Throg the Dungeon (0, 0, D) a ring of poison resistance a ring of wizardry an amulet of reflection the ring "Geippag" {rN+ Will+ Str-2 Int+3 Dex+2} [ring of willpower] Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. a +5 broad axe a ring of wizardry the ring of Finality {rC+ Will+ Dex+5} [ring of protection from cold] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. Will+: It increases your willpower. the +0 pair of gloves "Bauch" {Will+ Str+6 Int+3 Slay-6} Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Will+: It increases your willpower. a +5 crystal plate armour (1, 18, D) a staff of air {!a} a +0 trident (1, 19, D) a +0 war axe a +0 chain mail a ring of protection from cold (2, 1, D) a +0 short sword (2, 17, D) an orc corpse (skeletalised by now) (3, 1, D) a staff of conjuration {!a} (3, 2, D) a +0 scimitar a staff of alchemy {!a} a green draconian corpse (skeletalised by now) (3, 3, D) a +0 war axe a green draconian corpse (skeletalised by now) (3, 17, D) a +2 chain mail of cold resistance (3, 18, D) a +0 war axe a +0 plate armour the +7 captain's cutlass {speed, disarm} (3, 19, D) a +0 giant club the +6 orcbow of the Invisible Prophets {freeze, rC- rN+ Will++ MP-9} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). an ogre corpse (skeletalised by now) (3, 20, D) 4 large rocks {=f} a stone giant corpse (skeletalised by now) (3, 21, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 22, D) a +2 plate armour of poison resistance an orc corpse (skeletalised by now) (3, 23, D) a +0 chain mail a +1 great mace (4, -30, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -29, D) a +5 lajatang (4, -28, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, -18, D) the +1 plate armour of Moobrufu {Rampage Str+4 Int+4 Dex-3} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Rampage: It bestows one free step when moving towards enemies. (4, -16, D) a +5 war axe of freezing a +0 robe (4, 2, D) a +0 long sword a storm talisman (4, 3, D) a +0 scimitar a purple draconian corpse (skeletalised by now) (4, 4, D) a +0 cloak (4, 5, D) a +0 dire flail (4, 19, D) the +0 chain mail of Semu {Harm Str+3} Str+3: It affects your strength (+3). Harm: It increases damage dealt and taken. (4, 20, D) a ring of protection from fire a +0 battleaxe a +0 plate armour a +2 troll leather armour an orc corpse (skeletalised by now) (4, 21, D) a +0 battleaxe (5, -30, D) a +5 quick blade a +5 rapier a +5 dagger (5, -29, D) a +5 giant spiked club a +5 giant club a +5 great mace (5, -28, D) a +5 bardiche a +5 demon trident (5, -27, D) a +5 executioner's axe a +5 battleaxe (5, -25, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -24, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -16, D) a +1 short sword of electrocution (5, 0, D) a staff of air {!a} (5, 1, D) a staff of cold {!a} (5, 2, D) a +0 trident (5, 4, D) a +0 short sword a +1 dire flail of holy wrath a white draconian corpse (skeletalised by now) (5, 19, D) a +0 shortbow of flaming (5, 20, D) a +0 giant club a +0 great mace (5, 21, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (5, 22, D) a +0 dagger a +0 robe (5, 26, D) a +0 dagger (6, -18, D) a +2 whip of freezing a +1 ring mail of fire resistance (6, -11, D) +0 pearl dragon scales a pearl dragon skeleton (6, 1, D) a book of Vapours (6, 2, D) a +0 war axe a +3 scale mail of fire resistance a green draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (6, 4, D) a +3 dagger of speed (6, 6, D) a +0 cloak a +0 dire flail a white draconian corpse (skeletalised by now) (6, 18, D) the +3 arbalest "Boroepp" {flame, rC+++ Will- Int-4 SInv} Int-4: It affects your intelligence (-4). rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. (6, 19, D) a +2 robe of positive energy (6, 23, D) the +5 glaive of the Guard {elec, spectral} a +0 plate armour a +2 antimagic glaive a +2 robe (6, 24, D) a +0 giant club an ogre