Throg Level 1 of the Dungeon (5, 25, D:1) a ball python corpse (skeletalised by now) (11, 10, D:1) a +0 club (14, -17, D:1) a bat skeleton (15, 12, D:1) a quokka corpse (skeletalised by now) (17, 17, D:1) 7 stones (18, 17, D:1) a +0 whip a rat skeleton a kobold skeleton (21, 19, D:1) a +0 short sword (24, -16, D:1) a rat skeleton (26, -17, D:1) a +0 short sword a stone a kobold skeleton (29, 27, D:1) a +0 ring mail (30, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 18, D:1) a +0 robe (36, 5, D:1) a +0 club (37, 6, D:1) a +0 club (42, -13, D:1) a +0 mace (43, -19, D:1) a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, -18, D:1) a jackal corpse (skeletalised by now) (44, -18, D:1) a rat corpse (skeletalised by now) (45, 4, D:1) a +0 sling (48, 11, D:1) a rat corpse (skeletalised by now) (50, 11, D:1) a +0 hand axe (52, 16, D:1) a +0 hand axe Level 2 of the Dungeon (1, -33, D:2) a +0 mace (10, -26, D:2) a +0 whip (14, -23, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (15, -23, D:2) a +0 dagger 5 stones a +0 dagger (21, -1, D:2) a rat corpse (skeletalised by now) (30, -31, D:2) an orb of guile (30, -15, D:2) a +0 ring mail (30, -9, D:2) an adder skeleton (37, -27, D:2) a +0 short sword (40, -44, D:2) 7 stones (47, -20, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (50, -45, D:2) an adder corpse (skeletalised by now) (50, -14, D:2) a +0 chain mail (59, -9, D:2) a +0 scale mail a +0 trident the human skeleton of Terence Level 3 of the Dungeon (3, 14, D:3) a dart slug corpse (12, 10, D:3) a frilled lizard corpse (14, -16, D:3) 9 stones (17, -10, D:3) a jackal corpse (18, -7, D:3) a +0 flail an orc corpse (36, -18, D:3) the +2 robe of the Snake Pit {Harm ^Drain rF- Archmagi} rF-: It makes you vulnerable to fire. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (unseen)