ThreateningAura Level 1 of the Dungeon (1, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 1, D:1) a frilled lizard corpse (skeletalised by now) (7, 24, D:1) a +0 dagger (9, -9, D:1) a hobgoblin corpse (skeletalised by now) (12, -6, D:1) a +0 whip (15, 16, D:1) a +0 robe (18, -10, D:1) a +0 dagger a jackal skeleton a rat skeleton (19, -12, D:1) a jackal corpse (skeletalised by now) (19, 17, D:1) 8 stones (23, 13, D:1) a +0 robe (36, -17, D:1) a +0 short sword (39, -24, D:1) a rat corpse (skeletalised by now) (50, -17, D:1) a +2 falchion of distortion (55, -23, D:1) a +0 club Level 2 of the Dungeon [Shop] Uludikyu's Weapon Shop a +0 whip (35 gold) 7 stones (9 gold) a +0 long sword (49 gold) the +3 flail "Cawnolige" {pain, Int+2} (488 gold) Int+2: It affects your intelligence (+2). a +0 falchion (42 gold) 8 stones (11 gold) a +1 flail of holy wrath (186 gold) a +0 short sword (42 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1643 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (3, -9, D:2) the +10 falchion "Soriukk" {freeze, rN+} rN+: It protects you from negative energy. (9, -11, D:2) 6 poisoned darts (11, 16, D:2) a +0 long sword (16, 1, D:2) a frilled lizard skeleton (23, 1, D:2) 6 stones (26, 3, D:2) a +0 short sword (40, -3, D:2) a +0 leather armour (40, 14, D:2) a +0 robe (50, 22, D:2) a +0 dagger a +0 sling (60, 37, D:2) a +0 spear (60, 40, D:2) a +1 whip of electrocution (64, 33, D:2) a +0 spear Level 3 of the Dungeon (4, 5, D:3) a scroll of teleportation (10, -12, D:3) 10 gold pieces (14, -9, D:3) a +0 dagger a +0 robe (16, 14, D:3) a scroll of teleportation (16, 21, D:3) a throwing net (18, 14, D:3) a +0 dagger a +0 club a +0 club a goblin corpse (19, 14, D:3) a +0 ring mail (20, 14, D:3) a +0 club a +0 dagger (29, -17, D:3) a hobgoblin corpse (35, -18, D:3) a +0 ring mail