Third Level 1 of the Dungeon (0, 0, D:1) a demonspawn skeleton (0, 1, D:1) a goblin skeleton (1, -1, D:1) a demonspawn skeleton (1, 0, D:1) a goblin skeleton (1, 5, D:1) a goblin skeleton (2, 0, D:1) a demonspawn skeleton (2, 2, D:1) a goblin skeleton (2, 5, D:1) a goblin skeleton (3, 1, D:1) a goblin skeleton (3, 4, D:1) a goblin skeleton (4, -1, D:1) a demonspawn skeleton (4, 3, D:1) a goblin skeleton (4, 4, D:1) a goblin skeleton (4, 5, D:1) a demonspawn skeleton (5, -1, D:1) a goblin skeleton (5, 1, D:1) a demonspawn skeleton (6, 0, D:1) a goblin skeleton (6, 3, D:1) a goblin skeleton (11, 7, D:1) a +0 club (17, -21, D:1) a +0 short sword (19, -26, D:1) an inkwell talisman (19, -9, D:1) a bat corpse (skeletalised by now) (19, 0, D:1) a +0 mace (21, -16, D:1) a +0 helmet (28, -19, D:1) a ball python skeleton (33, 15, D:1) a +0 dagger (37, 15, D:1) a ball python skeleton (40, -12, D:1) a ball python skeleton (43, 25, D:1) a frilled lizard corpse (skeletalised by now) (48, -26, D:1) a hobgoblin corpse (skeletalised by now) (48, 16, D:1) a +0 robe Level 2 of the Dungeon (2, -2, D:2) a +0 robe (6, -38, D:2) a +0 scale mail (7, -27, D:2) a spore talisman (8, -24, D:2) a +0 dagger (9, -55, D:2) a +0 ring mail (9, -42, D:2) a bat corpse (skeletalised by now) (18, -37, D:2) a +0 ring mail (23, -50, D:2) a hobgoblin corpse (skeletalised by now) (23, -35, D:2) a +0 scale mail (35, -50, D:2) a bat corpse (skeletalised by now) (39, -32, D:2) a +0 buckler (40, -32, D:2) a +0 club (40, -31, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 10, D:3) a rat corpse (skeletalised by now) (14, -36, D:3) a +0 club a goblin skeleton (15, 9, D:3) a +0 pair of gloves (16, -30, D:3) a quokka skeleton (16, 6, D:3) a +0 spear (18, -12, D:3) a bat corpse (skeletalised by now) (20, -32, D:3) a +1 heavy hand axe (21, -36, D:3) a hobgoblin skeleton (21, -32, D:3) a +0 mace (22, -32, D:3) a +0 whip a stone (24, -28, D:3) a +2 quarterstaff of draining (24, 1, D:3) a +0 whip (26, -38, D:3) a +0 dagger (28, 0, D:3) a +0 club (30, -23, D:3) a potion of moonshine (32, -39, D:3) a +0 dagger (32, -24, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (32, -2, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (36, -32, D:3) a +1 dagger of venom a +0 robe (40, -9, D:3) a +0 flail (41, -42, D:3) a +0 morningstar (42, -29, D:3) the -2 helmet of the Echidna {rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (53, -24, D:3) a hobgoblin corpse (skeletalised by now) (57, -21, D:3) a +0 ring mail (58, -22, D:3) a +0 helmet (65, -17, D:3) a +0 robe Level 4 of the Dungeon [Shop] Oloep's Weapon Shoppe 2 poisoned darts (13 gold) a +0 sling of flaming (51 gold) a +0 heavy battleaxe (220 gold) a +0 shortbow (33 gold) a +0 short sword (33 gold) 6 large rocks (99 gold) a +0 spear (33 gold) [Shop] Qurr's Weapon Shop 5 poisoned darts (30 gold) a +0 falchion (30 gold) the +4 halberd "Beetlebane" {elec, Str+3} (433 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 flail (35 gold) a +2 vampiric lajatang (570 gold) 3 javelins (90 gold) a +0 falchion (30 gold) a +2 quarterstaff of distortion (245 gold) (0, 0, D:4) a +0 robe (6, -5, D:4) a +0 chain mail (14, 13, D:4) a +0 leather armour (17, 10, D:4) a black bear corpse (skeletalised by now) (19, -21, D:4) a +0 scythe a +0 robe (20, -20, D:4) a +0 hand axe (21, 19, D:4) a +0 dagger (22, -2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (22, -1, D:4) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (25, -3, D:4) a quokka skeleton (28, -4, D:4) a ball python skeleton (30, -3, D:4) a ball python skeleton (32, -5, D:4) a +0 club (42, -18, D:4) a +3 short sword a +4 whip of electrocution a +0 whip a kobold skeleton a kobold skeleton (42, -1, D:4) a goblin skeleton (43, -18, D:4) a +0 dagger 4 stones (44, -7, D:4) a +0 dagger a kobold corpse (skeletalised by now) (44, -1, D:4) a rat skeleton (46, -17, D:4) a +0 dagger a kobold corpse (skeletalised by now) (46, -10, D:4) a +0 hand axe (47, -5, D:4) a goblin skeleton (48, -5, D:4) a hobgoblin skeleton (49, -13, D:4) a +1 dagger of holy wrath (50, 0, D:4) a human skeleton (51, 5, D:4) a +0 helmet (56, -13, D:4) a +0 robe (56, 11, D:4) an iguana corpse (skeletalised by now) (58, 2, D:4) a potion of moonshine (58, 9, D:4) a hobgoblin corpse (skeletalised by now) (63, 17, D:4) a +0 plate armour Level 5 of the Dungeon (22, -2, D:5) a +0 flail a +0 leather armour (26, 5, D:5) a +0 falchion an adder corpse (skeletalised by now) (29, -5, D:5) a +1 lajatang of rebuke (30, 10, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (31, 15, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (32, 4, D:5) a +0 trident a +0 chain mail (32, 7, D:5) a +0 club an orc corpse (skeletalised by now) (32, 10, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (32, 15, D:5) a +0 dagger (33, 5, D:5) a +0 dagger an orc corpse (skeletalised by now) (35, 2, D:5) a +0 club (35, 5, D:5) a +0 mace a +0 chain mail (42, 14, D:5) a +0 robe (49, 10, D:5) the -2 pair of boots "Diurees" {Harm rC+ SInv} Harm: It increases damage dealt and taken. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a rimehorn talisman (6, -6, D:6) a +0 hand axe a +0 robe (12, -15, D:6) a curare-tipped dart (13, -17, D:6) a curare-tipped dart (13, -15, D:6) a curare-tipped dart (13, -14, D:6) 16 gold pieces a +0 dagger a +0 robe (15, -21, D:6) a curare-tipped dart (23, 2, D:6) a +0 dagger (27, 11, D:6) a +2 whip of freezing a +0 robe (27, 25, D:6) a +0 chain mail (29, 26, D:6) a +0 giant club (32, 3, D:6) an adder skeleton (33, 8, D:6) a +0 ring mail (34, -18, D:6) a +0 rapier (37, -8, D:6) a +0 robe (41, -14, D:6) a +0 buckler the Ecumenical Temple