Throg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 16, D:1) a frilled lizard corpse (skeletalised by now) (4, 6, D:1) a frilled lizard skeleton (13, 15, D:1) a +0 club a goblin skeleton (14, 3, D:1) 2 stones (16, -23, D:1) a +0 arbalest (19, 15, D:1) a +0 club (20, 9, D:1) a +0 dagger (20, 24, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (22, -6, D:1) a +0 quarterstaff (23, -20, D:1) a +0 mace (24, 9, D:1) a +0 dagger (37, -24, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Nec Wiu's General Store the +1 spear of Wondrous Power {elec, rF+ Str+3} (459 gold) Str+3: It affects your strength (+3). rF+: It protects you from fire. a +0 flail (49 gold) 6 stones (8 gold) a +5 ring of evasion (504 gold) the +6 troll leather armour "Douficw" {+Inv rElec Regen+ Str+3 Int-5} (865 gold) Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. a scroll of identify (28 gold) a +0 halberd (56 gold) a book of Death (616 gold) a scroll of enchant weapon (105 gold) a Young Poisoner's Handbook (280 gold) (0, 0, D:2) a +0 pair of gloves (3, -3, D:2) a +0 quarterstaff (3, 0, D:2) a +0 club a goblin skeleton (4, 3, D:2) a rat skeleton (5, 4, D:2) a ball python skeleton (11, -3, D:2) a hobgoblin skeleton (13, -2, D:2) a +0 falchion (20, -12, D:2) 5 stones (21, 33, D:2) a +0 heavy mace (24, 0, D:2) a +0 long sword (28, 22, D:2) a +0 dagger a jackal skeleton (28, 23, D:2) a jackal skeleton (28, 24, D:2) a jackal skeleton (33, 24, D:2) a +2 antimagic spear (38, 21, D:2) a frilled lizard skeleton (39, 23, D:2) a +0 dagger a goblin skeleton (41, 14, D:2) a frilled lizard skeleton (50, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, 11, D:3) a +0 mace (3, -15, D:3) a +0 whip a kobold corpse (skeletalised by now) (3, 4, D:3) the +1 leather armour of Pan-Flutes {^Contam *Corrode rPois rF+++} rF+++: It renders you almost immune to fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. (14, -19, D:3) a scroll of enchant weapon (22, -19, D:3) a frilled lizard corpse (skeletalised by now) (22, 13, D:3) a +0 ring mail (25, 14, D:3) 6 stones (26, -14, D:3) a +0 whip 2 poisoned darts (40, -13, D:3) a hobgoblin skeleton (56, -13, D:3) a hobgoblin corpse (skeletalised by now) (61, -5, D:3) a +0 club 7 poisoned darts (66, -24, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (4, 17, D:4) a +0 whip (5, 11, D:4) a +0 whip of electrocution (12, 35, D:4) a storm talisman (13, -5, D:4) a +0 ring mail (27, 13, D:4) a quokka corpse (28, 8, D:4) a +0 dagger a goblin corpse (skeletalised by now) (28, 9, D:4) a +0 club a +0 club a +0 dagger (29, -9, D:4) an adder corpse (skeletalised by now) (30, 11, D:4) a +0 club (31, 10, D:4) a +0 giant club a +0 club a +0 dagger a +0 club an ogre corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now)