Throg Level 1 of the Dungeon [Shop] Qumumn's Antique Armour Boutique a +0 robe (16 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +2 scale mail of poison resistance (414 gold) a +0 cloak (103 gold) a +0 ring mail (92 gold) (0, 0, D:1) a rat skeleton (7, 8, D:1) a ball python corpse (skeletalised by now) (8, 12, D:1) a +0 dagger (11, 7, D:1) a +0 sling (13, -12, D:1) a quokka skeleton (21, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -3, D:1) a hobgoblin skeleton (22, -17, D:1) a +0 short sword (22, 21, D:1) a quokka skeleton (28, -17, D:1) a +0 short sword (30, -13, D:1) a +0 club (32, -15, D:1) a +0 whip a gnoll skeleton (32, -14, D:1) a +0 whip 2 stones (37, 7, D:1) a +0 leather armour (40, 0, D:1) a +0 ring mail (40, 1, D:1) a +0 dagger (49, -15, D:1) a hobgoblin corpse (skeletalised by now) (55, 9, D:1) a bat corpse (skeletalised by now) (60, -10, D:1) a +0 pair of gloves (64, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 1, D:2) a rat corpse (skeletalised by now) (4, 24, D:2) an adder skeleton (6, 33, D:2) the +4 lajatang of the Salmon {freeze, *Rage rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (8, -13, D:2) 7 stones (10, 6, D:2) a quokka corpse (skeletalised by now) (11, 12, D:2) a +0 leather armour (11, 19, D:2) a +0 short sword (12, -5, D:2) a +0 dagger of electrocution a kobold skeleton (13, 1, D:2) the +3 whip of the Enemy {heavy, rElec rF+ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (22, -11, D:2) a +0 club (28, -3, D:2) a +0 dagger a goblin skeleton (46, 4, D:2) 7 stones Level 3 of the Dungeon (2, -5, D:3) a +0 cloak (7, 23, D:3) a ball python corpse (skeletalised by now) (12, 28, D:3) a +0 dagger (15, 29, D:3) a +0 robe (20, 26, D:3) an adder corpse (skeletalised by now) (25, 36, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 0, D:3) a +0 leather armour (28, 18, D:3) a +0 scale mail (41, 23, D:3) a bat skeleton (51, 24, D:3) a +0 spear (53, 22, D:3) a +0 spear (54, 13, D:3) a +0 mace (54, 24, D:3) a +0 flail a gnoll corpse (skeletalised by now) (59, -14, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -5, D:4) a hound corpse (skeletalised by now) (7, 0, D:4) a hound corpse (skeletalised by now) (8, 18, D:4) a +0 pair of boots (9, -4, D:4) a +0 pair of gloves (14, 3, D:4) a howler monkey corpse (skeletalised by now) (23, 25, D:4) a +5 dire flail of freezing a +0 robe an adder corpse (skeletalised by now) (23, 26, D:4) a +0 dagger (23, 27, D:4) a +4 halberd of freezing a +0 robe (24, 27, D:4) a +0 spear a +0 robe (28, -1, D:4) a +0 ring mail (36, 33, D:4) a +0 robe a +3 long sword (37, 30, D:4) 5 stones a +0 short sword a kobold skeleton (38, 25, D:4) a +0 sling (39, 28, D:4) a staff of conjuration {!a} Level 5 of the Dungeon (0, 9, D:5) a +0 flail a gnoll corpse (1, 8, D:5) a stone (2, 9, D:5) Sohipekk's Parchment of the Flammable Anticline Spells Type Level a - Sandblast Earth 1 b - Fire Storm Conjuration/Fire 9 (unseen) (6, 3, D:5) a hound corpse (7, 0, D:5) a +0 spear a +0 club a gnoll corpse (8, 0, D:5) a +1 spear of venom a +0 ring mail (24, 5, D:5) a +0 dagger an orc corpse (34, 19, D:5) a +0 giant club an ogre corpse