Throg Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 42, D:1) a +0 club (3, 29, D:1) a frilled lizard corpse (skeletalised by now) (6, 25, D:1) a +0 pair of boots (13, 42, D:1) a frilled lizard skeleton (13, 44, D:1) a hobgoblin skeleton (27, 36, D:1) a +0 club (44, 42, D:1) a +0 dagger a goblin skeleton (47, 20, D:1) a +0 dagger a kobold skeleton (47, 31, D:1) a quokka skeleton (56, -1, D:1) a +0 dagger (61, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (2, 19, D:2) a +0 hammer (2, 20, D:2) a +0 hammer (2, 21, D:2) a +0 hammer (3, 17, D:2) a +0 hammer (3, 19, D:2) a +0 hammer (3, 20, D:2) a +0 hammer (4, 13, D:2) a +0 hammer (4, 15, D:2) a +0 hammer (4, 16, D:2) a +0 hammer (4, 19, D:2) a +0 hammer (4, 20, D:2) a +0 hammer (5, 12, D:2) a +0 hammer (5, 14, D:2) a +0 hammer (8, -16, D:2) a +0 whip (9, 24, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (9, 25, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (10, -19, D:2) the +8 mace of the Sage {protect, Str+3} Str+3: It affects your strength (+3). (11, 7, D:2) a hobgoblin corpse (11, 25, D:2) a +0 mace a +0 animal skin the -1 helmet "Mucw" {Dex+2} Dex+2: It affects your dexterity (+2). a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 21, D:2) a +0 dagger a bat corpse (17, -8, D:2) a +0 dagger (17, -2, D:2) 8 stones (19, 20, D:2) a +0 club a +0 sling a goblin corpse (22, 8, D:2) a +0 trident (36, -12, D:2) a potion of mutation