corpse (skeletalised by now) (7, -18, D) a staff of earth {!a} (7, -16, D) a raiju skeleton (7, 0, D) a staff of air {!a} (7, 2, D) a +0 dire flail a +1 hand axe of flaming (7, 3, D) a +0 heavy mace (7, 5, D) a +0 broad axe (7, 6, D) a +0 halberd (7, 20, D) a +5 trident of flaming (7, 22, D) a +0 plate armour a +0 scimitar of holy wrath an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 23, D) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (8, -18, D) a +4 plate armour of poison resistance (8, -11, D) a ring of ice a +0 plate armour (8, -9, D) a +2 demon blade of flaming (unseen) (8, 0, D) a +0 long sword (8, 1, D) a +2 sling of freezing (8, 2, D) a +2 broad axe of flaming a book of Transmutation a yellow draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (8, 3, D) a +0 battleaxe the +9 orcbow "Wyatepre" {heavy, rC+} rC+: It protects you from cold. a +0 trident a red draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (8, 4, D) a +0 broad axe a +0 war axe a green draconian corpse (skeletalised by now) (8, 5, D) a +0 trident (8, 6, D) a +0 dagger a +0 cloak (8, 18, D) a +1 heavy spear (8, 19, D) a staff of alchemy {!a} (8, 20, D) a +0 war axe a +0 plate armour a book of Burglary (8, 21, D) a +0 great sword a +4 plate armour an orc corpse (skeletalised by now) (8, 22, D) a +0 dagger a +0 robe a +0 giant club (8, 23, D) a +0 war axe a +0 chain mail a +0 battleaxe a +1 scale mail of willpower a +1 glaive of pain a +0 plate armour an orc corpse (skeletalised by now) (8, 24, D) a +0 great mace a +0 plate armour a +0 dire flail a +0 chain mail (8, 25, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (9, -18, D) a ring of fire an amulet of regeneration (9, 0, D) a +0 battleaxe a +0 cloak (9, 1, D) the +6 longbow "Niusuumu" {heavy, rElec Int+6} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. (9, 2, D) a +0 hand axe the +0 leather armour of Hedge Wizardry {rN+ rCorr Int+2 Dex-4} Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a black draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (9, 3, D) a +0 trident of venom a +0 dire flail (9, 6, D) a +0 flail (9, 19, D) the +3 plate armour of Loogabb {Rampage Dex+3} Dex+3: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. (10, -15, D) a +1 halberd of freezing (10, -12, D) a ring of fire (10, 0, D) a staff of cold {!a} (10, 5, D) a +0 long sword a +0 mace a +3 heavy war axe a +0 cloak a +0 tower shield a yellow draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) (10, 6, D) a +0 hand axe a black draconian corpse (skeletalised by now) (10, 7, D) a +0 short sword a +0 cloak a purple draconian corpse (skeletalised by now) (10, 19, D) a +0 halberd a +0 chain mail the ring of Warch {Str+6 Int+3 SInv} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +1 scale mail of willpower (10, 20, D) a +0 long sword a +3 chain mail of positive energy a +0 tower shield a +0 chain mail (10, 21, D) a +1 great mace of protection a +0 arbalest a +0 chain mail (10, 26, D) a +3 long sword of holy wrath a +1 chain mail of poison resistance (11, -32, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, -28, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 3, D) a +0 flail (11, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 20, D) the +4 hand axe "Qerran" {antimagic, SInv} SInv: It lets you see invisible. (11, 21, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (12, -32, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -18, D) a +3 glaive of distortion (12, -16, D) the +3 hat of Time Monsters {+Inv Will+} Will+: It increases your willpower. +Inv: It lets you turn invisible. (12, 0, D) a book of Dangerous Friends a staff of conjuration {!a} (12, 3, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a red draconian corpse (skeletalised by now) (12, 4, D) a +0 hand axe a yellow draconian corpse (skeletalised by now) (12, 18, D) a +0 trident (still