Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 9465640022728357936 398284 Third the Hoplite (level 22, -3/184 (189) HPs) Began as a Demonspawn Fighter on Mar 12, 2025. Was the Champion of Qazlal. Slain by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Vaults. The game lasted 04:54:16 (38906 turns). Third the Hoplite (Demonspawn Fighter) Turns: 38906, Time: 04:54:17 HP: -3/184 (189) AC: 42 Str: 22 XL: 22 Next: 23% MP: 29/29 EV: 6 Int: 20 God: Qazlal [******] Gold: 2456 SH: 0 Dex: 13 (15) Spells: 21/21 levels left rFire + + . v - +9 trident (protect) rCold + + . E - +1 tower shield rNeg + + . u - +5 plate armour {rC+} rPois . (helmet unavailable) rElec + y - +2 cloak {Stlth+} rCorr . c - +2 pair of gloves SInv + l - +2 pair of boots Will +++++ X - amulet of Biata Jypli {Will++ Regen+ RegenMP+ Int+4} Stlth T - ring of Uselis {rElec rF+ Will+ Dex-2 Slay+3} HPRegen 1.30/turn I - ring of Toer Ruh {rF+ rN++ Will+ Int+6} MPRegen 0.61/turn %: repel missiles @: confused, ambrosia-drunk, protected from cold, under a protective aura, on berserk cooldown, slowed, lightly drained, very slow A: antennae 3, robust 1, spiny 3, sharp scales 2, demonic magic 3, deterioration 1, persistent drain }: 2/15 runes: decaying, serpentine a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 5 of the Vaults. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 9 branches of the dungeon, and saw 39 of its levels. You visited the Abyss 1 time. You also visited: Gauntlet. You collected 4699 gold pieces. You spent 2243 gold pieces at shops. Inventory: Hand Weapons b - the +5 scythe "Finisher" {speed, execute} (You found it on level 10 of the Dungeon) v - a +9 trident of protection (weapon) Missiles p - 70 poisoned darts t - 9 javelins (quivered) w - 8 boomerangs Armour c - a +2 pair of gloves (worn) k - a +0 kite shield of cold resistance l - a +2 pair of boots (worn) u - a +5 plate armour of cold resistance (worn) y - a +2 cloak of stealth (worn) E - a +1 tower shield (worn) F - the +4 ring mail "Japeffi" {Rampage rC++ Slay-2 Stlth+} (You bought it in a shop on level 3 of the Vaults) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rC++: It greatly protects you from cold. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. L - a +2 chain mail of poison resistance Jewellery j - a ring of resist corrosion D - the ring of Tidirphuv {rN+ Str+2 Int+4} (You found it on level 4 of the Vaults) [ring of positive energy] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. H - the amulet "Hoyg" {+Blink RegenMP+} (You found it on level 4 of the Vaults) [amulet of magic regeneration] It increases your rate of magic regeneration. +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. I - the ring of Toer Ruh (right hand) {rF+ rN++ Will+ Int+6} (You took it off a centaur warrior on level 13 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. O - the amulet of False Pretenses {Fly Regen+ Int+6} (You took it off a frost giant on level 4 of the Vaults) [amulet of regeneration] Int+6: It affects your intelligence (+6). Fly: It grants you flight. Regen+: It increases your rate of health regeneration. T - the ring of Uselis (left hand) {rElec rF+ Will+ Dex-2 Slay+3} (You found it on level 5 of the Lair of Beasts) [ring of protection from fire] Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. X - the amulet of Biata Jypli (around neck) {Will++ Regen+ RegenMP+ Int+4} (You acquired it on level 14 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Talismans i - the serpent talisman of Wu Jian's Respect {rN+ Will+ Str-3 SInv} (You took it off Aizul on level 3 of the Snake Pit) [serpent talisman] Str-3: It affects your strength (-3). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. Wands m - a wand of roots (23) n - a wand of paralysis (23) x - a wand of polymorph (9) G - a wand of flame (43) P - a wand of mindburst (37) S - a wand of light (4) V - a wand of digging (1) Scrolls o - 11 scrolls of teleportation B - 4 scrolls of fog C - a scroll of butterflies K - 3 scrolls of immolation M - 6 scrolls of revelation N - 3 scrolls of poison R - 6 scrolls of fear W - a scroll of silence Potions a - a potion of brilliance e - 2 potions of cancellation g - 2 potions of magic z - 3 potions of resistance A - 6 potions of mutation J - 3 potions of enlightenment Y - a potion of berserk rage Z - 3 potions of invisibility Miscellaneous h - a phial of floods Skills: + Level 14.0 Fighting * Level 18.4 Polearms - Level 2.3 Throwing * Level 16.4 Armour + Level 25.1 Shields - Level 10.1 Invocations - Level 5.0 Evocations You had 21 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 88% 1 Foxfire Conj/Fire 0% 2x1d4 88% 1 Magic Dart Conj 0% 1d3 88% 1 Sandblast Erth 0% 2d4 88% 1 Slow Hex 0% N/A 88% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 95% 2 Jinxbite Hex 0% N/A 95% 2 Scorch Fire 0% 2d5 95% 2 Searing Ray Conj 0% 2d4 95% 2 Static Discharge Conj/Air 0% 3-3/arc 95% 2 Confusing Touch Hex 0% N/A 99% 3 Dazzling Flash Hex/Fire 0% N/A 99% 3 Fugue of the Fallen Necr 0% N/A 99% 3 Passwall Erth 0% N/A 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Malign Gateway Summ/Tloc 0% N/A 100% 7 Monstrous Menagerie Summ 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:9 Swamp (4/4) Lair:2 Snake (4/4) Lair:3 Slime (1/5) Lair:5 Orc (2/2) D:9 Elf (2/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:3 ( D:5 ( D:6 **** D:9 !**?[ D:12 = D:13 =*: Orc:2 [=:* Elf:2 ( Snake:1 ( Snake:3 * Vaults:1 =( Vaults:3 [ Innate Abilities, Weirdness & Mutations You have a pair of large antennae on your head. (SInv) You are robust. (+10% HP) You are completely covered in sharp spines. You are mostly covered in razor-sharp scales. (AC +2, Slay +2) Spells you cast and wands you use may paralyse nearby enemies. Your body sometimes deteriorates upon taking damage. Your health recovers twice as slowly from being drained. Message History You puncture the polar bear! The polar bear is moderately wounded. You hear two shouts! You block the fire giant's attack. You block the polar bear's attack. x2 The polar bear barely misses you. You impale the polar bear!! The polar bear is severely wounded. You hear a shout! You impale the polar bear!! You kill the polar bear! Qazlal accepts your kill. The shining eye changes into a merfolk! You block the shadow dragon's attack. x3 The vault warden activates a sealing rune. You block the fire giant's attack. The two-headed ogre hits you but does no damage. x2 The deep elf annihilator casts a spell. The deep elf annihilator blinks! You hear a shout! You barely miss the two-headed ogre. You are no longer berserk. You are exhausted. You feel yourself slow down. You hear a shout! Unknown command. You are confused. You feel invigorated. You hear a shout! The merfolk changes into a torpor snail! The shadow dragon breathes negative energy at you. The bolt of negative energy hits you! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The fire giant is struck by your spines. The fire giant barely misses you. A deep troll comes into view. The two-headed ogre is struck by your spines. The two-headed ogre hits you but does no damage. x2 The two-headed ogre is struck by your spines. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! You die... .. .#.#....# .#..#....##### .#.#....#.... S........... ##############p.......##### .........○†.§OD..)...{{{{.. .........○○@Dpppp<<...{{{{{ ..........OOCpTwoO§