Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 16201032338422250363 62 ThreateningAura the Vexing (level 4, -1/33 HPs) Began as a Barachi Hexslinger on Oct 1, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:27 (1702 turns). ThreateningAura the Vexing (Barachi Hexslinger) Turns: 1702, Time: 00:06:27 Health: -1/33 AC: 2 Str: 10 XL: 4 Next: 8% Magic: 5/5 EV: 11 Int: 15 God: Gold: 55 SH: 0 Dex: 14 Spells: 3/5 levels left rFire + + . a - +1 sling rCold . . . (no offhand) rNeg . . . o - +0 robe of Good Intentions {Rampage rF++} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.49/turn %: rampage @: lethally poisoned (-1 -> -9), weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles d - 12 stones Armour c - a +0 robe o - the +0 robe of Good Intentions (worn) {Rampage rF++} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. rF++: It greatly protects you from fire. Jewellery h - an amulet of guardian spirit l - an amulet of magic regeneration (worn) p - a ring of magical power Wands k - a wand of paralysis (9) Scrolls b - a scroll of poison g - 3 scrolls of identify {unknown} i - a scroll of revelation {unknown} j - a scroll of vulnerability {unknown} n - a scroll of amnesia {unknown} Potions e - a potion of curing {unknown} f - 4 potions of haste {unknown} q - a potion of moonshine {unknown} Talismans m - a medusa talisman Skills: + Level 2.0 Fighting + Level 3.5 Ranged Weapons + Level 2.2 Dodging + Level 0.2 Stealth + Level 1.1 Spellcasting + Level 3.7 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 12% N/A 16% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 45% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder closely misses you. The adder bites you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. You are no longer poisoned. The adder bites you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is almost dead. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... #.###...## ##...## #..... #.##.....###.....## ####.. #.#.......#...)...# #.. #.#.......#.......# ### #.#.......#....... #.##.....## ..... ##.###...## ..? ##...###)#######S#######+ #...#...÷.......@........ ##.#..................... #..#.................... #.#####'#######'#######+ .#### #.# ##...## ... ..... #.###.....## ..... ##### #.##.......#...†... #.... #.##...†...#.......# ##### #.##.......#...:...# #.... You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 endoplasms 3 giant cockroaches 7 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 5 ball pythons 6 bats 2 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThreateningAura the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 131 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 489 | D:1 | Learned a level 2 spell: Jinxbite 865 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1487 | D:2 | Reached XP level 4. HP: 7/33 MP: 5/5 1634 | D:2 | Identified the +0 robe of Good Intentions {Rampage rF++} 1702 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, nicolae_concentric_dashed_squares_wild D:2: kennysheep_six_static_rooms, layout_loops_ring, st_stairs_6 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 | 3.5 Fighting | 2 | 2.0 Dodging | | 2.2 Stealth | | 0.2 Spellcasting | | 1.1 Hexes | | 3.7 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 115 | 26 || 141 Cast: Jinxbite | 3 | 1 || 4 Ability: Hop | 1 | || 1 Armour: Robe | 43 | 16 || 59 Dodge: Dodged | 46 | 10 || 56