there?) a +0 chain mail (still there?) a staff of earth (still there?) an orc corpse (skeletalised by now) (still there?) (12, 19, D) the +2 rapier "Wylutwasm" {freeze, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. a +0 robe a +2 shortbow of freezing an orc corpse (skeletalised by now) (12, 20, D) a +0 flail (12, 21, D) 4 large rocks {=f} an orc corpse (skeletalised by now) (12, 24, D) a +0 battleaxe a +0 great sword (13, -18, D) a +1 glaive of flaming (13, -17, D) a staff of conjuration {!a} (13, -16, D) a +1 scale mail of cold resistance (13, 1, D) the +1 shortbow of Poyng {drain, Int+4} Int+4: It affects your intelligence (+4). a staff of death {!a} (13, 3, D) a +2 vampiric great sword (13, 4, D) a +0 rapier a +0 cloak (13, 7, D) a +0 rapier (still there?) a +1 cloak (still there?) (13, 18, D) a +0 glaive a +0 plate armour a manual of Stealth (13, 19, D) a +3 short sword of speed (13, 20, D) a +0 dagger a +0 robe (13, 22, D) a +0 scimitar an orc corpse (skeletalised by now) (14, 0, D) a +0 short sword of speed (14, 1, D) a +0 short sword (14, 2, D) a manual of Axes {!d} (14, 18, D) a +0 dagger (14, 20, D) a +3 heavy war axe a +0 plate armour an orc corpse (skeletalised by now) (14, 21, D) the +5 broad axe of Gozag's Envy {freeze, rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 chain mail an orc corpse (skeletalised by now) (14, 22, D) a +0 plate armour a +0 chain mail an orc corpse (skeletalised by now) (14, 24, D) a +1 chain mail of fire resistance (15, -28, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of intelligence a +6 ring of dexterity a +0 buckler a +0 scale mail (15, 18, D) a +0 long sword (15, 19, D) a +0 mace (19, -16, D) a +2 leather armour of fire resistance (19, 16, D) a +3 plate armour of willpower (19, 17, D) the +2 robe of Death's Door {Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (20, -32, D) Maxwell's Memoranda (20, -16, D) a staff of fire {!a} (20, 16, D) a staff of air {!a} (20, 17, D) a book of the Senses (20, 18, D) a staff of alchemy {!a} (21, -32, D) a +2 sling of electrocution (21, -31, D) a +0 buckler of poison resistance a +6 rapier of speed (21, -16, D) a +4 glaive of venom a +3 heavy great mace (21, -15, D) an amulet of faith {!P} (21, 0, D) the +8 great mace of the Traitor {flame, rN+} rN+: It protects you from negative energy. (21, 16, D) the staff "Xecis" {rC+ Stlth+ Tloc Ice, !a} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, 17, D) a staff of conjuration {!a} (21, 18, D) a staff of earth {!a} (22, -31, D) a book of Dangerous Friends (22, 0, D) a +0 orcbow of freezing (22, 3, D) a +0 demon whip of pain (22, 16, D) a staff of conjuration {!a} (23, -28, D) a +3 rapier of venom a +0 robe (23, -27, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. a +0 robe (23, -26, D) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (23, -25, D) a manticore corpse (skeletalised by now) (23, -16, D) a staff of fire {!a} (23, 0, D) a +2 ring mail of fire resistance (23, 1, D) a staff of fire {!a} (23, 2, D) a +3 dagger of flaming a +1 demon whip of electrocution (23, 16, D) a +2 scale mail of willpower (24, -32, D) a staff of death {!a} (24, -29, D) a +0 spear a merfolk corpse (skeletalised by now) (24, -28, D) a +0 antimagic trident a +0 robe a merfolk corpse (skeletalised by now) (24, -27, D) a +7 trident of protection a +0 robe (24, -26, D) the +7 great sword "Quriz" {spect, rElec rPois rC+ Will+} rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. a +0 robe a merfolk corpse (skeletalised by now) (24, -25, D) a +0 robe a +2 rapier of protection (24, -16, D) the +9 arbalest "Ipses" {heavy, rElec rPois Int-2 SInv} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (24, -15, D) a +3 ring mail of willpower the +4 war axe "Vachuck" {heavy, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (24, 1, D) a +1 helmet of see invisible (24, 2, D) a +2 demon blade of