Throg the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of intelligence a +6 ring of dexterity a +0 scale mail a +5 plate armour a +3 tower shield a +0 buckler the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. a +5 executioner's axe a +0 war axe +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) Oheat's Omnibus of the Chilly Mausoleum Spells Type Level a - Dispel Undead Necromancy 4 b - Rimeblight Ice/Necromancy 7 c - Death's Door Necromancy 9 (unseen) (49, 1, D) a wand of paralysis (5) (49, 24, D) a +2 robe of positive energy (49, 37, D) a +3 chain mail of fire resistance (50, 0, D) a +0 short sword (50, 1, D) a +2 war axe of venom (unseen) (50, 5, D) a +0 trident (50, 6, D) a +0 long sword (50, 24, D) the +4 quarterstaff of the End {freeze, Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. (50, 36, D) a +2 falchion of holy wrath (50, 37, D) a staff of alchemy {!a} (51, 0, D) a scroll of brand weapon (51, 16, D) a glowing shapeshifter corpse (51, 24, D) a +2 great sword of protection (51, 25, D) a staff of cold (unseen) (51, 29, D) a yak corpse a blink frog corpse (51, 30, D) a hydra corpse (51, 31, D) a basilisk corpse (51, 41, D) a polar bear corpse (52, 0, D) the +3 war axe "Obudd" {vamp, rElec Stlth+} (still there?) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a Gell's gravitambourine (2/2) (still there?) (52, 1, D) a +0 war axe a book of Callings a red draconian corpse (52, 2, D) a +2 great sword of holy wrath (still there?) a +0 halberd (still there?) a black draconian corpse (still there?) (52, 3, D) a +0 flail a purple draconian corpse (52, 6, D) a staff of alchemy (unseen) (52, 12, D) a staff of air {!a} (52, 13, D) a +1 flail of protection (52, 17, D) a glowing shapeshifter corpse (52, 23, D) a ring of wizardry a +4 ring of slaying the staff "Roeczymp" {*Slow rElec Int+5 Air, !a} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 36, D) a +0 falchion of freezing (53, 0, D) a +3 ring mail of willpower (unseen) (53, 1, D) the Handbook of Freezing and Wounds Spells Type Level a - Foxfire Conjuration/Fire 1 b - Frozen Ramparts Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Spellforged Servitor Conjuration/Summoning 7 (unseen) (53, 2, D) a +0 war axe a yellow draconian corpse (53, 3, D) a +0 broad axe a red draconian corpse (53, 12, D) a staff of cold {!a} (53, 15, D) a shapeshifter corpse (53, 16, D) a glowing shapeshifter corpse (53, 17, D) a glowing shapeshifter corpse (53, 25, D) a +1 long sword of flaming (53, 39, D) a rime drake corpse (54, 0, D) a +6 dagger of venom (unseen) (54, 12, D) a +2 plate armour of poison resistance (54, 29, D) a +0 robe a spriggan corpse (54, 36, D) the staff of Karma {rC+ Ice Earth} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, 2, D) a moth of wrath corpse (55, 12, D) a +2 great sword of holy wrath (55, 13, D) the +4 chain mail "Zal Oxul" {rElec Str-2 Int+5 Slay+4} Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. (56, 0, D) a phantom mirror (56, 2, D) a +5 ring of evasion (59, 36, D) the +3 scale mail "Canaoxesch" {Will- Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Will-: It decreases your willpower. (60, 37, D) an amulet of the acrobat (60, 39, D) a +0 arbalest a +0 orcbow a centaur corpse (60, 40, D) a +0 longbow a +0 leather armour (60, 41, D) 4 large rocks (61, 8, D) a staff of air {!a} (61, 16, D) a ring of magical power (61, 37, D) a staff of fire {!a} (61, 39, D) a +2 heavy spear 2 javelins a +0 leather armour a merfolk corpse (61, 40, D) 6 large rocks {=f} (62, 0, D) a +4 scale mail of cold resistance (62, 1, D) a +2 dagger of flaming (unseen) (62, 9, D) a +4 great mace of draining (62, 19, D) a +0 short sword a +0 robe (62, 20, D) a black bear corpse (skeletalised by now) (62, 26, D) a +4 great sword of venom (62, 27, D) an amulet of regeneration (62, 30, D) a +0 long sword (still there?) a +2 scimitar of flaming (still there?) (62, 31, D) a +0 short sword a +0 shortbow (62, 37, D) a +3 spear of venom (62, 39, D) 4 large rocks (62, 40, D) a +0 orcbow a +0 longbow a +0 leather armour (62, 41, D) a staff of cold (still there?) a +2 arbalest of freezing (still there?) a yaktaur corpse (still there?) (63, 0, D) a +6 ring of strength (63, 8, D) a staff of air {!a} (63, 16, D) a staff of air {!a} (63, 17, D) a +4 arbalest of freezing (63, 19, D) a wolf corpse (skeletalised by now) (63, 20, D) a wolf corpse (skeletalised by now) (63, 21, D) a wolf corpse (skeletalised by now) (63, 26, D) a +6 ring of strength (63, 30, D) a +2 long sword of electrocution (63, 36, D) a staff of fire {!a} (64, 17, D) a +2 short sword of flaming (64, 19, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (64, 27, D) a +0 leather armour of fire resistance (64, 30, D) a +0 dagger a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (64, 31, D) a +0 scimitar a +0 buckler (65, 26, D) a +0 short sword a staff of fire {!a} an elf corpse (skeletalised by now) (67, 0, D) a staff of death {!a} (68, 0, D) the +9 battleaxe "Ebbiah" {heavy, rElec rF+ rN+ Int-5} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (69, 3, D) a rime drake skeleton (69, 36, D) the +3 scale mail of the Trombone {+Blink rC+} rC+: It protects you from cold. +Blink: It lets you blink. (70, 9, D) a staff of cold {!a} (70, 11, D) an ugly thing corpse (skeletalised by now) (70, 12, D) an ugly thing corpse (skeletalised by now) (70, 36, D) a granite talisman (70, 40, D) a river rat corpse (71, 8, D) the +3 robe "Vuren" {Str+4} Str+4: It affects your strength (+4). (71, 10, D) a shapeshifter corpse (skeletalised by now) (71, 11, D) an ugly thing corpse (skeletalised by now) (71, 16, D) a staff of cold {!a} (71, 26, D) a staff of cold {!a} (71, 36, D) a +0 sling of draining (71, 37, D) the +8 great sword "Glorpo" {drain, rF+ rC+ SInv Stlth-} rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (71, 40, D) a wolf corpse (71, 41, D) a bullfrog corpse (72, 9, D) a +5 hand axe of venom (72, 11, D) a shapeshifter corpse (skeletalised by now) (72, 17, D) a +2 chain mail of cold resistance (unseen) (72, 27, D) a +1 spectral giant club (72, 36, D) a +5 hand axe of electrocution (72, 37, D) the +0 battleaxe of the Fray {drain, *Rage *Corrode rPois rN+++} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). *Corrode: It may corrode you when you take damage. (73, 17, D) a +1 mace of protection (unseen) (73, 37, D) the +1 triple crossbow "Gaemaleu" {speed, rC++ Str-2 Int+3 SInv} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. SInv: It lets you see invisible. (75, 1, D) a staff of conjuration {!a}