Throg Level 1 of the Dungeon (0, 0, D:1) a +0 flail (6, -12, D:1) 9 stones (11, -14, D:1) 7 stones (12, 13, D:1) a hobgoblin corpse (skeletalised by now) (14, 2, D:1) a rat corpse (skeletalised by now) (14, 13, D:1) a jackal corpse (skeletalised by now) (17, 23, D:1) a +0 trident (24, 18, D:1) a bat corpse (skeletalised by now) (37, 15, D:1) a +0 pair of gloves (40, 6, D:1) 9 stones (42, 10, D:1) a ball python skeleton (44, 8, D:1) a hobgoblin skeleton (46, 7, D:1) a ball python skeleton (49, 10, D:1) a +0 robe (57, 14, D:1) a +0 short sword (58, 13, D:1) 4 poisoned darts (62, 28, D:1) a hobgoblin corpse (skeletalised by now) (62, 29, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (5, 13, D:2) a +0 sling a +0 dagger (22, 9, D:2) a hobgoblin skeleton (23, 11, D:2) an adder skeleton (23, 12, D:2) a frilled lizard skeleton (32, 6, D:2) a +0 dagger a kobold skeleton (34, 3, D:2) an adder skeleton (36, 28, D:2) a +0 dagger a rat skeleton an adder skeleton a goblin skeleton (38, -1, D:2) the +4 leather armour of Unambiguity {-Tele Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. (39, 29, D:2) a quokka skeleton (39, 30, D:2) a +0 pair of boots (46, 24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 8 stones (14, 8, D:3) a +0 dagger (14, 9, D:3) a +0 flail (14, 10, D:3) a +2 short sword of draining (24, 17, D:3) an adder skeleton (27, -10, D:3) a quokka skeleton (30, 23, D:3) a +0 whip (39, -19, D:3) a +0 dagger (39, -5, D:3) a +0 leather armour (43, -7, D:3) a +0 spear (43, 16, D:3) a hobgoblin skeleton (48, -12, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) an adder corpse (10, 38, D:4) a +0 club a +0 ring mail