venom a +0 plate armour a +2 kite shield of protection a +1 dagger of draining a demonspawn skeleton (24, 16, D) a staff of earth {!a} (24, 23, D) a +2 scimitar of flaming (unseen) (25, -32, D) the +2 plate armour of Obeurph {Will+ Regen+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (25, -31, D) the +11 flail "Enlolit" {flame, Int+2} Int+2: It affects your intelligence (+2). (25, -27, D) a +0 trident a merfolk corpse (skeletalised by now) (25, -25, D) a sea snake corpse (skeletalised by now) (25, -16, D) a staff of alchemy {!a} (25, 0, D) a ring of willpower a +5 demon whip a +6 ring of strength a ring of positive energy a +0 morningstar of protection (25, 2, D) the +11 long sword of Jiloil {pain, Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (25, 3, D) a +0 great sword (25, 4, D) a +0 leather armour a demonspawn skeleton (25, 6, D) the +9 demon blade of Causality {freeze, rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. a +3 chain mail of positive energy a +1 tower shield of protection (25, 16, D) a +7 plate armour of ponderousness (25, 19, D) a staff of death (unseen) (26, -27, D) a +0 spear a javelin a +0 leather armour (26, -25, D) a manticore corpse (skeletalised by now) (26, -15, D) a staff of conjuration {!a} (26, 6, D) a +2 eudemon blade of holy wrath a +0 tower shield (26, 18, D) a +2 sling of draining the staff of Rerual {rPois Str+2 Alchemy, !a} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a staff of fire {!a} (26, 22, D) a +0 robe (27, -28, D) a +0 trident a merfolk corpse (skeletalised by now) (27, -27, D) a +2 mace of draining a +0 robe (27, -16, D) a staff of air {!a} the Encyclopedia of the Plutonic Wind Spells Type Level a - Swiftness Air 3 b - Conjure Ball Lightning Conjuration/Air 6 c - Magnavolt Earth/Air 7 (27, 2, D) a +2 hat a book of Transmutation (27, 16, D) a book of the Tundra (27, 23, D) a +0 hand axe (27, 24, D) a raiju skeleton (28, -32, D) a +0 trident (28, -31, D) a +3 heavy arbalest (28, -16, D) a staff of alchemy {!a} (28, -15, D) a staff of death {!a} (28, 0, D) a +4 morningstar of holy wrath (28, 1, D) the +5 mace "Giantslayer" {freeze, Int+5} Int+5: It affects your intelligence (+5). (28, 16, D) the +0 chain mail of Vehumet's Condemnation {rElec rC- SInv} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (28, 17, D) a +4 shortbow of draining (28, 18, D) the +8 morningstar of the Crypt {flame, Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. a +2 heavy arbalest (29, -32, D) a +0 rapier (29, -16, D) a +3 dagger of venom (29, 16, D) a +1 flail of protection (29, 17, D) the ring "Hallat" {rN+ Will+} [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. (30, -32, D) the +6 plate armour of the Butcher {+Inv} +Inv: It lets you turn invisible. (30, -15, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (30, 0, D) a +1 demon trident of venom (30, 1, D) a +4 morningstar of holy wrath (30, 16, D) the +9 flail "Jellyslayer" {holy, *Rage rPois Str+4 SInv} Str+4: It affects your strength (+4). rPois: It protects you from poison. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (30, 17, D) a +3 rapier of holy wrath (30, 18, D) a +1 shortbow of freezing (31, 16, D) a staff of death {!a} (32, 16, D) the +2 arbalest "Fokhlar" {heavy, Int+6 Dex+8} Int+6: It affects your intelligence (+6). Dex+8: It affects your dexterity (+8). the +0 ring mail of Damp Wonder {rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (32, 18, D) an amulet of reflection (33, 18, D) a +2 antimagic hand axe (34, 15, D) an amulet of magic regeneration (34, 18, D) a Fen Folio (35, -4, D) a +0 pair of gloves of hurling (35, 16, D) the ring "Lesef" {^Drain Will+ Str+2 Int+6 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (35, 18, D) the staff of the Harvest {rPois Str+4 Dex+4 Earth Alchemy, !a} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (35, 21, D) a ring of wizardry the ring