Throg the Dungeon (1, 33, D) a wand of flame (8) (still there?) a staff of air (still there?) the staff "Sagunix" {rN+ Will+ Int+6 Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (2, 15, D) a +3 trident of venom (2, 17, D) the ring "Wesac" {Fly rPois Dex+2 Stlth+} [ring of flight] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Fly: It grants you flight. Stlth+: It makes you more stealthy. (2, 35, D) a scroll of brand weapon a +0 leather armour (2, 37, D) the +11 scimitar of Death {flame, rF+ Int+2 Dex+2 Stlth+} (still there?) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. the +9 plate armour "Zaigheh" {rPois Dex+2} (still there?) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 32, D) a book of Beasts a +0 leather armour a +0 sling (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 storm dragon scales +5 shadow dragon scales +5 golden dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 halberd of flaming (4, 15, D) the staff "Ekergh" {rC+ Str+3 Int+3 Ice, !a} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 heavy hand axe (4, 34, D) a +3 scale mail of willpower (still there?) a +2 pair of boots of flying (still there?) the human corpse of Joseph (still there?) (4, 35, D) a +2 rapier of protection (still there?) the +2 robe of the Game Afoot {+Inv Fly Will-} (still there?) Will-: It decreases your willpower. +Inv: It lets you turn invisible. Fly: It grants you flight. the goblin corpse of Ijyb (still there?) (5, 14, D) a staff of air {!a} (5, 15, D) a +4 plate armour of cold resistance (5, 16, D) a +1 ring mail of poison resistance a +1 great sword of freezing (5, 34, D) a book of Transmutation (still there?) a +0 robe (still there?) the +3 falchion of Dishonesty {drain, Will+ Int+3} (still there?) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. a +1 scimitar of holy wrath (still there?) (5, 35, D) a +0 leather armour (still there?) a +1 scimitar of flaming (still there?) (6, 14, D) a staff of cold {!a} (6, 15, D) a talisman of death (6, 36, D) a wand of flame (15) (6, 37, D) a +5 dagger of venom (unseen) (6, 38, D) the amulet "Fibahitz" {Faith +Blink rC++ Str+3 Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. +Blink: It lets you blink. (unseen) (7, 1, D) a +0 scale mail a +0 buckler (7, 6, D) 2 potions of berserk rage {!q} (7, 14, D) the +8 Vampire's Tooth {megavamp} (7, 15, D) a staff of death {!a} (7, 35, D) a +0 great sword of electrocution (unseen) (7, 36, D) a +0 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves (still there?) the human corpse of Nikola (still there?) (7, 37, D) a +0 trident a +0 ring mail the human corpse of Frances (7, 38, D) a +4 demon whip (still there?) a +0 plate armour (still there?) the orb of Gluttony {*channel, +Inv Air} (still there?) +Inv: It lets you turn invisible. Air: It increases the power of your Air spells. a ring of poison resistance (still there?) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (7, 39, D) a +0 long sword (still there?) a +0 robe (still there?) the ring "Onelykhiqey" {rElec Int+6 Dex+6} (still there?) [ring of dexterity] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. the serpent talisman of Greed {Dex+5 Stlth+} (still there?) [serpent talisman] Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. the orc corpse of Blorkula the Orcula (still there?) the guardian serpent corpse of Aizul (still there?) (8, 15, D) a +2 robe of cold resistance (8, 16, D) the ring "Gudyopt" {Fire ^Drain rCorr Str+2 Int+3} [ring of fire] Fire: It enhances your fire magic. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a book of Frost (8, 33, D) 16 gold pieces (still there?) a +0 scale mail (still there?) a +2 scale mail of positive energy (still there?) a +0 club (still there?) a +0 cloak (still there?) a wand of polymorph (4) (still there?) a manual of Invocations (still there?) (8, 35, D) a book of Chaos (still there?) a +0 short sword (still there?) the +0 chain mail of a volcano {*Slow rElec Will+++ MP+7} (still there?) