ThreateningAura Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (10, -7, D:1) a +0 club (19, -23, D:1) a +0 mace (21, -9, D:1) a +0 dagger (22, -19, D:1) a ball python skeleton (22, -10, D:1) an inkwell talisman (22, 13, D:1) a +0 club (22, 23, D:1) an inkwell talisman (22, 34, D:1) 5 stones (29, 0, D:1) a +0 club a goblin skeleton (31, 9, D:1) a +0 leather armour (34, 6, D:1) a +0 dagger (43, 15, D:1) 4 stones (45, -2, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -7, D:2) a +0 leather armour (9, 29, D:2) a +0 chain mail (11, -2, D:2) an adder corpse (skeletalised by now) (35, 16, D:2) a kobold corpse (skeletalised by now) (45, -2, D:2) a +0 club a +0 robe (47, -10, D:2) 6 stones (58, 30, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (9, 1, D:3) a +0 mace (11, 35, D:3) a rat corpse (skeletalised by now) (12, 27, D:3) a +0 leather armour (17, 9, D:3) a +0 lajatang (20, 28, D:3) a +0 ring mail (23, -11, D:3) a +0 club (29, -9, D:3) a bat skeleton (30, 38, D:3) 4 poisoned darts (39, 23, D:3) a rat corpse (skeletalised by now) (40, 32, D:3) a +0 club a +0 sling (44, -5, D:3) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (2, 3, D:4) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (3, 22, D:4) a +0 short sword (16, -9, D:4) a +0 chain mail (23, -9, D:4) a quill talisman (31, -3, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (32, -3, D:4) a +0 dagger (36, -6, D:4) a +0 war axe of venom (42, 2, D:4) 6 stones (46, 20, D:4) a +0 falchion (47, 11, D:4) a +0 dagger (50, 25, D:4) the ring of Yredelemnul's Approval {^Contam Will+++ rCorr MP+6 Dex+3} [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex+3: It affects your dexterity (+3). (unseen) (50, 26, D:4) a +0 orcbow (55, 25, D:4) 22 gold pieces (55, 26, D:4) the +6 sling of Baruot {freeze, rF+ Int+2 Stlth+} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (unseen) (59, 24, D:4) a book of Fire (62, 24, D:4) a +0 club (63, 21, D:4) 3 gold pieces the Ecumenical Temple