of Free Expression {rElec rPois rF+} [ring of poison resistance] rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. the ring "Gippe Liog" {rF+ Will+ Int+4} [ring of willpower] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Will+: It increases your willpower. a ring of flight the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the staff "Enocsyiho" {rPois rC+ Summ Tloc Ice Earth, !a} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff "Vuteseur" {rElec Str+5 Dex-2 Necro Earth, !a} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a ring of positive energy the ring "Racodovu" {rN+ Will++ Slay+2} [ring of positive energy] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (36, -17, D) a +3 dagger (36, -4, D) a +2 heavy war axe (36, -3, D) a +2 long sword of pain (unseen) (37, -32, D) a +4 ring of slaying an amulet of the acrobat the ring of the Hippo {rF- MP+9 Str+2 Dex+2} [ring of magical power] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). a throwing net {=f} a +6 ring of strength a ring of magical power an amulet of guardian spirit a +6 ring of strength an amulet of faith {!P} the ring "Guoxityx" {^Drain rCorr Wiz Int+4} [ring of wizardry] It improves your spell success rate. Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Wiz: It increases the success rate of your magical spells. (37, -31, D) a +2 battleaxe of electrocution (37, -30, D) a staff of alchemy {!a} a +0 robe (37, -18, D) the +8 hand axe "Jinten" {protect, rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (37, -3, D) a +2 great mace of draining (still there?) a +0 chain mail (still there?) the ring of Ririab {rF+ rC+ Will+ AC+4} (still there?) [ring of protection] AC+4: It affects your AC (+4). rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. a wand of flame (5) (still there?) (37, -2, D) a +0 giant spiked club a +2 dire flail of protection an iron giant corpse (skeletalised by now) (38, -32, D) a +0 robe (38, -30, D) a +2 robe of cold resistance (38, -17, D) a staff of alchemy {!a} (38, -14, D) the +2 glaive "Undertaker" {venom, ^Fragile rN+ Will+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. a +0 robe (38, -13, D) a +0 dagger a +0 robe (38, -4, D) a +10 plate armour of ponderousness (38, -3, D) a staff of death {!a} (39, -32, D) a +0 short sword (39, -31, D) a +2 spear of freezing a +0 robe (39, -13, D) a +0 dagger a +0 robe a staff of alchemy {!a} a +0 robe (39, -11, D) a +0 scimitar (39, -1, D) a +0 great mace of draining a +0 plate armour (39, 16, D) a +0 morningstar of flaming (39, 17, D) a staff of alchemy {!a} (39, 18, D) a +6 giant spiked club (40, -32, D) the +3 quarterstaff of Ocel {flame, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (40, -30, D) a +1 spear of flaming (40, -17, D) a +0 dagger (40, -14, D) a +1 halberd a +0 sling of draining a +0 robe (40, -13, D) a +0 war axe a +0 robe a +4 trident (40, -5, D) a ring of positive energy an amulet of magic regeneration (40, -3, D) a +2 great sword of flaming a +0 chain mail a +0 heavy sling (40, 18, D) a dragon-blood talisman (40, 19, D) a staff of earth {!a} (41, -31, D) a staff of earth {!a} (41, -30, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (41, -27, D) a +1 vampiric glaive a +0 robe (41, -26, D) a +0 bardiche a +0 heavy shortbow a +0 plate armour (41, -17, D) a staff of alchemy {!a} (41, -13, D) a +0 robe the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 robe (41, -4, D) a +0 sling of electrocution (41, 15, D) a +4 ring of protection a wand of polymorph (4) a ring of positive energy a ring of protection from fire a ring of protection from cold a ring of ice the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (42, -28, D) a +3 flail a +0 troll leather armour (42, -18, D) a +0 dagger (42, -4, D) a +6 dagger of venom (42, -3, D) an amulet of regeneration (42, 2, D) a +0 giant spiked club (42, 15, D) the +10 plate