Throg Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (3, -2, D:1) a +0 dagger a kobold skeleton (3, -1, D:1) a rat skeleton (22, -2, D:1) 3 stones (27, -12, D:1) a +0 falchion (34, -30, D:1) a +0 sling (47, -15, D:1) a +0 buckler (55, 0, D:1) a +0 dagger Level 2 of the Dungeon (4, 26, D:2) a +0 sling (13, -5, D:2) a rat corpse (skeletalised by now) (14, -7, D:2) a +0 club 2 stones (14, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 32, D:2) the +3 robe of the Trout {Rampage} Rampage: It bestows one free step when moving towards enemies. (25, 27, D:2) a +0 club a goblin skeleton an adder skeleton (26, 35, D:2) a +0 dagger (28, 10, D:2) a +0 club 2 stones (30, -6, D:2) a +0 dagger 5 stones (39, 15, D:2) a +2 whip of electrocution a kobold skeleton (43, 0, D:2) a jackal corpse (skeletalised by now) (46, -3, D:2) a jackal corpse (skeletalised by now) (46, -2, D:2) a jackal corpse (skeletalised by now) (48, 18, D:2) an adder skeleton (53, 19, D:2) a ball python skeleton (55, 31, D:2) a +2 scimitar of electrocution (56, 27, D:2) a +0 dagger (63, 30, D:2) a +0 war axe a bat corpse (skeletalised by now) (67, 30, D:2) a stone Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 dagger of Tumult {venom, ^Fragile Fly Int+2} (1010 gold) Int+2: It affects your intelligence (+2). Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. the -1 cloak of Action {+Inv Stlth+} (1630 gold) +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the +2 helmet "Gir Guu" {rC- rN+++ Int+3 Dex+3} (4810 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. the amulet "Vyun" {Spirit +Inv rCorr Str-3 SInv Stlth+} (5030 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str-3: It affects your strength (-3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (19, 0, D:3) a +0 short sword of electrocution (19, 2, D:3) a +0 whip 5 stones a +0 robe a hobgoblin skeleton (24, -28, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (24, 16, D:3) a +1 scythe of distortion a +0 robe the human corpse of Sigmund (skeletalised by now) (25, -1, D:3) a +0 dagger (28, -11, D:3) a +0 pair of boots (30, -31, D:3) a +0 dagger (32, -31, D:3) a +0 dagger an orc corpse (skeletalised by now) (33, -29, D:3) a +0 dagger a +0 scale mail a +2 whip of holy wrath a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, -15, D:3) a +2 dagger of venom a +0 sling (38, -2, D:3) a +0 club a goblin skeleton (39, -2, D:3) a +0 hand axe a +0 chain mail (41, 1, D:3) a +0 club (44, -2, D:3) a +0 club a +0 sling a +0 club (44, -1, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (45, -3, D:3) a +0 dagger (48, 4, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +1 scale mail of Aheploir {Harm Int+3} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (1, 0, D:4) 4 poisoned darts (5, -5, D:4) 6 gold pieces (5, -1, D:4) a giant cockroach corpse