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). *Slow: It may slow you when you take damage. (8, 37, D) a +0 giant club (still there?) a +2 robe (still there?) the ogre corpse of Erolcha (still there?) (9, 15, D) the staff "Bodeat Nergh" {rPois rF+ rCorr Dex+2 SInv Fire, !a} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. a scarf of shadows (9, 16, D) a staff of alchemy {!a} (9, 32, D) a +0 heavy hand cannon (still there?) a +8 chain mail of ponderousness (still there?) (9, 33, D) a +2 demon trident of venom (unseen) (9, 34, D) a staff of air (unseen) (9, 43, D) a +2 great sword of holy wrath (still there?) a +2 robe of cold resistance (still there?) the human corpse of Jessica (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 7, D) a +0 war axe a +6 ring of intelligence a +6 ring of dexterity a potion of berserk rage {!q} a +6 ring of intelligence a +6 ring of dexterity (10, 14, D) a +2 spectral quarterstaff (10, 16, D) a book of Lightning (10, 32, D) Great Wizards, Vol. VII (10, 33, D) the +7 lajatang of Judgement {freeze, rPois rN+ Int-3} (still there?) Int-3: It affects your intelligence (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. Sif Muna's Tome of the Bonfire (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sticky Flame Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 the human corpse of Kirke (still there?) (10, 35, D) a Necronomicon (10, 37, D) a +0 heavy battleaxe (still there?) a +1 leather armour of cold resistance (still there?) (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a staff of fire {!a} (11, 16, D) an amulet of regeneration (11, 33, D) a +0 great sword of protection (unseen) (11, 34, D) a +0 short sword (12, 14, D) a +1 whip of pain (12, 15, D) the +8 dagger "Jakezeg" {flame, Str+2 Int+4 Dex+2} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (12, 16, D) a granite talisman (12, 32, D) a +1 halberd of flaming (unseen) (12, 33, D) a +0 heavy trident (unseen) (13, 32, D) a +2 dagger of draining (unseen) (13, 33, D) the +2 battleaxe of Royalism {freeze, rPois rF+ Will+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (13, 34, D) a +1 leather armour of positive energy (unseen) (19, 16, D) a +0 ring mail of fire resistance (19, 17, D) a +3 flail of protection (unseen) (19, 32, D) a +3 chain mail of poison resistance (19, 33, D) a staff of earth {!a} (20, 0, D) a staff of conjuration {!a} (20, 2, D) a +2 robe of fire resistance (20, 16, D) a +6 ring of intelligence (20, 33, D) a staff of cold {!a} (21, 0, D) a +1 whip of distortion (21, 33, D) a staff of conjuration {!a} (21, 34, D) the +3 hand axe of Grandeur {freeze, ^Fragile Int+2 Dex+2 Stlth+} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (22, -1, D) a ring of magical power a ring of see invisible a +6 ring of strength (22, 33, D) the +6 falchion of Cowardice {freeze, Will+++ Int-3 Stlth+} Int-3: It affects your intelligence (-3). Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (22, 37, D) a +0 hand axe of distortion (unseen) (23, 1, D) a +2 flail of holy wrath the +0 robe "Daeff" {+Inv rPois Int+4 Dex-2} Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. +Inv: It lets you turn invisible. (23, 4, D) a ghoul corpse (skeletalised by now) (23, 16, D) +1 ice dragon scales a +2 robe of positive energy (23, 17, D) a +5 arbalest (23, 18, D) the +5 orcbow of Perversion {heavy, +Blink Str+3} Str+3: It affects your strength (+3). +Blink: It lets you blink. (23, 32, D) a +2 battleaxe of electrocution (23, 34, D) the +9 longbow "Ythod" {heavy, Int+5} Int+5: It affects your intelligence (+5). (24, 18, D) the +2 mace of Plog {flame, Fly rF++ Int+3 Dex-3} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. Fly: It grants you flight. a +3 spear of flaming (24, 34, D) a +2 dagger of speed (25, 1, D) a +2 scale mail of fire resistance (25, 3, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (25, 33, D) the +1 leather armour of Xablug {rElec rC- Dex+7} Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (25, 34, D) a staff of conjuration {!a} (26, 32, D) the +6 hand axe of Fassad {freeze, *Rage rElec rC++} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (26, 34, D) a book of Minor Magic (27, 1, D) a +6 ring of dexterity (27, 16, D) a +3 whip of electrocution (27, 17, D) a +1 ring mail of willpower (27, 35, D) a ring of see invisible (28, 1, D) a +2 heavy orcbow (28, 16, D) a +2 halberd of pain (28, 17, D) a +5 mace of holy wrath (28, 32, D) a +0 heavy sling (28, 33, D) a +2 robe of positive energy (29, 1, D) the ring "Hinuc" {Dex+6 SInv} [ring of see invisible] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (29, 16, D) the ring "Tuebisee" {rElec rPois MP+9 Str+4} [ring of magical power] Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (29, 32, D) a +0 kite shield of poison resistance (29, 33, D) the +8 demon trident "Rift" {distort, reach+} (35, 0, D) the ring "Vaefier" {Will+ Int+3} [ring of willpower] Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (35, 14, D) the +5 morningstar of Vanitoes {vamp, rPois Int+2} Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (35, 15, D) a +2 mace of