armour "Musiheppuuzy" {-Tele rN+++} rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. (42, 17, D) a +3 chain mail of poison resistance (43, -32, D) a +2 heavy arbalest (43, -31, D) a +0 robe (43, -18, D) the +2 leather armour of Brilliance {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (43, -4, D) the +1 spear "Jautueh" {flame, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. (43, -3, D) a +5 falchion of protection (43, -1, D) a +4 flail of draining a +0 flail (43, 5, D) a +0 morningstar (43, 17, D) a +2 scale mail of fire resistance the +11 falchion of Uhuddah {holy, *Slow +Blink rC+ Str+2 SInv} Str+2: It affects your strength (+2). rC+: It protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (44, -18, D) a +0 plate armour of cold resistance (44, -17, D) a staff of cold {!a} (44, -5, D) a staff of conjuration (unseen) (44, 0, D) a +0 great mace a +0 chain mail (44, 18, D) the +4 lajatang "Itozokh" {vamp, rCorr Int+2 Stlth+} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (45, -4, D) a staff of conjuration {!a} (47, 16, D) an amulet of regeneration the +2 short sword "Juidoxee" {heavy, ^Fragile rElec rN+ Will++} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. ^Fragile: It will be destroyed if unequipped. (47, 18, D) a +2 glaive of venom (47, 19, D) a +0 long sword a +1 quarterstaff of speed an elf skeleton (47, 21, D) a hell hound skeleton (48, 17, D) a book of Air (48, 18, D) a book of the Hunter (49, 16, D) the +5 spear of Hospitality {heavy, *Corrode Str+5 Int+7} Str+5: It affects your strength (+5). Int+7: It affects your intelligence (+7). *Corrode: It may corrode you when you take damage. (49, 19, D) the +8 morningstar of Actus Reus {venom, ^Contam rElec Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (50, -30, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (50, -8, D) a +1 spear of venom (50, 8, D) a +0 short sword a +0 plate armour a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (50, 9, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (50, 18, D) a +6 chain mail of ponderousness a +1 rapier of electrocution a +1 pair of gloves of stealth (51, -32, D) the +6 great sword of the Shark {venom, rPois rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rPois: It protects you from poison. (51, -31, D) a +0 robe (51, -20, D) a book of Fire (51, -19, D) a +1 heavy hand axe (51, -17, D) a +0 heavy flail a +3 scale mail of cold resistance the human corpse of Edmund (skeletalised by now) (51, -8, D) a +1 falchion of flaming (51, -7, D) a +2 lajatang of speed (51, 5, D) a staff of conjuration {!a} (51, 10, D) a +0 scimitar a +0 plate armour (51, 16, D) a +8 chain mail of ponderousness a +0 heavy flail (51, 18, D) a +2 short sword of speed (52, -32, D) a +0 robe (52, -30, D) +0 storm dragon scales a titan corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (52, -20, D) a book of the Dragon (52, -18, D) a +0 glaive a +0 scale mail the human corpse of Harold (skeletalised by now) (52, -8, D) a +1 hand axe of electrocution (52, -7, D) the +2 robe of the Trombone {+Blink rN+++ Str+2 Dex-3} Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. (52, 8, D) a +2 great sword a +0 plate armour an orc corpse (skeletalised by now) (52, 9, D) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (52, 10, D) a +0 war axe a +0 chain mail (52, 16, D) a book of Minor Magic (52, 18, D) a +0 hand axe of electrocution a +2 helmet of intelligence (53, -32, D) a +2 spectral quarterstaff the +11 glaive of the Goat {flame, rElec rC+ Will+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (53, -31, D) a +0 robe a spriggan corpse (skeletalised by now) (53, -19, D) a +0 dagger (53, -18, D) a +0 rapier a +0 animal skin a staff of cold {!a} a +0 leather armour (53, -17, D) a +2 demon trident of venom a +0 plate armour a +0 tower shield (53, -16, D) a +1 scimitar of flaming a +0 short sword a +0 