ThreateningAura Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 9, D:1) a quokka skeleton (1, 42, D:1) a +0 dagger a stone (12, 9, D:1) a ball python corpse (skeletalised by now) (17, 26, D:1) a +0 dagger (38, 23, D:1) a ball python corpse (skeletalised by now) (41, 14, D:1) an inkwell talisman (54, 37, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 16, D:2) a +0 mace (17, -11, D:2) a +0 dagger (18, 9, D:2) a jackal skeleton (18, 10, D:2) a jackal skeleton (20, -16, D:2) a quokka skeleton (23, 9, D:2) a hobgoblin skeleton (40, 9, D:2) a +0 flail a +0 club a +0 whip a gnoll skeleton a gnoll skeleton Level 3 of the Dungeon [Shop] Nughoon's Weapon Shoppe a +5 giant club (320 gold) a +1 war axe of flaming (146 gold) the +6 arbalest "Hireot" {penet, +Blink rPois Str+6} (874 gold) +Blink: It lets you blink. rPois: It protects you from poison. Str+6: It affects your strength (+6). a +0 club (5 gold) the +1 mace of Jiohuc Seadd {protect, ^Drain rElec rC+} (264 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. 6 curare-tipped darts (79 gold) the +5 arbalest "Wagocyf" {elec, rC+ Will+ Str+2 Stlth+} (773 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. a +0 dagger (22 gold) a +0 mace (33 gold) (0, 0, D:3) a potion of ambrosia (1, 0, D:3) 6 gold pieces (13, 4, D:3) an adder corpse (17, 6, D:3) a ribbon worm corpse (26, -1, D:3) a hobgoblin corpse (skeletalised by now) (32, -3, D:3) a +0 hand axe