protection (35, 29, D) a +2 lajatang of venom (36, 0, D) a staff of cold {!a} (36, 1, D) a +2 chain mail of willpower (36, 15, D) a +2 heavy orcbow a +1 plate armour of poison resistance (36, 28, D) a staff of death {!a} (36, 29, D) a book of Ice (37, 1, D) a +2 heavy hand axe a +2 plate armour of willpower (37, 28, D) a +2 heavy spear (38, 0, D) a +0 ring mail (38, 1, D) a +0 rapier (38, 3, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (38, 5, D) a +3 dagger (unseen) (38, 6, D) a +2 long sword of holy wrath a +0 leather armour (38, 7, D) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (38, 14, D) a +1 heavy spear the +1 fire dragon scales of the Ikuchi {rF++ rC- Dex+3} Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (38, 15, D) a serpent talisman (38, 17, D) a ring of poison resistance a +4 ring of slaying (38, 19, D) +0 shadow dragon scales a shadow dragon skeleton (38, 28, D) a staff of earth {!a} (38, 29, D) the ring "Pucir" {^Contam rPois rF+ rCorr Int+4} [ring of resist corrosion] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (38, 32, D) a bullfrog corpse (skeletalised by now) (39, 0, D) a staff of death {!a} (39, 2, D) a +1 mace of holy wrath a +0 shortbow a +0 leather armour (39, 3, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (39, 6, D) a +0 long sword a +2 robe of willpower a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (39, 14, D) a +1 great mace of draining (39, 28, D) the staff of the Blind Eye {rPois Will+ Dex-4 Fire Alchemy, !a} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, 29, D) a +2 antimagic shortbow (39, 30, D) a water moccasin corpse (skeletalised by now) (39, 31, D) a bullfrog corpse (skeletalised by now) (39, 32, D) a blink frog corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (39, 33, D) a bullfrog corpse (skeletalised by now) (39, 35, D) a cane toad corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (40, 15, D) a staff of cold {!a} (40, 29, D) a +3 rapier of draining (40, 34, D) a bullfrog corpse (skeletalised by now) (41, 14, D) the +1 buckler of the Baker {+Inv Will+} Will+: It increases your willpower. +Inv: It lets you turn invisible. (41, 28, D) a +2 falchion of holy wrath (41, 29, D) a ring of ice (42, 0, D) an amulet of reflection the +5 ring mail of Wenefap {Int+3} Int+3: It affects your intelligence (+3). (42, 1, D) a book of Minor Magic (42, 8, D) a +0 dagger an elf corpse (skeletalised by now) (42, 28, D) a staff of earth {!a} (42, 29, D) the amulet "Tougoero" {Spirit Str+2 Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (43, 28, D) a staff of fire {!a} (43, 29, D) a +3 leather armour of cold resistance (44, 28, D) a +1 troll leather armour (49, 0, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (49, 1, D) a storm talisman (49, 24, D) a +4 whip of venom (49, 29, D) a +4 antimagic demon trident 5 javelins a +0 scale mail the orc corpse of Urug (skeletalised by now) (49, 36, D) a +2 trident of freezing (49, 37, D) the ring "Dawn" {Fly Int+2} [ring of flight] Int+2: It affects your intelligence (+2). Fly: It grants you flight. (50, 0, D) a +1 long sword of holy wrath (50, 1, D) an amulet of regeneration (50, 13, D) a +2 chain mail of cold resistance (50, 24, D) a staff of conjuration {!a} (50, 25, D) a +3 leather armour of fire resistance (50, 29, D) a +1 flail of protection a +0 ring mail the human corpse of Edmund (skeletalised by now) (50, 37, D) a +2 robe of fire resistance (51, 0, D) the +9 hand axe "Esao" {freeze, Will- Int+4 Dex+6} Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. (51, 4, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (51, 12, D) an amulet of regeneration (51, 27, D) the +2 Maxwell's thermic engine {flame, freeze, rev} a +0 scythe a +0 robe (51, 29, D) a +0 mace a +0 ring mail the human corpse of Harold (skeletalised by now) (51, 30, D) the human corpse of Prince Ribbit (skeletalised by now) (51, 37, D) a +3 morningstar of draining (51, 41, D) a +0 dagger a +0 robe a +3 battleaxe a +2 plate armour of willpower the elf corpse of Dowan (skeletalised by now) (52, 0, D) a +4 dagger of venom (52, 1, D) a +2 demon blade of venom (52, 12, D) a ring of wizardry (52, 14, D) an amulet of guardian spirit (52, 15, D) a ring of willpower a +6 ring of strength (52, 25, D) a +1 ring mail of willpower (52, 26, D) a +2 dagger of chaos a +0 robe (52, 27, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (52, 30, D) 11 large rocks (52, 37, D) the amulet of the Saviour {Faith -Cast Harm Regen+ Str+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (52, 39, D) a +0 glaive