ThreateningAura Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 5, D:1) a rat corpse (skeletalised by now) (13, -6, D:1) a +0 leather armour (14, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 7, D:1) a +0 leather armour (17, -13, D:1) a hobgoblin skeleton (17, 4, D:1) a +2 dagger of venom a goblin skeleton (18, -13, D:1) a quokka skeleton (19, 5, D:1) a +0 club (19, 6, D:1) a hobgoblin skeleton (19, 24, D:1) a +0 whip a kobold corpse (skeletalised by now) (21, 8, D:1) a hobgoblin skeleton (28, 9, D:1) a +0 leather armour (31, -3, D:1) a +0 dagger (33, 23, D:1) a +0 club a goblin skeleton (33, 24, D:1) a +3 dagger a kobold skeleton (36, 1, D:1) a bat corpse (skeletalised by now) (43, -14, D:1) a +0 ring mail (45, -14, D:1) a hobgoblin skeleton (45, 25, D:1) a +6 ring of strength (46, 27, D:1) 7 stones (47, 23, D:1) a +0 robe (52, -13, D:1) a +0 pair of boots Level 2 of the Dungeon (8, 9, D:2) a +0 leather armour (11, -2, D:2) a +0 dagger a +0 quarterstaff a goblin corpse (skeletalised by now) (16, 28, D:2) a ball python skeleton (21, 18, D:2) 3 stones (38, 18, D:2) 5 stones (43, 31, D:2) a frilled lizard skeleton (44, 6, D:2) 3 boomerangs (49, 21, D:2) a +0 club (50, 28, D:2) a +0 dagger a kobold skeleton (52, 4, D:2) a +0 rapier (63, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, -4, D:3) a bat skeleton (3, -2, D:3) a +0 club a gnoll skeleton (4, -2, D:3) a +0 short sword (20, -9, D:3) a hobgoblin skeleton (26, -5, D:3) a +0 ring mail (28, 15, D:3) a +0 club 5 poisoned darts a kobold skeleton (28, 19, D:3) a +0 dagger (30, 13, D:3) a +0 short sword (30, 15, D:3) a bat skeleton (30, 17, D:3) a +0 robe (30, 24, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (32, 9, D:3) a +0 whip (39, 9, D:3) a rat skeleton (40, 11, D:3) a +0 barding (40, 17, D:3) 6 large rocks (40, 23, D:3) a +0 robe (43, -14, D:3) 4 boomerangs (46, 35, D:3) a +0 pair of gloves (47, 35, D:3) 3 stones Level 4 of the Dungeon (1, 22, D:4) 4 stones (6, 28, D:4) a +0 short sword a kobold corpse (skeletalised by now) (7, 16, D:4) a +0 dagger (12, 16, D:4) 7 stones (23, -5, D:4) a +1 dagger of flaming a +0 robe a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (23, -4, D:4) a +0 falchion an orc corpse (skeletalised by now) (23, 33, D:4) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (23, 44, D:4) a hobgoblin skeleton (24, -4, D:4) a +0 dagger (24, 33, D:4) a +0 flail an orc skeleton (24, 34, D:4) a +0 dagger a +0 robe (39, 11, D:4) a ball python corpse (skeletalised by now) (41, 41, D:4) a +0 short sword (46, 39, D:4) a +0 dagger Level 5 of the Dungeon (8, -34, D:5) a +0 chain mail (13, -4, D:5) a +0 robe (14, -12, D:5) a jackal skeleton (15, -11, D:5) a jackal skeleton a jackal skeleton (17, -36, D:5) 6 stones (17, -4, D:5) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (25, -29, D:5) a +0 shortbow a centaur skeleton (33, -46, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (33, -45, D:5) a +0 whip an orc skeleton (37, -32, D:5) a +0 short sword a +0 leather armour (45, -19, D:5) an amulet of faith (52, -9, D:5) a +0 whip (58, -31, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 6 stones (9, 16, D:6) a +0 dagger a +0 leather armour an orc skeleton (11, -2, D:6) a yak skeleton (14, -8, D:6) a +0 robe (27, 25, D:6) a +4 long sword (41, -3, D:6) a +0 spear (44, -1, D:6) a +0 dagger a +0 sling 2 boomerangs an orc corpse (skeletalised by now) (46, -2, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, -2, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 3, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 great mace (4, 22, D:7) a +0 giant club an ogre corpse (skeletalised by now) (13, 33, D:7) a +0 ring mail (22, -7, D:7) a +0 scale mail (29, 11, D:7) a +0 short sword (29, 12, D:7) a +0 short sword a +0 short sword 4 stones a +0 club 5 poisoned darts (30, 12, D:7) a +0 dagger (30, 13, D:7) a +0 whip a +1 halberd of venom a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, -7, D:7) a +0 halberd a +0 robe (31, 12, D:7) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (31, 13, D:7) a +0 whip a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) (32, 8, D:7) a +0 club a gnoll corpse (skeletalised by now) (32, 14, D:7) a +0 spear (35, -12, D:7) a +0 rapier (37, 9, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 4, D:8) a +0 shortbow (7, 2, D:8) a +0 leather armour (11, 1, D:8) a +0 robe the Necropolis (0, 0, Necropolis) a scroll of identify (0, 1, Necropolis) 15 gold pieces (0, 2, Necropolis) 25 gold pieces (0, 3, Necropolis) 14 gold pieces (7, 31, Necropolis) 18 gold pieces (8, 31, Necropolis) the +4 dire flail of Diet Blood {spect, Str+6} Str+6: It affects your strength (+6). (unseen) (8, 32, Necropolis) 20 gold pieces (9, 32, Necropolis) a staff of fire (unseen) (10, 28, Necropolis) 2 potions of brilliance (10, 32, Necropolis) 26 gold pieces (11, 31, Necropolis) 17 gold pieces (11, 32, Necropolis) 3 stones (28, 4, Necropolis) 17 gold pieces (29, -1, Necropolis) 18 gold pieces (29, 1, Necropolis) a +4 long sword (unseen) (30, 0, Necropolis) the Incunabulum of the Legion Spells Type Level a - Eringya's Surprising Crocodile Summoning 4 b - Haunt Necromancy/Summoning 7 c - Summon Hydra Summoning 7 d - Summon Horrible Things Summoning 8 e - Dragon's Call Summoning 9 (unseen) (31, 0, Necropolis) 21 gold pieces (31, 2, Necropolis) a +0 falchion