chain mail (53, -7, D) a +6 demon trident of venom (53, -2, D) a +0 robe (53, 4, D) a +0 short sword (53, 5, D) a granite talisman (53, 6, D) a +0 orcbow an amulet of magic regeneration (53, 8, D) a staff of earth {!a} a +0 plate armour (53, 10, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (54, -32, D) a +2 robe a +0 great mace of protection (54, -31, D) a +1 dagger of venom a +0 robe the +1 dagger of Loloprau {spect, rPois rC+++ Will-} rC+++: It renders you almost immune to cold. rPois: It protects you from poison. Will-: It decreases your willpower. a spriggan corpse (skeletalised by now) (54, -20, D) a staff of death {!a} (54, -18, D) a +1 dagger of distortion 3 curare-tipped darts {=f} (54, -17, D) a +1 spear a +4 ring mail of cold resistance the gnoll corpse of Grum (skeletalised by now) (54, -8, D) a staff of air {!a} (54, -7, D) a +1 spear of venom (54, 4, D) a staff of earth {!a} (54, 5, D) a +0 mace of protection (54, 7, D) a +0 trident (54, 17, D) the +6 arbalest of Joyful Slaughter {freeze, Int+3} Int+3: It affects your intelligence (+3). (55, -31, D) a staff of fire {!a} (55, -29, D) +0 storm dragon scales a wind drake corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (55, -20, D) a +2 heavy flail (55, -19, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (55, -17, D) a +3 lajatang of speed a +0 robe the spriggan corpse of Agnes (skeletalised by now) (55, -3, D) a +0 long sword a +0 robe (55, 17, D) a staff of alchemy {!a} (56, -32, D) a serpent talisman (56, -16, D) a +0 war axe a +0 hat (59, 17, D) the +1 leather armour of the Wheelwright {Str+4 SInv Stlth+} Str+4: It affects your strength (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (60, 4, D) a +1 robe of fire resistance (60, 5, D) a +0 shortbow a +4 falchion of flaming a storm talisman (60, 15, D) a +3 ring mail of poison resistance (60, 16, D) a +2 plate armour of cold resistance (60, 17, D) a book of Air (61, 4, D) a +5 battleaxe of freezing a +0 longbow a +0 robe a +1 long sword of flaming (61, 5, D) a +0 robe a +3 scimitar of holy wrath a +0 tower shield a +1 hand axe of venom (62, -32, D) a storm talisman (62, -24, D) the +6 short sword of Wyrd {flame, Int+3} Int+3: It affects your intelligence (+3). (62, -16, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (62, -6, D) a +0 robe of positive energy (62, 4, D) a staff of fire {!a} (62, 5, D) a +1 mace of holy wrath (62, 16, D) a book of Beasts (62, 19, D) a +1 battleaxe of freezing a frost giant skeleton (63, -32, D) a staff of earth {!a} (63, -31, D) a +0 chain mail of fire resistance (63, -24, D) a staff of cold {!a} (63, -23, D) the +3 hand axe "Leulafuc" {drain, rPois} rPois: It protects you from poison. (63, -16, D) the +0 plate armour of Pull {Rampage} Rampage: It bestows one free step when moving towards enemies. (63, -15, D) a +4 orcbow of draining (63, -13, D) a +0 short sword a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (63, -11, D) a +0 falchion (63, 7, D) a +5 eudemon blade of holy wrath a +0 tower shield a +0 robe (63, 16, D) a +5 short sword of electrocution (63, 17, D) the amulet "Athergh" {Faith rF+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. a +1 hand axe of flaming (63, 19, D) a +1 battleaxe of freezing (64, -32, D) the +1 hand axe "Bapn" {holy, rElec} rElec: It insulates you from electricity. (64, -29, D) a bullfrog corpse (skeletalised by now) (64, -16, D) a +2 flail of venom (64, -13, D) a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, -6, D) a staff of death {!a} (64, -5, D) a +1 plate armour of poison resistance (64, -2, D) a +1 falchion a +0 robe (64, 15, D) a +6 heavy mace (64, 18, D) the +2 pair of boots of Hepliaklqana's Hope {MP+8 Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). MP+8: It affects your magic capacity (+8). (64, 19, D) a polar bear skeleton (65, -16, D) the staff of True Grit {rF+ Int-5 Conj Fire