Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7469978893120844945 8 Throg the Dwarven Mishap (level 2, -6/26 HPs) Began as a Mountain Dwarf Fighter on Dec 20, 2024. Was an Initiate of Qazlal. Killed from afar by a thermic dynamo (15 damage) ... with a rebounding bolt of fire ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:35 (122 turns). Throg the Dwarven Mishap (Mountain Dwarf Fighter) Turns: 122, Time: 00:02:36 Health: -6/26 AC: 26 Str: 30 XL: 2 Next: 0% Magic: 1/7 EV: 0 Int: 8 God: Qazlal [......] Gold: 0 SH: 25 Dex: 9 Spells: 1/1 levels left rFire . . . p - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . r - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . q - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth s - +6 ring of strength HPRegen 0.24/turn S - +6 ring of strength MPRegen 0.10/turn %: no teleportation, no spellcasting @: flying, mesmerised A: runic magic, artefact enchanting a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 3.2 Fighting * Level 2.4 Axes + Level 3.2 Armour + Level 3.2 Shields * Level 9.6 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe p - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. F - a +5 broad axe G - a +5 demon whip Armour q - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. r - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. y - a +5 crystal plate armour C - +5 golden dragon scales Jewellery s - a +6 ring of strength (left hand) L - a ring of flight S - a +6 ring of strength (right hand) Wands k - a wand of mindburst (7) l - a wand of iceblast (7) m - a wand of acid (7) Scrolls j - 4 scrolls of blinking t - 4 scrolls of amnesia u - 7 scrolls of fog v - 5 scrolls of identify {@r1} w - 2 scrolls of fear Potions e - 10 potions of curing {@q1} f - 10 potions of heal wounds {@q2} g - 6 potions of haste {@q3} h - 7 potions of magic n - 6 potions of might o - 3 potions of berserk rage {!q} x - 2 potions of brilliance z - 2 potions of invisibility A - 4 potions of resistance Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.).▓ ▓..{v.▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a thermic dynamo and a +1 war axe of flaming (mesmerising). Message History s - a +6 ring of strength (left hand) You feel stronger. S - a +6 ring of strength (right hand) You feel more experienced! Your Invocations skill gained 9 levels and is now at level 9! You have reached level 2! Unknown command. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A +1 war axe of flaming and a thermic dynamo come into view. Visions of slaying the +1 war axe of flaming flood into your mind. A wild whirl of fire shoots out from the thermic dynamo at you. The rebounding bolt of fire hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found a +3 heavy great mace and a staff of death. Found a transporter. You block the +1 war axe of flaming's attack. PTOANNNG! You block the +1 war axe of flaming's attack. GONNNNG! You barely miss the +1 war axe of flaming. You slash the thermic dynamo! You block the +1 war axe of flaming's attack. PTOANNNG! The thermic dynamo overcharges itself and releases excess heat at you. The rebounding bolt of fire hits you! Ouch! That really hurt! You die... Skill XL: | 1 | ---------------+----+----- Invocations | 9 | 9.6 Fighting | | 3.2 Axes | | 2.4 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: Broad axe || 1 Use: Potion || 1 Armour: Plate armour || 2 Block: Kite shield || 3 Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Throg the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 6 | D | Banished a spatial maelstrom 7 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 7 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 7 | D | Found the +10 dark maul {heavy} 7 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 7 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 7 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 7 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 7 | D | Found the +6 shillelagh "Devastator" {shatter} 7 | D | Found the +11 plutonium sword {^Contam Stlth-} 7 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 7 | D | Found the +9 sword of Zonguldrok {reap} 7 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 7 | D | Found the +9 sword of Power {lifebolt} 7 | D | Found the +7 mace of Variability {chaos, chaos arc} 7 | D | Found the +11 Singing Sword {sonic wave} 7 | D | Found the +8 storm bow {elec, penet} 10 | D | Found a corrupted altar of Lugonu. 10 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Found a burning altar of Makhleb. 10 | D | Found a transporter. 10 | D | Found a viscous altar of Jiyva. 10 | D | Found a hazy altar of Hepliaklqana. 26 | D | Found an opulent altar of Gozag. 27 | D | Found a blossoming altar of Fedhas. 66 | D | Became a worshipper of Qazlal Stormbringer 116 | D | Reached skill level 9 in Invocations 116 | D | Reached XP level 2. HP: 26/26 MP: 1/7 120 | D | Entered arena 2. 120 | D | Noticed a +1 war axe of flaming 120 | D | Noticed a thermic dynamo 120 | D | Found a transporter. 122 | D | Killed from afar by a thermic dynamo Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 110 | 10 | 0 | 0 | 1 | 120.0 | Dungeon | 120 | 110 | 10 | 0 | 0 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 120 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------