of protection a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (53, 0, D) a staff of death {!a} (53, 13, D) a staff of alchemy {!a} (53, 24, D) the +1 chain mail "Hymiq" {rCorr MP+10} MP+10: It affects your magic capacity (+10). rCorr: It protects you from acid and corrosion. (53, 25, D) an amulet of faith {!P} (53, 36, D) a ring of flight (54, 0, D) a +2 scale mail of fire resistance (54, 1, D) the +9 whip "Acaocan" {flame, Dex+6} Dex+6: It affects your dexterity (+6). (54, 12, D) a +2 rapier of flaming (54, 24, D) a granite talisman (55, 0, D) a ring of willpower (55, 12, D) a staff of death {!a} (55, 13, D) a staff of alchemy {!a} (55, 24, D) a +2 ring mail of willpower (59, 37, D) a +4 great sword of distortion (60, 27, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (60, 36, D) a +2 dagger of draining a +0 shortbow a +0 leather armour (60, 40, D) a +1 rapier of venom (still there?) a +1 rapier of venom (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (61, 8, D) a +8 chain mail of ponderousness (61, 16, D) a +4 mace of draining (61, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 29, D) a +0 rapier a +0 robe (61, 37, D) a +4 sling of flaming (61, 40, D) a +0 long sword a +3 plate armour of fire resistance (61, 41, D) a +0 quick blade a +0 quick blade a +0 leather armour (62, 0, D) a +1 scale mail of positive energy (62, 3, D) a +0 hand axe an orc corpse (skeletalised by now) (62, 8, D) a +1 dagger of venom (62, 17, D) a staff of conjuration {!a} (62, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (62, 19, D) 3 large rocks (62, 27, D) a +2 heavy shortbow (62, 29, D) a +0 spear (62, 36, D) the +1 hand axe of Wustifre {drain, Dex+5} Dex+5: It affects your dexterity (+5). (62, 37, D) a staff of air {!a} (62, 38, D) a +4 long sword of holy wrath (62, 39, D) a +0 dagger a +6 ring of intelligence an elf corpse (skeletalised by now) (63, 3, D) a +0 dagger a +2 shortbow of flaming a +0 leather armour an elf corpse (skeletalised by now) (63, 4, D) a +0 rapier (63, 8, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (63, 16, D) a +2 scimitar of holy wrath (63, 17, D) the staff "Siraupne" {^Contam rElec rPois rC+ Ice Air, !a} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. 6 large rocks {=f} (63, 18, D) 5 large rocks {=f} (63, 27, D) a +2 chain mail of willpower (63, 28, D) a black bear corpse (skeletalised by now) (63, 29, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (63, 30, D) a +0 short sword a +0 robe a +0 buckler (63, 36, D) +1 ice dragon scales (63, 37, D) a +0 long sword a +2 ring mail of positive energy (64, 16, D) a +8 chain mail of ponderousness (64, 17, D) the ring "Yneduag" {+Blink Will+ Int-5 Slay-4 SInv} [ring of willpower] Int-5: It affects your intelligence (-5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Will+: It increases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. (64, 18, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 19, D) a +0 arbalest (64, 26, D) a granite talisman (64, 27, D) a black bear corpse (skeletalised by now) (65, 26, D) a staff of alchemy {!a} (69, 0, D) a +6 longbow of freezing (69, 38, D) a +0 mace (69, 39, D) a +0 hand axe an orc corpse (skeletalised by now) (70, 8, D) a +2 mace of protection (70, 36, D) a +4 orcbow (70, 37, D) a staff of fire {!a} (70, 38, D) a +0 short sword (70, 39, D) a +0 hand axe (71, 16, D) the staff of Wool Zirr {rF+ rN+ Str+4 Conj, !a} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 17, D) a +3 falchion of electrocution (71, 26, D) the +10 scimitar of Earthquakes {freeze, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (71, 27, D) a ring of magical power (71, 30, D) a +3 scimitar of flaming (71, 37, D) a +0 mace (71, 38, D) a +0 short sword an orc corpse (skeletalised by now) (71, 39, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 9, D) the ring "Ysioho" {rN+ Will+ Str-5 Int+2 SInv} [ring of see invisible] Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (72, 17, D) a +5 sling (72, 26, D) a storm talisman (72, 27, D) a +0 short sword of flaming (72, 38, D) a +0 short sword (72, 39, D) a +1 falchion of electrocution (still there?) an orc corpse (skeletalised by now) (still there?) (73, 16, D) a staff of alchemy {!a} (73, 17, D) a staff of death {!a} (73, 26, D) a staff of fire {!a} (73, 27, D) a staff of death {!a} (73, 31, D) a +0 scimitar of flaming (73, 37, D) the +2 morningstar of Cataclysm {antimagic, rF++ SInv Stlth+} rF++: It greatly protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (75, 1, D) a +1 long sword of electrocution