Earth, !a} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (65, -12, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (65, -11, D) a +0 short sword an orc corpse (skeletalised by now) (65, -5, D) a +1 vampiric scimitar (65, -3, D) a +1 halberd (still there?) a +0 robe (still there?) (65, 15, D) a +1 leather armour of cold resistance (65, 16, D) a +1 battleaxe of flaming (65, 18, D) a book of Touch (65, 19, D) a rime drake skeleton (66, 16, D) the ring "Eblium" {rF++ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. the +2 spear of Recklessness {freeze, rElec} rElec: It insulates you from electricity. (66, 18, D) a staff of cold {!a} (66, 19, D) a +2 battleaxe of freezing a frost giant skeleton (67, 16, D) a +6 heavy great mace (67, 18, D) a +2 whip of electrocution a rime drake skeleton (67, 19, D) a +3 short sword of holy wrath (67, 21, D) a +0 battleaxe of freezing a frost giant skeleton (68, 15, D) a +5 chain mail of ponderousness (68, 16, D) a +2 chain mail of cold resistance (68, 17, D) a staff of earth {!a} (68, 18, D) a +2 flail of draining (69, 15, D) a +2 heavy falchion (69, 16, D) a staff of death {!a} (69, 17, D) the staff of the Pyrrhic Victory {rElec Dex+3 Stlth+ Air, !a} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (69, 20, D) the +12 glaive "Fabez" {flame, rN+} (still there?) rN+: It protects you from negative energy. a ring of fire (still there?) a frost giant skeleton (still there?) (69, 22, D) +0 ice dragon scales an ice dragon skeleton a polar bear skeleton (70, -32, D) a staff of earth {!a} (70, 7, D) a +0 trident (70, 15, D) a +4 scale mail of willpower (70, 17, D) a book of the Wilderness (70, 18, D) a +0 battleaxe of freezing (70, 22, D) +0 ice dragon scales (71, -24, D) a +6 ring of strength (71, -23, D) a +2 mace of protection (unseen) (71, 4, D) a staff of alchemy {!a} (71, 5, D) the +1 orcbow of the Blind Eye {flame, rPois MP+8 Int+2 SInv} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. an adder corpse (skeletalised by now) (71, 15, D) the +10 flail "Jurch" {flame, rPois Str+9 Int+2} Str+9: It affects your strength (+9). Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (71, 17, D) a staff of fire {!a} (71, 23, D) an ice dragon skeleton (72, -6, D) a +1 ring mail of poison resistance (72, -5, D) a +5 vampiric battleaxe (72, 4, D) a +5 battleaxe of electrocution (72, 5, D) a staff of cold {!a} an adder corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 6, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (72, 17, D) a staff of alchemy {!a} (73, -16, D) a +1 chain mail of willpower (73, -6, D) a staff of alchemy {!a} (73, -5, D) a +2 dire flail of holy wrath (73, 4, D) a staff of air {!a} (73, 5, D) a +2 sling of flaming a ball python corpse (skeletalised by now) (73, 15, D) a book of Vapours (73, 16, D) the Excursus on Wanderlust and the Syncline Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Maxwell's Portable Piledriver Translocation 3 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (73, 17, D) a staff of death {!a} (74, -15, D) the +9 long sword of Pimmoeb {flame, rF+ Will- Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will-: It decreases your willpower. (74, -5, D) the +5 short sword "Xudyumai" {holy, rC+ Int+6 Dex+3} Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (74, 5, D) the +7 sling of Ceduf {drain, rF+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (74, 15, D) a +4 chain mail of positive energy (74, 17, D) a +1 falchion of flaming (75, -30, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (75, 16, D) a +2 scale mail of fire resistance (75, 17, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (76, 16, D) the Opusculum on the Shot and Algor Spells Type Level a - Static Discharge Conjuration/Air 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Fulsome Fusillade Conjuration/Alchemy 8 (76, 17, D) a staff of cold {!a}