Throg Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (5, 6, D:1) a ball python corpse (skeletalised by now) (6, 13, D:1) a +0 scale mail (7, 11, D:1) a +0 dagger (14, -6, D:1) a +0 trident (14, 6, D:1) a +0 spear (17, -20, D:1) a +0 dagger (21, -21, D:1) a +0 club (21, 3, D:1) a +0 rapier (31, -2, D:1) a +0 dagger (31, 11, D:1) a +0 club (32, 3, D:1) a ball python corpse (skeletalised by now) (33, -15, D:1) a quokka corpse (skeletalised by now) (35, -2, D:1) 3 stones (40, -15, D:1) a +0 dagger (40, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -1, D:1) a +0 club (42, 13, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) the +6 whip "Saceg" {freeze, *Corrode Str+2 Int+2 Stlth+} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (2, 26, D:2) a +0 dagger (4, 29, D:2) a +0 dagger a kobold skeleton (6, 6, D:2) a +0 sling (6, 11, D:2) 7 stones (8, -10, D:2) a rat skeleton (10, 6, D:2) a scarf of invisibility (21, 11, D:2) a +0 ring mail (29, 30, D:2) a hobgoblin skeleton (30, 28, D:2) a bat skeleton (34, 25, D:2) a +0 spear (44, 16, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +1 dagger of holy wrath an orc corpse (11, 10, D:3) a +0 short sword (20, 27, D:3) a jackal corpse (skeletalised by now) (23, 5, D:3) a +0 halberd (25, 13, D:3) a +0 dagger (28, -5, D:3) a hobgoblin corpse (skeletalised by now) (31, 34, D:3) a +0 dagger (32, 2, D:3) 4 stones (35, 27, D:3) a bat corpse (skeletalised by now) (35, 34, D:3) a +0 dagger (43, 8, D:3) a rat corpse (skeletalised by now)