Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4631087822982789060 4 ThreateningAura the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Jan 7, 2026. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (274 turns). ThreateningAura the Conjurer (Mummy Conjurer) Turns: 274, Time: 00:01:21 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 58% Magic: 0/4 EV: 11 Int: 17 God: Gold: 5 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of revelation {unknown} c - a scroll of enchant armour {unknown} d - a scroll of poison {unknown} Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Call Canine Familiar Summ 2% N/A 47% 3 Sigil of Binding Hex 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You completely miss the jackal. The jackal bites you. You completely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal closely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #.............#### #.#####..>...[...# ........#####.##<# #.####..# #.##.# ...###..# #.##.# ....##..# #.##.# ........# #.##.# ....##.## #.##.# ...###.## #.##@# #.......# #.##h# #..###..### #.# #.......... #h## ##.###..### #..# ...# #...# ##.# #### #.# # #.# # #.# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:2) A frilled lizard (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ThreateningAura the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 145 | D:1 | You fall into a shaft and drop 1 floor! 274 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, serial_shops, nicolae_shop_tiny_waterfront, hangedman_decor_push, minmay_tromino_i2 D:2: layout_loops_ring, chequers_ecumenical_altar_island Action || total ---------------------------++------- Melee: Unarmed || 18 Punch || 1 Cast: Magic Dart || 12 Armour: Robe || 17 Dodge: Dodged || 17