endoplasms A giant cockroach (D:3) 7 hobgoblins 2 quokkas A ball python (D:2) 6 bats A frilled lizard (D:1) 8 goblins 15 kobolds 2 rats 151 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Theunsmart the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Theunsmart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 222 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 230 | D:2 | Noticed Robin 250 | D:2 | Killed Robin 251 | D:2 | Reached XP level 3. HP: 5/25 MP: 0/0 251 | D:2 | Learned a level 1 spell: Kinetic Grapnel 588 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 757 | D:4 | Noticed a yak 777 | D:4 | Noticed a scorpion 783 | D:4 | Killed a scorpion 784 | D:4 | Reached XP level 5. HP: 24/36 MP: 0/0 784 | D:4 | Learned a level 2 spell: Jinxbite 1045 | D:4 | Found a staircase to the Ecumenical Temple. 1054 | Temple | Entered the Ecumenical Temple 1061 | Temple | Became a worshipper of Makhleb the Destroyer 1077 | D:4 | Reached skill level 5 in Spellcasting 1077 | D:4 | Reached skill level 5 in Conjurations 1077 | D:4 | Reached skill level 5 in Hexes 1077 | D:4 | Reached skill level 5 in Summonings 1077 | D:4 | Reached skill level 5 in Necromancy 1077 | D:4 | Reached skill level 5 in Translocations 1077 | D:4 | Reached skill level 5 in Forgecraft 1077 | D:4 | Reached skill level 5 in Fire Magic 1077 | D:4 | Reached skill level 5 in Ice Magic 1077 | D:4 | Reached skill level 5 in Air Magic 1077 | D:4 | Reached skill level 5 in Earth Magic 1077 | D:4 | Reached skill level 5 in Alchemy 1105 | D:4 | Reached skill level 1 in Fighting 1105 | D:4 | Reached XP level 6. HP: 19/42 MP: 0/0 1143 | D:5 | Entered Level 5 of the Dungeon 1563 | D:6 | Reached XP level 7. HP: 41/47 MP: 0/0 1563 | D:6 | Learned a level 3 spell: Dazzling Flash 1713 | D:6 | Identified the ring of Rephycink {rN+ SInv} 1836 | D:6 | Reached * piety under Makhleb 2028 | D:6 | Found a glowing drain. 2040 | Sewer | Entered a sewer 2401 | D:6 | Reached XP level 8. HP: 20/52 MP: 0/0 2628 | D:7 | Reached ** piety under Makhleb 2685 | D:7 | Reached XP level 9. HP: 30/59 MP: 0/0 2685 | D:7 | Learned a level 3 spell: Passwall 2891 | D:8 | Found a stormy altar of Qazlal. 3383 | D:8 | Found a sacrificial altar of Ru. 3383 | D:8 | Found an ornate altar of the Wu Jian Council. 3383 | D:8 | Found a blossoming altar of Fedhas. 4073 | D:9 | Reached *** piety under Makhleb 4139 | D:9 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_robin D:3: layout_loops_ring, uniq_jessica, uniq_natasha D:4: layout_loops_corners, minmay_temple_entry_glass, uniq_edmund, uniq_ijyb, uniq_sigmund D:5: layout_layer_cave, amcnicky_altar_gilded, minmay_misc_feat_more_columns, uniq_blorkula_the_orcula, uniq_duvessa D:6: layout_basic, portal_sewer_entry_d D:7: layout_gridville, serial_bayou, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_crossing, kennysheep_another_room D:8: layout_loops_corners, gammafunk_temple_overflow_claw, mainiacjoe_overflow_chevrons, kennysheep_minor_cross D:9: layout_roguey [special_room_orc], serial_curves, eino_curves_01, eino_curves_02, kb_lookout_dungeons_type, uniq_joseph Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 8 9 | 9.8 Conjurations | 4 5 6 8 9 | 9.8 Hexes | 4 5 6 8 9 | 9.8 Summonings | 4 5 6 8 9 | 9.8 Necromancy | 4 5 6 8 9 | 9.8 Translocations | 4 5 6 8 9 | 9.8 Forgecraft | 4 5 6 8 9 | 9.8 Fire Magic | 4 5 6 8 9 | 9.8 Ice Magic | 4 5 6 8 9 | 9.8 Air Magic | 4 5 6 8 9 | 9.8 Earth Magic | 4 5 6 8 9 | 9.8 Alchemy | 4 5 6 8 9 | 9.8 Fighting | 1 2 3 | 3.0 Dodging | | 2.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 23 | 60 | 26 || 109 Searing Ray | 11 | 5 | 26 || 42 Kinetic Grapnel | 1 | 2 | 1 || 4 Jinxbite | | 4 | 7 || 11 Iskenderun's Myst | | | 23 || 23 Dazzling Flash | | | 2 || 2 Fulminant Prism | | | 15 || 15 Use: Scroll | | 3 | 2 || 5 Armour: Robe | 6 | 8 | 33 || 47 Dodge: Dodged | 9 | 7 | 17 || 33